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On top of that glassdoor is a fairly popular website for rating companies you work for. https://www.glassdoor.co.uk/Reviews/Employee-Review-Crytek-RVW12881143.htm and https://www.glassdoor.co.uk/Reviews/Employee-Review-Crytek-RVW12812523.htm both popped up on there.
Overall I wouldn't take the complaints lightly specially from a place that has done it knowingly before. It's not hard to see how they are floundering as a company either. They haven't had a lot of successful marketed products for their engine. After amazon buying their engine and starcitizen buying their engine they don't have a lot of cash flow and both those deals were a year ago or more.
As someone who has been there, I feel for everyone working for CryTek. They aren't bad people they are smart and hard working people. Even those in management are just trying to keep the company afloat. Maybe for personal gain but I personally don't know them so I'd give them the benefit of the doubt and say they want the company to keep running because they like making video games not because they want more money.
Precisely, so OWI is stuck with whatever they get, from essentially a "cheap" engine still under heavy development. Hopefully one day the engine will advance in development enough to actually catch up and be able to fully support the vision of SQUAD, from a performance and graphic fidelity perspective.
I think Unreal Engine 4 has a long way to go, to eventually do that though.
Stuck is a bit of a harsh word. If we felt we wanted to we could get cryengine into the schedule but there isn't a need to. Cryengine didn't justify it's usage when the project started (it was considered, I'm sure.) and it doesn't justify it now.
UE4 is actually in my professional opinion a much better engine than CryEngine for this project for numerous reasons. The biggest of the two being Documentation and Ease of Use. A harder to use engine doesn't mean it's better.
Of course, it wouldn't really be financially justified to switch to CryEngine at this point, as the rewrite would push the game release back even further.
We can agree to disagree when it comes to engine suitability. I remain hopeful that one day UE4 will live up to the hype, but at this point I'm not overly impressed.
I wished that PR2 would have continued or they would have released the development into the public domain or another team, as I did really like how the graphics were shaping up. Unfortunately, neither was to be.
We can agree to disagree on that perspective as well, because without us "consumer" modders there wouldn't be much use for SDKs.
I haven't formed my opinion solely off the SQUAD SDK, but also the UT 4 SDK, UE4 tools themselves and experience gained working with previous versions of the engine going back to UE1 as well as 2 decades of working with various other engines used for fps games.
UE4 has been in development for over a decade, and I don't feel (at present) the performance is up-to-snuff. That's not even taking into account the less than desireable AA features and somewhat poor audio processing for AMD processors...considering the engine was supposed to be targeting next-gen consoles, that happen to run (modified) AMD processors.
While "stuck" might have been harsh, you guys are in fact limited in what you can do to solve problems and have to rely on Epic. That can be a real roller coaster ride when an engine is still under heavy development. The state of the engine, directly affects the performance of your game.
So again nurmerous reasons I'd pick UE4 over cryengine. Things that you can't judge from any SDK resource. Check out the base UE4 engine. Go do a gamejam with it. Epic games hosts one every month... (Crytek doesn't) check it out, you can actually win prizes like a new graphics card [1080]. (Again Crytek, seriously where are you on this?)
Everyone starts somewhere and that people are interested in the engine we are using is a good thing but to blindly try to pick what is better is very silly. You wouldn't tell your butcher he's using the wrong knife. But it's certainly because people are passionate and excited about video games. That is awesome!
I like cake, but it doesn't make me a baker.