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Diplomacy works fine last time I played a vanilla ES2 game, not that the game hasn't been updated in the last 6 months anyway.
Which should be fixed in ESG Mod 1.5 - at least as long as I know and alex6672010 makes use of this mod.
The whole scouts galore is weirding me out though. Got whole moshpits of them around certain systems, different factions around one system too. The Unfallen are bent on getting that one scout into my border system despite losing a war with me. I'm gonna finish this game, see how scouts react when the Academy quest starts, and then run a couple more games, with and without the Dark Matter, see if it changes anything.
Edit: just speculating, bit I think one of the reasons there were so few wars so far is the new mechanic ESG introduced - warnings and surprise wars. Declaring war "the old-fashioned way" now costs a crapton of influence, unless you issue a warning first, and I suspect the AI can't handle new war declaration very well.