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That said, the patch from the other day fixed the delay before nametags show up.
Not sure if you are familiar with a developing game called war of rights but they have a nametag system that I think would be ideal for squad. At closer ranges you see big names. At longer ranges the nametags shrink until they go away completely. (maybe you don't need them to go away completely but some sort of fading/shrinking tag system depending on range to friendlies might reduce HUD clutter). You also have to press a key to get nametags to show up, and after a few moments the nametags disappear again.
I like this idea, as we already have a map that shows our teammates at all times, at the press of a button.
When you see an enemy or think you see one, you dont want to wait a few seconds in case a nametag shows up... just show symbols or small text always and add a key to remove the full names. that simple imo