ENDLESS™ Space 2

ENDLESS™ Space 2

View Stats:
Simpson3k Nov 23, 2017 @ 11:12am
Weapon of choice
Basicly the best choice for weapons to reasearch are blue, red and so on kinetic weapons right? Because they give both missile defense and offensive potential. If you choose to research the better beam weapons instead you are kind of get only white point defense weapons for your ships.

So everytime i come to point to decide kinetic or beam weapon, i want to take the beam weapon but i know i have to take kinetic.

What do you guys and gals think about that?
< >
Showing 1-8 of 8 comments
Willie Stryker Nov 23, 2017 @ 11:29am 
im stuck on that too , the beams are great for damage , but the kinetics are great for flak and shield penatration ... ive been using energy for pounding the piss out of the enemy , but i will use kinetic along with energy , for thier defense .. 1 railgun , and x # of pulse and beam weapons :steamhappy:
Tikigod Nov 23, 2017 @ 11:36am 
It partly depends what module discoveries you make through exploration.

I had a Sophon playthrough where I focused on energy weapons as I discovered high performance kinetic modules exploring.

Also the AI seem less prone to just default to missile boats now after the latest significant update, used to be before pretty much every pirate you met early on used missiles. Now most use a mixture of energy pulses and flak defense.

Having to depend on kinetic to defend against missiles as standard is not something you're forced into doing as much now.
Last edited by Tikigod; Nov 23, 2017 @ 11:36am
twpe Nov 23, 2017 @ 11:38am 
Well, I prefer projectiles unless my hero provides large bonuses to energy. But, it should be noted that lasers with the right tactics and modules tend to have the highest overal average dps (averaging all three phases of a fight) against most opponents throughout the game. The trade-off is loss of missile defense.

If you find a good flak damage projectile while exploring, then you can just stack that on some support ships. Then research whatever you want for your offensive ships.
Tikigod Nov 23, 2017 @ 11:41am 
Also remember that weapon module efficiency scales with module size.

So a singular standard kinetic weapon on a large ship will actually provide much more missile defense than a couple of small ships with more resource advanced kinectic weapons.
Simpson3k Nov 23, 2017 @ 11:45am 
Now i am not sure.. if you pick the blue kinetic weapon can you still pick the red beam weapon or so.. so take the second best beam weapon and the best kinetic or the other way around how you see fit.. is possible?
twpe Nov 23, 2017 @ 11:48am 
There is no best. It depends on the current game you're in. What kind of heroes youve found. What kind of weapons you've found while exploring. Who you are fighting. What kind of hulls you have available (who did you start as). The best to research changes every game.
MrMurLock Nov 23, 2017 @ 12:01pm 
You can trade for the other weapon option after getting locked out of it.
I managed to get both Titan and Hyper weapon types early on after trading with the Sophons.

Weapon loadout though, I primarily build beams and missiles. It just fits my playstyle best due to my preference of long range engagement tactics and increased firepower traits in the initial salvos of a fight.
redeyedraven Nov 23, 2017 @ 1:39pm 
The overall strongest weapons are the ones you can build with quadrinix (energy) and orichalcum (projectile). For weapons that require strategic resources you always have to decide which type you want to take, so I usually go with quadrinix-based energy-weapons. For the tier before that, I go with the projectiles.

Which weapons you want for specific encounters depends on your enemies. If they focus more on defense against energy, you want projectiles. If they focus more on defense against projectiles, you want lazorz. AI-opponents will have mixed layouts in their forces though, so I tend to build ships with both energy- and projectile-based weaponry and defenses (except reavers).

bottom-line is there is no overall best weapon-type.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Nov 23, 2017 @ 11:12am
Posts: 8