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Some newer maps are low FPS, the game is CPU bound, and FPS depends heavily on how many players are in the match. That said, the older maps are sufficiently well-behaved to rendrr at 60+fps with both of your systems.
There are also momentary FPS drops all over, even down to single digit FPS for a few seconds, eg when first looking through a weapon's optics, spawning at a hab, or in other "tricky" situations like that (sarcarm), but most of the time, it doe hold at 40+ FPS on all maps.
We should get in the habbit of reporting the map name and how many players were in the match, otherwise FPS figures are not comparable between one player's experience and another's.
All that bein said, 10FPS for any amoung of time other than a momentary drop sounds abnormal, and suggests something else may be wrong. Need more specific info. Map name, number of players, what circumstances? Is 10fps the lowest you observed, or steady throughout the match?
Just curious what kind of problems you're having?
I run an FX-8350 with an RX 480 8GB and 16GB RAM. I run it at 1080p/4x AA/16x AF/all settings maxed out but fully load textures is off because some maps do use all 16GB of RAM and cause stuttering and I have Audio set to Low.
That's the big one on these older CPU's or audio chipsets, maybe that could be your problem? The game used to run fine for me with audio on Epic, but here a short while back, they did some big update and I couldn't play without stuttering like crazy. Epic audio ended up being the problem. Just throwing that out there to see if it helps.
Only if you're buying.
Just random drops to 1fps then freeze and lag out/crash. Must have had the UE4 crash about 6 times in a span of 1hr.
I have pretty much the same settings. I did have a feeling it could by the audio setting so will try to switch and test that today.
I will try this and report back. Post Scriptum works fine on highest audio setting.
UPDATE: It worked! I can play now thank you! In a previous patch, this issue was fixed so I forgot about changing audio quality.
If you are running on AMD FX series processors, set audio quality to LOW, apply settings then restart the game.
Switch to the Beta Experimental version. Thank me later. I haven't crashed a single time since switching over to that.
I was able to run this game reliably on amd fx-6100/gtx970 and 8gb 1033 DDR3. If you have low memory(like I used to) run this in background https://www.wagnardsoft.com/content/intelligent-standby-list-cleaner-v1000-released and alt+tab purge standby list once you load into a server; otherwise the game will switch to HDD/SSD pagefile and cause stuttering. Note: This trick didn't work in post scriptum because it has massive memory leaks.. needed min. 12gb RAM and this trick to run postscriptum.