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My system :
Nom du système d’exploitation Microsoft Windows 10 Professionnel
Version 10.0.15063 Numéro 15063
Autre description du système d’exploitation Non disponible
Fabricant du système d’exploitation Microsoft Corporation
Ordinateur CTHULHU-PC
Fabricant To Be Filled By O.E.M.
Modèle To Be Filled By O.E.M.
Type PC à base de x64
Référence (SKU) du système To Be Filled By O.E.M.
Processeur Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz, 3401 MHz, 4 cœur(s), 8 processeur(s) logique(s)
Version du BIOS/Date American Megatrends Inc. P1.10, 30/04/2013
Version SMBIOS 2.7
Version du contrôleur embarqué 255.255
Mode BIOS Hérité
Fabricant de la carte de base ASRock
Modèle de la carte de base Non disponible
Nom de la carte de base Carte de base
Rôle de la plateforme Bureau
État du démarrage sécurisé Non pris en charge
Configuration de PCR 7 Liaison impossible
Répertoire Windows C:\WINDOWS
Répertoire système C:\WINDOWS\system32
Périphérique de démarrage \Device\HarddiskVolume1
Option régionale France
Couche d’abstraction matérielle Version = "10.0.15063.0"
Utilisateur Cthulhu-PC\Cthulhu
Fuseaux horaires Paris, Madrid (heure d’été)
Mémoire physique (RAM) installée 16,0 Go
Mémoire physique totale 15,9 Go
Mémoire physique disponible 13,0 Go
Mémoire virtuelle totale 18,8 Go
Mémoire virtuelle disponible 15,7 Go
Espace pour le fichier d’échange 2,88 Go
Fichier d’échange C:\pagefile.sys
Prise en charge du chiffrement d’appareil%s Motifs de l’échec du chiffrement de l’appareil automatique: TPM inutilisable, Liaison PCR7 non prise en charge, L’interface de test de sécurité du matériel a échoué et l’appareil n’est pas InstantGo, Détection de bus/d’appareils compatibles DMA non autorisés, Désactivé par la stratégie, TPM inutilisable
Hyper-V - Extensions du mode de moniteur des ordinateurs virtuels Oui
Hyper-V - Extensions de la conversion des adresses de second niveau Oui
Hyper-V - Virtualisation activée dans le microprogramme Oui
Hyper-V - Protection de l’exécution des données Oui
I've checked all my drivers, they are all up to date.
I already re-installed the game : no success
Reboot the computer : no success
I tried to lauch the software with a windows 7 compatilibity : no success
I tried to deactivate the antivirus : no success
I tried to deactivate the network while launching the game : no success
I tried to exclude to game folder from the antivirus check : no success
Yeah done both and still the same. -insert sad face- really wanna play it :(
Manufacturer: System manufacturer
Model: System Product Name
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz
CPU Family: 0x6
CPU Model: 0x25
CPU Stepping: 0x5
CPU Type: 0x0
Speed: 3211 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Unsupported
AVX: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Supported
Network Information:
Network Speed:
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: AMD Radeon HD 5700 Series
DirectX Driver Name: aticfx32.dll
Driver Version: 15.201.1151.1008
DirectX Driver Version: 8.17.10.1404
Driver Date: 4 Nov 2015
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: AMD Radeon HD 5700 Series
VendorID: 0x1002
DeviceID: 0x68be
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 23.50" x 13.23" (26.97" diag)
59.7cm x 33.6cm (68.5cm diag)
Primary Bus Type Not Detected
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: AMD HDMI Output (AMD High Defin
Memory:
RAM: 8183 Mb
Miscellaneous:
UI Language: English
Microphone: Not set
Steam Controller Cable and Base: Not set
Media Type: DVD
Total Hard Disk Space Available: 2383732 Mb
Largest Free Hard Disk Block: 992039 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
VR Headset: None detected
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 5700 Series (ID=0x68be)
Vendor: ATI
VRAM: 1010 MB
Driver: 15.201.1151.1008
Begin MonoManager ReloadAssembly
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
Loading F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain
- Completed reload, in 0.153 seconds
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.106556 ms
Default codepage number is 437.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.902445 ms
[AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on AMD Radeon HD 5700 Series/Direct3D 11.0 [level 11.0] (MT True)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[AVProVideo] Opening F:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 6776.
Total: 1.920008 ms (FindLiveObjects: 0.773934 ms CreateObjectMapping: 0.485024 ms MarkObjects: 0.643191 ms DeleteObjects: 0.016263 ms)
[AVProVideo] Using player type MF-MediaEngine-Software
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
GraphicsDiagnosticsComponent is disabled because command line argument --diagnostic is not found
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 447)
Gamesight: Setting verbose logs to True
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Gamesight: Setting API key to 0fe715eaaaac8b4b62fa124a7031b7f1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Gamesight: Setting User ID to 0x0110000102d1621c
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Gamesight: Marking conversion
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: F:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless)
Game Session-Open: {"crc":"EDA9CA89669364DFD59EC0F7EA1BF430,206760","hwid":"b5604d7dd9b3c337c5a704d1012b824ccecf2307","system_os":"Windows 10 (10.0.0) 64bit","system_processor":"Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz","system_memory":"8581545984","system_display":"AMD Radeon HD 5700 Series","system_display_memory":"1059061760","eventID":"1.21.01","eventName":"Game Session-Open","steamID":"76561198007542300","gamecode":"392110","sessionID":"ba018a1a75034f7dbb3d6d966973fe08","eventTimestampClient":"2017-05-18T19:59:35.390"}
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Gamesight: Event created! Reponse: {
"event": {
"created_at": "2017-05-18T23:59:35",
"id": 6023465,
"identifiers": {
"installed_browsers": null,
"installed_fonts": null,
"language": null,
"os": "Windows 10 (10.0.0) 64bit",
"resolution": "1920x1080",
"timezone": null
},
"ip": "98.25.68.95",
"type": "game_launch",
"user_id": "0x0110000102d1621c",
"version": "1.0.0"
}
}
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Application Start: {"graphicsDeviceId":26814,"graphicsDeviceVendorId":4098,"graphicsDeviceVersionId":"Direct3D 11.0 [level 11.0]","defaultSupportHxFxPlugin":"True","eventID":"5.01.02","eventName":"Application Start","steamID":"76561198007542300","gamecode":"392110","sessionID":"ba018a1a75034f7dbb3d6d966973fe08","eventTimestampClient":"2017-05-18T19:59:35.950"}
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Fallback handler could not load library F:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc
Fallback handler could not load library F:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libc
Fallback handler could not load library F:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: F:\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: F:\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: F:\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
Unloading 33232 unused Assets to reduce memory usage. Loaded Objects now: 89574.
Total: 302.330444 ms (FindLiveObjects: 12.954399 ms CreateObjectMapping: 12.511467 ms MarkObjects: 258.394745 ms DeleteObjects: 18.469204 ms)
Still won't go past loading screen. Get music and mouse pointer then it hangs.
Computer Information:
Manufacturer: Gigabyte Technology Co., Ltd.
Model: GA-870A-USB3
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Phenom(tm) II X6 1055T Processor
CPU Family: 0x10
CPU Model: 0xa
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 2813 Mhz
6 logical processors
6 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Unsupported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
AES: Unsupported
AVX: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Supported
Network Information:
Network Speed:
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: AMD Radeon HD 5700 Series
DirectX Driver Name: aticfx32.dll
Driver Version: 15.201.1151.1008
DirectX Driver Version: 8.17.10.1404
Driver Date: 4 Nov 2015
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: AMD Radeon HD 5700 Series
VendorID: 0x1002
DeviceID: 0x68be
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.08" x 11.30" (23.03" diag)
51.0cm x 28.7cm (58.5cm diag)
Primary Bus Type Not Detected
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Speakers (Realtek High Definiti
Memory:
RAM: 8189 Mb
Miscellaneous:
UI Language: English
Microphone: Not set
Steam Controller Cable and Base: Not set
Media Type: DVD
Total Hard Disk Space Available: 943536 Mb
Largest Free Hard Disk Block: 548475 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
VR Headset: None detected
It worked before that one gonna wait a bit for a new patch.