Squad
All v12 known bugs/issues (experiences)..
Allright guys i've been playing v12 i enjoy it it's a good update and adds allot of good stuff into squad. But it needs some nice touch to it to make it feel complete im gonna name bugs/issues which i encoutered on Squad. Feel free to add bugs/issues so the devs can check it out and later on prehaps fix them!

1. Belaya southern part textures are weird yellowish. I made a screenshot of it you can check my profile and check it out looks like some weird toxic gas has spread there.

2. The vechiles are kinda weird to steer right now espcecially the taki's are kinda hard to control on a great velocity.

3. The AT's feel kind of useless i don't know but their damage is way too low or the tanks/vechiles are just way too hard to destroy which has a good side but also a very bad one.

4. The new hab mechanics are great but i think it takes 2/3 guys to disable it maybe make it 3/4 guys to disable spawning on HAB.

5. Ammo bag rifleman great addition to the game but sadly you can not rearm a soldier than needs more than the ammo bag has to offer.

6. Im not sure if it spawns in this way but i think it does. Sometimes when rounds start some vechiles are upside down.

7. Some 50Cal guns are bugged out on them vechiles which kinda makes you aim upside down its just very weird.

8. The uphill struggle with vechiles is real.

9. Sometimes bandaging a soldier at the same time a medic does wil cost both you and the medic bandages.

10. It's hard to explain and i cannot confirm if everybody has the same little issue with the russian BTR like gunner seat the top right is not completely black.

11. The preformance is not the best in v12 it might be they added new textures new UI but for some v11 was playable and v12 somehow has a +/- 10 fps decrease.

12. Now you can make fireteams maybe a solo fireteam channel would be appropriate.

13. They redone the recoil system distance firefights call for supressing the gun onto rocks fences or windows just to get that extra control.

14. Enemy shooting sounds same if he is like 10 or 30m away
and sound direction might be broken, if someone comes from in front of me it sounds same like he comes behind.

15. Im not sure if this is fixed but this video does explain something pretty important. https://www.youtube.com/watch?v=mqbV0Xte1fk&feature=youtu.be. I want to add to that a feature which the removed i don't know the one word term for it so.. It basically is the crouch function. When you would crouch in V9 the soldier would bump his head and gun over the cover which was great for keeping your body under the cover and still shoot out of the window without exposing the whole body. Since v10 they removed because of clipping but i hope they will add that again sometime.

16. When you revive somebody as medic inside the building and the player suddenly teleports onto the roof.

17. The taking another role and spawning in with 3 mags and grenades and 1 pistol mag. Yes does make sense but not if you're old role did not waist any ammo.

18. Making healing people impossible through walls.

19. The jump over the wall motion. Somehow i think its kinda handy but also kinda annoying when you want to jump over something a metal fence but you climb onto it first instead just jumping over it. (But you do get onto allot of roofs that way!)

20. Im not sure if its done in purpose but the steady aim button(shift) wil not work very long somehow.

21. Im not sure its a standard procedure to get the grenade out of the grenade launcher eachtime you switch back to bullet mode.

22. Give rpg dude 2 AT rockets again!

23. Talil outskirts it might be better with the helicopters update but talil sometimes is a struggle to get from point A to point B as infantry with no vechiles theres no cover in between points for soldiers to take cover behind and makes it impossible to attack some points that are surrounded by desert!

24. Maybe just a small addition of reloading mags and having like 6-7 used mags in the inventory repack mags mode which will make full mags from those 6-7 used mags.


There might be more. But that's about all i can think of right now. Feel free to add your frustration or bug/isseus lets help these devs making squad better and more enjoyable game!
最近の変更は-Easy-が行いました; 2018年11月27日 22時53分
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1-6 / 6 のコメントを表示
Juugmane 2018年11月27日 18時06分 
most of these arent bugs
you missed bi-pods are whacked.

its hard to find yourself on the map.

it way to easy to be shot out of a vehicle

distance of the rally squash is to far.

unflipping a vehicle needs to be put back in or fix the dynamics that cause it to flip to begin with.

-Easy- 2018年11月27日 22時38分 


cowboy の投稿を引用:
most of these arent bugs

i dont only say bugs also issues!
dan 2018年11月28日 7時37分 
"10. It's hard to explain and i cannot confirm if everybody has the same little issue with the russian BTR like gunner seat the top right is not completely black."

I think they've moved the viewport down accidentally. its really hard for the driver to see out in front of them. there's a glitched bar at the top where you can see outside the BTR as if there was a gap at the edge of your vision in the hull. but its probably just that the black screen along with viewport has been displaced down.
-Easy- 2018年11月28日 9時54分 
dan の投稿を引用:
"10. It's hard to explain and i cannot confirm if everybody has the same little issue with the russian BTR like gunner seat the top right is not completely black."

I think they've moved the viewport down accidentally. its really hard for the driver to see out in front of them. there's a glitched bar at the top where you can see outside the BTR as if there was a gap at the edge of your vision in the hull. but its probably just that the black screen along with viewport has been displaced down.

Yes ! It's a small thing but still should be easy to fix.
i second 3, 4, 8, 11, 14,16,18, 22, 24'

and would add when laying down prone you can have a clear path from your rifle to the enemy but the bullets hit the dirt in front of you
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投稿日: 2018年11月27日 12時46分
投稿数: 6