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dxdiag
output_log.txt
diagnostics.html
Tech Support Attachments
1) Diagnostic files (select the correct file by looking at the name like "Diagnostics - 2016'10'11 @1407'46''" that gives you the date and hour which should correspond to a save file)
a) PC: located by default under "C:\Users\YOUR_USER_NAME\Documents\Endless Space 2\Temporary Files"
b) Mac: located by default under "User/YOUR_USER_NAME/Library/Application Support/Endless Space 2/Temporary Files"
2) Output logs
a) PC: one output_log.txt located under Steam\steamapps\common\Endless Space 2 in a folder named in the YYYY-MM-DD_HHMMSS format created in case of crash and one in the EndlessSpace2_Data folder
b) Mac: Player.log located under User/YOUR_USER_NAME/Library/Logs/Unity/
3)
a) DxDiag (PC only): Attach a DxDiag report.
b) Apple System Profiler (Mac only): Copy and paste the content of the Apple System Profiler report (do not attach the report file directly, we can't use it!)
Update: if you click the logo and wait half a minute, music resembling that of the main menu plays. Perhaps the game is simply transparent?
Changing display settings to 0x0, 60Hz... failed to set matching resolution.
Interesting. A different game I own also was complaining about being unable to set resolution to 0x0.
IndexOutOfRangeException: Array index is out of range.
at UnityEngine.Display.RecreateDisplayList (System.IntPtr[] nativeDisplay) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
D3D11: Failed to create RenderTexture (0 x 0 fmt 19 aa 4), error 0x80070057
Definitely something graphics related. I checked and my drivers are up-to-date
Try setting your desktop to 1024x768
Edit: Make sure you run steam.exe and Endless Space 2.exe admin rights included (even I guess you still do).