ENDLESS™ Space 2

ENDLESS™ Space 2

View Stats:
Map sizes ?
So the original endless space have too smal map sizes at max galaxy size.
Have this improve in the sequel ?
Thanks for the info.
< >
Showing 1-14 of 14 comments
Ogami May 23, 2017 @ 5:52am 
This is my last match on a "exceptional" map size, the maximum available.

http://steamcommunity.com/sharedfiles/filedetails/?id=930769061

I thought it was more then big enough, that game took about 25 hours.
Last edited by Ogami; May 23, 2017 @ 7:18am
Astasia May 23, 2017 @ 6:15am 
Exceptional is the max size. Colossal is roughly 120 systems, Exceptional is roughly 140 system. Those are the base system numbers, density increases or decreases that by 25%. So the max galaxy size is 175 systems.
Ogami May 23, 2017 @ 6:19am 
Originally posted by Astasia:
Exceptional is the max size. Colossal is roughly 120 systems, Exceptional is roughly 140 system. Those are the base system numbers, density increases or decreases that by 25%. So the max galaxy size is 175 systems.

Then i played on "exeptional". I thought that was "colossal" but i choose the biggest size possible.
Astasia May 23, 2017 @ 6:30am 
I was actually beginning to wonder if there was a bug because I've seen people mentioning colossal a lot but nobody else saying anything about exceptional. >_>
Ogami May 23, 2017 @ 6:33am 
Originally posted by Astasia:
I was actually beginning to wonder if there was a bug because I've seen people mentioning colossal a lot but nobody else saying anything about exceptional. >_>

Maybe "colossal" seems to stick more in the mind as " woah big" then "exeptional".
I just checked my game and yes, i was playing on "exceptional". But i also was convinced for the past 25 hours of that match that the biggest size was "colossal". ^^"
UIE First Citizen May 23, 2017 @ 7:12am 
Originally posted by Ogami:
This is my last match on a "colossal" map size, the maximum available.

http://steamcommunity.com/sharedfiles/filedetails/?id=930769061

I thought it was more then big enough, that game took about 25 hours.

The size is nice, finally a game a decent map size, i would still prefer if maps would be 3 or 4 times larger but this is decent size map.
Thanks for the screenshot.
Its gets REAL Cluster Phobic Late Game with factions becoming Aggressive if you enter their Zone unless you are very friendly to Alliance point with them.
Last edited by PFC Demigo [29th ID]; May 23, 2017 @ 7:16am
Frogsquadron May 23, 2017 @ 8:01am 
To be fair, a significant problem with bigger galaxies would be scaling: it is much harder to balance factions and bonuses around systems if the size of a map can be 4, 8, 12 times the size of the smaller map. Since most systems in Endless Space 2 end up being colonizable, there's always a fear that game turns and empire management could become a slog once you get to the late game, and we, of course, want the game to remain enjoyable at all stages.
Messi May 23, 2017 @ 11:18am 
Originally posted by Ogami:
This is my last match on a "exceptional" map size, the maximum available.

http://steamcommunity.com/sharedfiles/filedetails/?id=930769061

I thought it was more then big enough, that game took about 25 hours.

How did the game run ??
UIE First Citizen May 23, 2017 @ 12:24pm 
Originally posted by Frogsquadron:
To be fair, a significant problem with bigger galaxies would be scaling: it is much harder to balance factions and bonuses around systems if the size of a map can be 4, 8, 12 times the size of the smaller map. Since most systems in Endless Space 2 end up being colonizable, there's always a fear that game turns and empire management could become a slog once you get to the late game, and we, of course, want the game to remain enjoyable at all stages.
In galactic civilisation 2, i was personally managing over 70 colonies and i begun to lost track what i suppose to build/what i should focus on that planet.
Xerberus86 May 23, 2017 @ 12:30pm 
Originally posted by Frogsquadron:
To be fair, a significant problem with bigger galaxies would be scaling: it is much harder to balance factions and bonuses around systems if the size of a map can be 4, 8, 12 times the size of the smaller map. Since most systems in Endless Space 2 end up being colonizable, there's always a fear that game turns and empire management could become a slog once you get to the late game, and we, of course, want the game to remain enjoyable at all stages.

i would leave the star amount but increase the physical size of the map so that the spaces between them is bigger, making the galaxy feel less crowded. this would also make constellations possible to maybe have more dead space between them, which would be an interesting option to play with.
Frogsquadron May 24, 2017 @ 5:23am 
Originally posted by Xerberus86:
Originally posted by Frogsquadron:
To be fair, a significant problem with bigger galaxies would be scaling: it is much harder to balance factions and bonuses around systems if the size of a map can be 4, 8, 12 times the size of the smaller map. Since most systems in Endless Space 2 end up being colonizable, there's always a fear that game turns and empire management could become a slog once you get to the late game, and we, of course, want the game to remain enjoyable at all stages.

i would leave the star amount but increase the physical size of the map so that the spaces between them is bigger, making the galaxy feel less crowded. this would also make constellations possible to maybe have more dead space between them, which would be an interesting option to play with.

It would be an interesting option to have, although I'm afraid it might somewhat dramatically affect balance: if new constellations and systems are a lot harder to find, those who have a focus on exploration will have a much easier time adjusting to the change than those who don't. :)
Astasia May 24, 2017 @ 5:35am 
Could be tied to the density option. I think low density is a pretty good spacing in terms of making space feel "big," but it has too few systems. If density didn't change the number of systems but just stretched or condensed the map, that might be ideal. A "low density" 175 system map would probably be perfect IMO.
losthexed Jun 26, 2020 @ 9:40pm 
Any chance that someone has worked on this? I would love if there was a way to make the systems more spread out but have the same number of systems. There really needs to be more 'comfort' space out there.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: May 23, 2017 @ 5:43am
Posts: 14