ENDLESS™ Space 2

ENDLESS™ Space 2

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Phantus Nov 22, 2018 @ 10:05pm
Citadel Costing 49,152 dust/turn?
Just took over the Craver's home planet Trappist which has a citadel. Played another turn and received a bankruptcy warning. Had been chugging along at +4k/turn and all of a sudden I'm at -49k for that system/citadel alone. It's not listed as an improvement that can be scrapped so I'm done.

Are citadels supposed to be 49,152 dust/turn? This will ruin my campaign in one turn.
Last edited by Phantus; Nov 23, 2018 @ 9:46am
Originally posted by ToddEStan:
Have you built (or captured) any of the Behemoth C3 buildings in your empire? Each one of those raises the Behemoth limit by one, but each ones also doubles the maintenance costs of every Behemoth you have. Needless to say, having too many of those buildings will bankrupt even the richest empires.
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Phantus Nov 22, 2018 @ 10:19pm 
Ended my turn to see what would happen and I lost 265 elements. Sold every fleet I owned and unasigned all my heroes while I'm at war with 3 factions and in their territory. The citadel was then listed as costing 12k/turn...I don't get it.

I don't use behemoth's or citadels (wish they were never added to the game) so I'm unfamiliar with them in general but one turn I'm steam rolling and taking an opponents capital and the next turn my game's over because of something I didn't build or have anything to do with. Any insight?
Last edited by Phantus; Nov 22, 2018 @ 10:46pm
The author of this thread has indicated that this post answers the original topic.
ToddEStan Nov 22, 2018 @ 11:40pm 
Have you built (or captured) any of the Behemoth C3 buildings in your empire? Each one of those raises the Behemoth limit by one, but each ones also doubles the maintenance costs of every Behemoth you have. Needless to say, having too many of those buildings will bankrupt even the richest empires.
Last edited by ToddEStan; Nov 22, 2018 @ 11:41pm
Phantus Nov 23, 2018 @ 9:12am 
Originally posted by ToddEStan:
Have you built (or captured) any of the Behemoth C3 buildings in your empire? Each one of those raises the Behemoth limit by one, but each ones also doubles the maintenance costs of every Behemoth you have. Needless to say, having too many of those buildings will bankrupt even the richest empires.

Thank you kindly. I built them in near every system seeing only the +1 behemoth modifier figuring one day I might get around to building a behemoth. Not sure why the same citadel (the singular behemoth in my entire empire) would incrementally cost more based on the number of support buildings I have in other systems but that's definitely it.

You'd think the multiplier would be based on the # of actual behemoths in play and not the number of C3 buildings and behemoths.

Other than disabling the Hissho DLC is there another way to totally remove the behemoth mechanic to your knowledge? Cheers.
Last edited by Phantus; Nov 23, 2018 @ 9:15am
Sekhriat Nov 23, 2018 @ 10:18am 
No, disabling Supremacy is the only way to not have the Behemoth mechanic in your games.
Phantus Nov 23, 2018 @ 10:34am 
Originally posted by Sekhriat:
No, disabling Supremacy is the only way to not have the Behemoth mechanic in your games.

Too bad, I like the idea of avian samurai but they gots to go. Thanks for your reply.
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Date Posted: Nov 22, 2018 @ 10:05pm
Posts: 5