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Especially on depleted planets, or negative anomalies.
Or systems that have 1 type of planets mostly, like lava - ash would be a great system to invest in industry bonus building.
It's what I do mid to late game for all my games. Why have a planet being idle, not contributing to science, food or industry? The industry to science tech(Planetcracker I think it's called on the right side of the tech tree) is great.
Remember though, these techs will block your consturction queue on that planet and nothing under it will be built. Simple drag a new building or ship above that tech in the queue.
Prioritize production followed by science with Dust as a possible second.
Economic wins are the easiest win imo. This relies on you grabbing up resource and/or planet rich systems. If you play defensively its actually especially fun to terrform everything into the Atoll/Ocean. But if you an afford the happiness hit it might be worth it to populate Arid planets.
DO NOT be afraid to skip things. If one bvuilding gives you +1 production per pop and +3 production per sterile and you dont have any sterile planets due to terraforming or whatver just skip it and focus on something else. You should have something to build or infinite projects.
Don't be afraid to break buildings. I maxxed out my science 3/5ths of the way through do to good initial positioning and didnt need science at all any more so I got rid of every building that boosted science. Dont get rid of food, dust or production buildings though, production and dust are always needed and food can max your pops but a later game tech lets you convert food excess food to manpower and dust.