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Nice in the way that the way I would do it is if you played on the server you would only have access to Squad Leader and standard Riflemen kit's when on a server. All other kits would be unlocked by doing the training per kit.
This way your not spending time training on kits you don't believe you will use. And once you do the training that kit becomes available to you when on a server.
The downside though is, this would all be locally tracked and stored. Unless you enabled Stats and/or persistant stat tracking at the server level (past rank/progression discussions cover this topic in more detail), and that the local stored data on what you've unlocked is mutable then someone out there will write a hack/saved game editor that simply unlocks everything for you by setting the correct flags. So this would be the fail.
Nice idea though. I had fond memories of playing AA2.
I'm all for it.