Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In PR the BLUFOR team needs intel. points by killing insurgents to get the location (the never get the exact location - i think 50 - 100m deviation) of new caches. I don't really know if it's the same in Squad (you can search the official squad forums forums.joinsquad.com ).
Thanks, but I've already searched through the forums and read the manual.
While in PR all the chaches are spawned at the same time (I hope I'm not mistaken), in Squad only two caches spawn at the start of each round (as written in the manual).
There are 2 caches at the start and then allways a new one for every cache that gets destroyed untill 4 caches have been destroyed in total.
Yeah, i loved it too...hosted a server this time :)