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No joke their influence coverd almost half the galaxey before i got sick of it and started ark hunting. there does need to be a limit to how far influence can spread away from a planet. I should still be a large one so that you can grab asteriods and such but 4 arks should not be able to cover half a galaxey.
This is clearly a bug.
Luckily, I was at peace with that empire so I could move my fleets around but I was at war with another empire and I could not attack any of their fleets nor invade any planets if those were within the first empires influence.
There was a single system outside the influence creep, and I could attack fleets and invade just fine.
You are also playing on a very small map. It's a lot harder to cover the galaxy with just a few systems on a huge map.
Then it needs adjusting either through a future mod or patch. It takes way too long when I invade and capture an enemy system for their influence to be reversed without completley destroying their empire. I'm talking almost half the game time if not more. Also victory by score needs to be disabled ASAP. No 4x game should be restricted to 120 turns because an AI across the galaxy you cant reach wins by a score count.
Like others have said, we are seeing the sphere of influence push well beyond areas of unconquered space. When I declared war to prevent the influence expansion, I wiped out 5 systems closest to me and their influence still covered my entire civilization. You would think that each victory would increase my sphere of influence or something, but it does not.
I also loaded up a game before the influence got out of hand and it had no results. 9 systems with Arks equipped with 4x50% influence booster modules and all the influence generating buildings and STILL I couldn't hold back the opposing influence. They probably had 11 systems, all of which were not within 10 (yes 10) jumps from any of my systems.
http://steamcommunity.com/sharedfiles/filedetails/?id=776772725
http://steamcommunity.com/sharedfiles/filedetails/?id=779089244
Xacor has 2 huge Unique Planets and Lumeris got it early (while I got Bellatrix), blobbed out, and no amount of FIDS boosting made any difference. Then I stomped them and took Xacor and Ker and still their blob is all over.
I understand the system, but what is annoying that taking over planets makes no difference. Xacor was their main influence pumping planet and yet when I took it their influence continues to expand.
Have to admit I prefer a Stellaris-like system where borders are more linked to planets and losing a planet has a tangible effect.
That surely cannot be working as intended. Amplitude would never be so sloppy with their game design.