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https://steamcommunity.com/sharedfiles/filedetails/?id=2987244296
I made a new (blank slate) character for Dawntrail and handleveled it while skipping story just to experience dawntrail. Finished him just in time for the expansion launch.
That being said, I've seen some of those Female Au'ra OC floating around out there . . All i'll say is i will destroy this entire franchise and their supporters if you touch my Half Dragon Waifus.
The only proper response aside from dying tbh.
I'm still of opinion they should tsukiyomi it and say "Everything was a dream, Glimpses of a future potential future shown by the light or just a fever dream / what your character wanted" Then awaken people in Novrandt.
Start next patch with the world around you distorting and hearing voices that arent there, Then while you have a chat with Wuk Bad character lamat you notice Hydaelyn in the background and go over to investigate, When you get to where she was nobody is there then when you turn around everything is gone.
Insert Hydaelyn, Explaining that she finally broke through to you and that everything was a dream.
Then rest of expansion is trying to find a way back to your own world, Involves visiting all the reflections including the one with the berserker & the necromancer.
Instantly fix all the damage done by Endwalker & Dawntrail.
If Square Enix was Intelligent they'd retcon EW & DT A LOT of people myself included concluded their story at Endwalker and everything post Endwalker is a fantasy / fever dream.
Any further push with Lamat will be me requesting steam remove this product from my account.
I have heard of this though, retiring your character.
Logging into a game you spent hours on and finally laying yourself to rest.
I'm not ready for that personally.
Kinda agree about ending at Endwalker.
I think the story should of ended there and any additional content would just be dungeon packs and raids and such that have nothing to do with the story.
Just some fun content for those who clear the game.
They could've done that with the reflections, If they didn't forcibly conclude the 13th reflection they could've made 2 expansions outta the 13th alone with it just being dungeons and raids with you just trying to navigate the abyss.
I do think we should step away from the story tbh, One thing i've always hated about FFXIV is you're forced to do MSQ to get new regions or dungeons.
Let me just walk in and go mine stuff, Why do i have to be the Warrior Of Light super cool badass guy? I just want to cut trees and mine ores then craft them into gear.
Or, Why do i have to do the story to go enter a random keep that has no real significance to the story aside from "It's in the way"
FFXIV is the only MMORPG that zone locks you into doing the story and suffering through cutscenes to unlock extra content.
I have a few alts, but that's exactly what they are - Alts - designed specifically based just on looks or something I felt like doing on a whim. My Lalafell is me though. You hang out with her in-game and you are basically hanging out with me as a person.
Nice, that is quite wholesome.
I feel that too, we may feel the connection because we are essentially one and the same with them.
I remember reading a study on MMO players and their characters a long time ago (my memory eludes me what it was called) about the kinds of characters people make: themselves, themselves but an idealistic version, an idealistic person they desire, a friend, etc. Some players don't fall neatly into a specific category, obviously, and to me, all the little bits and bobs you can do outside of just the story helps give connection to your character no matter how bad the game's combat is, or how bland the story elements are. FF14 has a lot going for it in that regard. And when a player can consciously or hypothetically retire a character at a certain story point, I think that shows a strength in the game's narrative as it makes sense. I'd even argue that the tangent of Dawn Trails is decent since it probably could be a good starting off point of a new and fresh adventurer...too bad they didn't go that route.
People get mad when you mention that last part, I personally think Endwalker should've been the end of the Warrior Of Light. Or, Atleast the scions.
Lots of ways they could bring your character back, They just don't want to explore it.
Eorzea story is done, Anything they add now is nonsense after facing down Endsinger & Zenos & the 13th.
They closed so many possible options arbitrarily that the other reflections is literally their only option if they want to entice people. If they didn't close 13th they could've milked that specific reflection for multiple expansions.
This point only thing that will save story is either "Tsukiyomi"
(Everything was a dream) - Restart from prior point in story, Preferably in Novrandt after facing down the final warden.
or
"Timeskip"
Conclude our story, Make our character retire or fall into a coma or something, When we awaken no time has passed for us but the world has vastly aged.
Our Character is basically the saviour of the world, If we fell into a deep coma that was deathlike and they couldn't revive or detect a pulse we'd probably get our own burial site / crypt / temple / whatever.
Let our character awaken from the sarcophagus push the lid off and re-discover the world, This allows the empire to reform, Removes the scions from being an option for the writers to just do lazy story telling & allows us to make new friends, form a new order, fight new threats.
I'm very sick of Scions always being the answer to everything, Make new characters and stop being lazy.
There's nothing else they could add to the current timeline in Eorzea i'm interested in, And they seem to have zero interest in revisiting the world of Shadowbringers so nothing to do there either.
Another way they could bring the character back is the Final Fantasy X method, We are dreamt back into existence, Or summoned to save (X).
They could keep the scions in this way, Maybe make them the entities that re-summon us, Their souls in death were too strong to pass and they took a role similiar to Hydaelyn for example?
This keeps them out of the primary spotlight while letting you still occasionally interact with them, Aside from granting you power they cannot interfere with the mortal world.
They can salvage current story but not with forcing Scions nor Forcing the Warrior of Light into the story of Eorzea, Making them dumb for the plot is not the way nor making them weaker so plot can work.
The DRK level 50 quest is pretty good, isn't it? Sadly imo the rest of them don't live up to that one twist by the end of it, no other job quest hit that feeling for me quite like the DRK one. To the question, not much really, used to be more attached to it in the past but I'm changing appearance all the time, at some point I stopped caring about it, even if I don't really change much the appearance between fantasias. Wish there was something else in the game that could make it seem like a more important thing.
I agree with you on one point, I feel like they could have dropped the old scions and brought in a new gang, as much as I like them I wish they took a backseat and became the "old friends" the WoL sometimes runs in to with their new retinue.
https://steamcommunity.com/sharedfiles/filedetails/?id=3287867723
The goal I had in mind was to complete the LoL to FF14 transition which meant bringing my main champions and it resulted in an Ahri like Miqo’te with different glamour for each main I did play. this character has her own story going outside of the FFXIV universe and I mentioned in my adventure plate “Not a Miqo'te but rather a Vastaya from lonia.” to reflect that