ENDLESS™ Space 2

ENDLESS™ Space 2

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Buzzerker Jun 1, 2017 @ 9:46pm
Redundant Watching Battles switch is useless
Sometimes it works and sometimes it doesn't. It's a bug , been around since day one and it's still there. You have two screens with that watch battles switch one fills the whole screen and it's where you choose a single tactic for the coming battle and the second screen is a window that shows the two sides , tells you there is an imminent space battle and what happens is sometimes when I click the fight button to the right it loads the coming battle for me to watch and other times I do not press the fight button and it does it automatically and other times it just keeps on solving the battles automatically and then shows me the results , which pisses me off. It's almost like the game over heats like an old jalopy. lol
Last edited by Buzzerker; Jun 1, 2017 @ 9:47pm
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Showing 1-15 of 16 comments
Buzzerker Jun 1, 2017 @ 9:48pm 
So I might add that the FIGHT button is also useless. Sometimes it works and sometimes it doesn't. It's like the game has a mind of it's own. As if the game is saying to you, "Maybe I'll resolve this battle automatically , maybe I'll show it." That's how it is right now and has been since day one.
Last edited by Buzzerker; Jun 1, 2017 @ 9:50pm
Ogami Jun 1, 2017 @ 9:51pm 
Originally posted by Buzzerker:
So I might add that the FIGHT button is also useless. Sometimes it works and sometimes it doesn't. It's like the game has a mind of it's own. Maybe I'll resolve this battle automatically , maybe I'll show it. That's how it is right now and has been since day one.

Resolving a battle automatic and showing it is the EXACT SAME THING. The whole battle gets resolved before you even watch the cinematic. It has no influence on the outcome whatsoever.
Also, the game auto skips all battles to watch in which the enemy just retreats from the beginning.
Because there is nothing to see except a fleeing fleet for 3 minutes.
It only shows fights in which the enemy chooses to fight back.
Last edited by Ogami; Jun 1, 2017 @ 9:51pm
Buzzerker Jun 1, 2017 @ 9:55pm 
Originally posted by Ogami:
Originally posted by Buzzerker:
So I might add that the FIGHT button is also useless. Sometimes it works and sometimes it doesn't. It's like the game has a mind of it's own. Maybe I'll resolve this battle automatically , maybe I'll show it. That's how it is right now and has been since day one.

Resolving a battle automatic and showing it is the EXACT SAME THING. The whole battle gets resolved before you even watch the cinematic. It has no influence on the outcome whatsoever.
Also, the game auto skips all battles to watch in which the enemy just retreats from the beginning.
Because there is nothing to see except a fleeing fleet for 3 minutes.
It only shows fights in which the enemy chooses to fight back.
I know about the retreat thing , but when you choose to watch a battle where all the enemy ships get annihilated and yours do not and you still don't get to see it , it's not the same situation. I've been playing the hell out of thiis game so I know what I am talking about.
Buzzerker Jun 1, 2017 @ 9:56pm 
Your statement makes no sense. The battle is not resolved before you see it , it is resolved as you watch it or it is resolved without the player watching it. Press the SCAN button during the cinematic of a space battle and you can see the shield and damage numbers on each ship in the battle as it occurs. In fact it will show you all kinds of information. What kind of armor and weapons , etc..there are even three views to choose from and a speed setting to speed it up or slow it down , the quit battle button autoresolves it for you if you get tired of watching it.
Last edited by Buzzerker; Jun 1, 2017 @ 9:59pm
Ogami Jun 1, 2017 @ 9:59pm 
Originally posted by Buzzerker:
Your statement makes no sense. The battle is not resolved before you see it , it is resolved as you watch it. Press the SCAN button during the cinematic and you can see the shield and damage numbers on each ship in the battle as it occurs.

Its not. The whole battle is calculated before you even start it. If you dont watch the battle or immediately skip the battle at the start or watch the entire battle , the end result is 100% exactly the same, down to the last damage number.
The time when the watch battle loads is the game calculating the result, you are just watching a visual representation of what happened during the battle. That is all.
Last edited by Ogami; Jun 1, 2017 @ 10:00pm
Buzzerker Jun 1, 2017 @ 10:01pm 
Originally posted by Ogami:
Originally posted by Buzzerker:
Your statement makes no sense. The battle is not resolved before you see it , it is resolved as you watch it. Press the SCAN button during the cinematic and you can see the shield and damage numbers on each ship in the battle as it occurs.

Its not. The whole battle is calculated before you even start it. If you dont watch the battle or immidiatly skip the battle at the start or watch the entire battle , the end result is 100% exactly the same, down to the last damage number.
The time when the battle loads is the game calculating the result, you are just watching a visual representation of what happened during the battle. That is all.
Okay dude , I'll humor you , but the fact remains if you choose to see it , the enemy is not retreating and it auto freaking resolves on every single battle during a WAR, in which you fight battle after battle , something isn't working right. Capiche?
Buzzerker Jun 1, 2017 @ 10:01pm 
I'm going to bed....
Ogami Jun 1, 2017 @ 10:04pm 
Originally posted by Buzzerker:
Okay dude , I'll humor you , but the fact remains if you choose to see it , the enemy is not retreating and it auto freaking resolves on every single battle during a WAR, in which you fight battle after battle , something isn't working right. Capiche?

Cant say anything about that because it never happened to me. Every single battle in which the enemy choose to fight i could watch. Every single battle in which he retreated i could not watch.
The result screen after a battle had a little "Enemy retreated" message at the place where normally the chosen tactic is displayed.

If you cant watch battles in which the enemy choose a tactic except retreat then you indeed have a bug. But i never experienced that in the 43 hours i played this game. Not once. That is all i can say.
Last edited by Ogami; Jun 1, 2017 @ 10:05pm
Lothen Jun 2, 2017 @ 12:02am 
I have the exact same issue, engage an enemy fleet, fight or choose tactics, start battle, then it goes straight to the battle outcome screen, I can see the damage done to both the enemy fleet and my own ships but no cinematic even though I chose to watch the battle !! Hope they come up with a fix for this soon :(
Stricklin Jun 2, 2017 @ 12:33am 
It's annoying, for sure. When I watch a battle I destroy every enemy ship. Auto resolve slightly damages most of the enemy ships. I'd be OK if auto resolve provided the same result, but it clearly does not.
Ogami Jun 2, 2017 @ 6:39am 
Originally posted by Skutai:
It's annoying, for sure. When I watch a battle I destroy every enemy ship. Auto resolve slightly damages most of the enemy ships. I'd be OK if auto resolve provided the same result, but it clearly does not.

If the enemy fleet is only slightly damaged then it has retreated. Look at the tactic slot after the battle on the report screen. It will say " enemy fleet retreated" instead of a choosen tactic like " power to shields". The game never shows fights where the enemy fleet retreats, regardless of setting.
Last edited by Ogami; Jun 2, 2017 @ 6:40am
Ploof Ploof Jun 2, 2017 @ 8:04am 
Originally posted by Buzzerker:
Originally posted by Ogami:

Its not. The whole battle is calculated before you even start it. If you dont watch the battle or immidiatly skip the battle at the start or watch the entire battle , the end result is 100% exactly the same, down to the last damage number.
The time when the battle loads is the game calculating the result, you are just watching a visual representation of what happened during the battle. That is all.
Okay dude , I'll humor you , but the fact remains if you choose to see it , the enemy is not retreating and it auto freaking resolves on every single battle during a WAR, in which you fight battle after battle , something isn't working right. Capiche?
Prolly because the enemy retreated, but had less then 60% health or had no place to retreat too.
In either of those cases you won't see the battle ebcause they retreated,but if they had less then 60% health and then lose 60% health because of retreat, they die.
If they had more then 60% and stil died during retreat, it means they had no valid retreat point.
Buzzerker Jun 2, 2017 @ 3:55pm 
What made me mention it is I finally researched the tech for Dreadnaughts , I'm playing the UE and I've been fighting the Lumeris but ran into the Vodyani and they already have Dreadnaughts , I've been holding them off until I can pump out 4 Dreadnaughts of my own of which I have one with Adamantine weapons , ( Which I traded the Sophons for to get with just about everythng I could of my luxuries and Dust to get enough of it...lol) I just hope when my Dreadnaughts finally engage the Vodyani ships I can see them slug it out. those Vodyani shipe are monsters. The Horatio actually have fleet with 63 ships in them , actually I don't know if they are fleets but after I allied with the Sophons the map opened up and the Horatio are on the other side of them and I saw a 63 ship marker. My biggest fleet has like 12 ships. My Cruiser fleets have 8 or 9. I think it's 3 cp a piece and I can put together a 24 point fleet right now. Dreadnaughts are 6 cp each.
Last edited by Buzzerker; Jun 2, 2017 @ 3:58pm
Ogami Jun 2, 2017 @ 4:11pm 
They dont really have 63 ship in a fleet, its just a 63 ship "stack" which is made up of multiple fleets. Had stacks with 140 ships that way. But only one of the fleets can battle at once but of course you have to defeat them all before you can take the system.
24 command points is the max you and the AI can have for a single fleet.
Last edited by Ogami; Jun 2, 2017 @ 4:11pm
Stricklin Jun 2, 2017 @ 4:11pm 
Originally posted by Ogami:
Originally posted by Skutai:
It's annoying, for sure. When I watch a battle I destroy every enemy ship. Auto resolve slightly damages most of the enemy ships. I'd be OK if auto resolve provided the same result, but it clearly does not.

If the enemy fleet is only slightly damaged then it has retreated. Look at the tactic slot after the battle on the report screen. It will say " enemy fleet retreated" instead of a choosen tactic like " power to shields". The game never shows fights where the enemy fleet retreats, regardless of setting.
I'm looking at it right now and two ships escaped from twelve of mine with light damage using the Revive and Rebuild Tactic. No retreat mentioned.

There are lots of bugs with the game, so this is honestly pretty minor. Just annoying.
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Date Posted: Jun 1, 2017 @ 9:46pm
Posts: 16