Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want one-life gameplay then join the events.
^
Knowing which points get rushed is part of your game knowledge, and the overall meta
you can easily stop a rush if you dont send one guy to back cap, and experienced sl's will send armor and their full squad to certain back caps some even putting down habs
this adds to the depth and replay ability of the game, like fancy pants said dont dumb the game down. there needs to be choices that have consequences
edit:
perfect example first game i played tonight
I tell my SL they are goin to rush grand del
we go tempest
they hold grand del from getting capped for some time
manage to cap temepst first despite the hold up and it being the middle cap but loose it instantly and they say there is nothing we can do about that we got rushed at grand del
i die a little inside
On top of that you want no one to atack the other team before everybody is ready and found wath M key is used for ect. And each time a squad dies, the game goes on holt until "the M key is found yet another time. Then Zzzzzzzzzz sorry dont get what it is you want. The game is to prevent the enemy from achieving their goals, so you can achieve your own goals.
I dont know why people think that Squad is like the youtube movies, building the so called Superfobs, cause its not. The rare ocations you find invasion maps, then it can be wise with some ekstra placements. But sadly as soon as the fob gets a fev mg placements. People stay in the cosy "safety cause im pinned down" fobs for the entire g##### game, while loosing the flags.
You ask for gamemodes there you have it.
what you are looking for is not in the game Squad sorry to say.
What you are looking for is more like Arma 3 Millsim. Hell some of them can even use days just to even leave main base..
But yet again Squad is not a milsim game. Its a fast paced shooter game.
Good speed on your searching, and may the farts be with you noobikaan😨
But sometimes often they built a fob away from the flag, using to long to build so enemys preventing backcappers to achieve their goal. Cant or wont find the cap cause frustrated that rest of team allready found their part to do. ( the staging timer is realy long) where the"regrouping" or grouping up so to say, is supposed to take place.
When this happens, the guys working hard to preventing the enemys achieving their goals, so the backcappers can do what their. (If thats not coordinated i dont know what is) Those guys have to disangage, to go back to help the backcappers. And thats when the game is basicly lost.
Cause now the enemys can cap all the flags.
Se Rushing like a dubbel neutral. And hell year, you meet the opposite rushing team, you get to do some fighting. At least i think thats wath the guns and blueberrynpancakes are for right haha