Squad
mateen27 Oct 6, 2019 @ 7:34am
The issue with anti aliasing
For some reason I can't seem to find the Txaa+fxaa option or even basic txaa. All I have is taa and fxaa and when I watch squad youtube channels they have 4 anti aliasing options while I only have 2, pls i need a fix because this game is so damn blurry and engaging at long distances is impossible at times
< >
Showing 1-14 of 14 comments
Dakota Oct 6, 2019 @ 7:36am 
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out
Rhyagelle Oct 6, 2019 @ 7:48am 
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out

What if all of the anti-aliasing options make the shadows flicker? My older AMD card, R9 280, had the same issue. Upgraded to a RX 570 and all anti-aliasing options make the shadows flicker. Is this a known issue with AMD?
mateen27 Oct 6, 2019 @ 7:51am 
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out
Lol that's what I've been doing, it's just that super sampling is soooooo hard to run, like on desert maps It dont drop below 80 but in forest maps it can go down to like 30 lol. Thank u tho
mateen27 Oct 6, 2019 @ 7:52am 
I have a gtx 1060 and i7 7700k
Dakota Oct 6, 2019 @ 7:55am 
Originally posted by Rhyagelle:
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out

What if all of the anti-aliasing options make the shadows flicker? My older AMD card, R9 280, had the same issue. Upgraded to a RX 570 and all anti-aliasing options make the shadows flicker. Is this a known issue with AMD?
I don't know, I haven't heard of people having flickers in this game in particular. Usually, bad/outdated drivers or conflicting drivers cause problems like that. Well, that and other things, like not plugging in an HDMI/VGA/DVI cable in correctly. I wouldn't imagine it would be the result of the brand of your videocard though, since if it were, there'd likely be a flood of reports about it
RENIZ Oct 6, 2019 @ 8:02am 
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out

I have an issue with the anti-aliasing. When I turn it on TAA to have better graphic and so better visibility, it makes my scope sights blurry with many weapons (Acog, AK scope, Svd scope and so on...), and the RPG scope truly is the worst you can't see nothing on it. Otherwise I need to turn it on FXAA to have clearer scopes and it becomes hard to see far enemies because of the sharp textures. I have super-sampling set at 1.5x and increasing it doesn't fix the problem.
Maki Nishikino Oct 6, 2019 @ 9:11am 
Originally posted by RENIZ 2 BERIZ:
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out

I have an issue with the anti-aliasing. When I turn it on TAA to have better graphic and so better visibility, it makes my scope sights blurry with many weapons (Acog, AK scope, Svd scope and so on...), and the RPG scope truly is the worst you can't see nothing on it. Otherwise I need to turn it on FXAA to have clearer scopes and it becomes hard to see far enemies because of the sharp textures. I have super-sampling set at 1.5x and increasing it doesn't fix the problem.

Try messing around with the FOV.
RENIZ Oct 6, 2019 @ 11:35am 
Originally posted by Maki Nishikino:
Originally posted by RENIZ 2 BERIZ:

I have an issue with the anti-aliasing. When I turn it on TAA to have better graphic and so better visibility, it makes my scope sights blurry with many weapons (Acog, AK scope, Svd scope and so on...), and the RPG scope truly is the worst you can't see nothing on it. Otherwise I need to turn it on FXAA to have clearer scopes and it becomes hard to see far enemies because of the sharp textures. I have super-sampling set at 1.5x and increasing it doesn't fix the problem.

Try messing around with the FOV.

Thanks for the advice, I tried it and it's completely game changing. Even though TAA makes the scopes range finder and stuff a little bit blurry compared to the FXAA, the overall visibility I gained with scopes is huge thanks to you :steamhappy: (I had FOV at 120 lol)

Originally posted by Florian der Geile:
Try this:
https://www.reddit.com/r/postscriptum/comments/b0z4g9/icekks_guide_to_better_antialiasing_repost/

This look interesting. I will check that further when I have time. Thx for helping me
Maki Nishikino Oct 6, 2019 @ 4:56pm 
Originally posted by RENIZ 2 BERIZ:
Originally posted by Maki Nishikino:

Try messing around with the FOV.

Thanks for the advice, I tried it and it's completely game changing. Even though TAA makes the scopes range finder and stuff a little bit blurry compared to the FXAA, the overall visibility I gained with scopes is huge thanks to you :steamhappy: (I had FOV at 120 lol)

You’re welcome! :)
biggsk Oct 12, 2019 @ 9:42pm 
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out

AA off and FXAA are bad for me. They make textures very...grainy? Not sure how to describe it. Almost like they are full of thousands of tiny pixel-like holes that kinda move around with my camera angle. TAA fixes that and is great, but causes horrible ghosting on edges of buildings where there is high contrast (like inside a building looking out at the desert sand and moving left or right).

Any known fixes for this?
I can live with it, as I have been, it's just a bit disappointing...
Dakota Oct 12, 2019 @ 9:53pm 
Originally posted by biggsk:
Originally posted by Dakota:
The other two options were removed because they didn't work correctly, they made blurring worse. If you want a sharper image, use Super Sampling, set to either 1.25x or 1.50x. If you find the image to be sharp, but jagged, turn on TAA to smooth it out

AA off and FXAA are bad for me. They make textures very...grainy? Not sure how to describe it. Almost like they are full of thousands of tiny pixel-like holes that kinda move around with my camera angle. TAA fixes that and is great, but causes horrible ghosting on edges of buildings where there is high contrast (like inside a building looking out at the desert sand and moving left or right).

Any known fixes for this?
I can live with it, as I have been, it's just a bit disappointing...
I'm not sure, I haven't heard of ghosting issues with TAA. Perhaps, if you have an Nvidia graphics card, you can create filters in game to change the sharpness/contrast/etc.

I use Nvidia filters to improve the quality of my graphics in game.

To do this, press Alt+Z to open the Nvidia overlay, and then select "Filters". Once open, you can create profiles and add/edit various filters to the game
Ahroovi Oct 12, 2019 @ 10:17pm 
I forget which AA method it was ingame but it'd cause some weird effect (ghosting I guess? Maybe not) where on some textures like dirt or sand (99% of the ground in game) it would make a weird blurring kind of thing when your gun/arms went over it. It was a really sickening effect after a while, let alone being distracting. Seems exclusive to this game, haven't seen it on any other UE4 game.
biggsk Oct 13, 2019 @ 11:13am 
Originally posted by Dakota:
Originally posted by biggsk:

AA off and FXAA are bad for me. They make textures very...grainy? Not sure how to describe it. Almost like they are full of thousands of tiny pixel-like holes that kinda move around with my camera angle. TAA fixes that and is great, but causes horrible ghosting on edges of buildings where there is high contrast (like inside a building looking out at the desert sand and moving left or right).

Any known fixes for this?
I can live with it, as I have been, it's just a bit disappointing...
I'm not sure, I haven't heard of ghosting issues with TAA. Perhaps, if you have an Nvidia graphics card, you can create filters in game to change the sharpness/contrast/etc.

I use Nvidia filters to improve the quality of my graphics in game.

To do this, press Alt+Z to open the Nvidia overlay, and then select "Filters". Once open, you can create profiles and add/edit various filters to the game


Ok, thanks! I knew about the GeForce overlay, but didn't know about filters in it!


Yeah Ahroovi, that's the TAA. It creates a kind of afterimage on high contrast areas.


Edit: Ahh, yeah doesn't look like I can use filters for fixing that effect. Oh well, it was worth a shot!
Last edited by biggsk; Oct 13, 2019 @ 11:22am
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Oct 6, 2019 @ 7:34am
Posts: 14