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Maybe also anti-cloaking probes, to leave some extra detection behind for later, since you'll have to find them twice, because they always teleport the system if you go near with a big fleet after you know where they are.
In this game i eventually found them by chance. My giant influence zone uncovered a new special node way waaaay out of the way (barely reachable by probe) and from there it was easy.
But still, you'd win all other victory types before you take over an UC home system...
I want my games to be as random as possible and that includes against whom i fight. There isn't an UC player every time. Just turning on a DLC if i wanna profit from it is lame imho.