FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

God Module 14 DIC 2024 a las 8:56
Current state of the battle system
Ran a dungeon as healer and didn't have to heal once because the battle system has been dumbed down to braindead levels. 10/10, great game Yoshi P.
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Mostrando 76-90 de 170 comentarios
Vlad Krapula (Bloqueado) 16 DIC 2024 a las 12:26 
Publicado originalmente por Stormy Dawn:
Pharos Sirius and Haukke HM were two of the harder dungeons, definitely.

Pharos Sirius was just punishing at the time becasue of the iLv and the mechanics of Symond were extremely complicated for the time, and truthfully I don't think any dungeon boss before or since has been more challenging. That's not to say it is particularly hard, but compared to anything we've seen the last few years? It's one of the hardest.

Haukke a little less so, but you couldn't realistically burn down Halicarnassus even with everyone in full 130 gear because she would absorb the last add before you had the chance to kill it which nearly guaranteed a wipe.

Some might call those mechanics annoying, but I'd still prefer them over any of the more boring and forumalic dungeon bosses we've had since.
I think the issue is the overall experience. Like trash is completely free now. And no the sacc strat is not gameplay and im amazed someone would even talk about that like it was a good thing. Back in the day the adds hit hard and pulling 2 packs was possible only if the healer and tank knew what they were doing. And even then you might run out of resources if you didn't kill the mobs fast enough. That urgency and danger made the gameplay engaging not matter what the content was. The class gameplay currently is just bad.
Última edición por Vlad Krapula; 16 DIC 2024 a las 12:28
Aya (Bloqueado) 16 DIC 2024 a las 12:29 
Publicado originalmente por Vlad Krapula:
Publicado originalmente por Stormy Dawn:
Pharos Sirius and Haukke HM were two of the harder dungeons, definitely.

Pharos Sirius was just punishing at the time becasue of the iLv and the mechanics of Symond were extremely complicated for the time, and truthfully I don't think any dungeon boss before or since has been more challenging. That's not to say it is particularly hard, but compared to anything we've seen the last few years? It's one of the hardest.

Haukke a little less so, but you couldn't realistically burn down Halicarnassus even with everyone in full 130 gear because she would absorb the last add before you had the chance to kill it which nearly guaranteed a wipe.

Some might call those mechanics annoying, but I'd still prefer them over any of the more boring and forumalic dungeon bosses we've had since.
I think the issue is the overall experience. Like trash is completely free now. And no the sacc strat is not gameplay and im amazed someone would even talk about that like it was a good thing. Back in the day the adds hit hard and pulling 2 packs was possible only if the healer and tank knew what they were doing. And even then you might have ran out of resources if you didn't kill the mobs fast enough. That urgency and danger made the gameplay engaging not matter what the content was. The class gameplay is just bad.
You perfectly described what it was

A slog.
Última edición por Aya; 16 DIC 2024 a las 12:29
Катюша 16 DIC 2024 a las 15:22 
Yes, older content was superior, this is known and has remained so when it peaked with Stormblood.

Whomever designs fights now just isn't capable of making interesting content, or is told to make cookie cutter stale bread content.
Raansu 16 DIC 2024 a las 15:48 
Publicado originalmente por Катюша:
Yes, older content was superior, this is known and has remained so when it peaked with Stormblood.

Whomever designs fights now just isn't capable of making interesting content, or is told to make cookie cutter stale bread content.

It's not, but whatever. Ya'll need to move on and go play something else.
Aya (Bloqueado) 16 DIC 2024 a las 15:53 
Publicado originalmente por Катюша:
Yes, older content was superior, this is known and has remained so when it peaked with Stormblood.

Whomever designs fights now just isn't capable of making interesting content, or is told to make cookie cutter stale bread content.
Peaked with stormblood lol.

DSR is considered the best raid so far that the game has offered in term of pacing, designed, story telling, and difficulty.

Arcadion’s dynamic announcer easily makes it top tier. Though I doubt you know about it since you’re busy smoking.
Última edición por Aya; 16 DIC 2024 a las 15:57
leo_gear 16 DIC 2024 a las 20:44 
Publicado originalmente por Raansu:
Publicado originalmente por Катюша:
Yes, older content was superior, this is known and has remained so when it peaked with Stormblood.

Whomever designs fights now just isn't capable of making interesting content, or is told to make cookie cutter stale bread content.

It's not, but whatever. Ya'll need to move on and go play something else.

Considering people really don't talk as much about FFXIV now like they did around 2020 feels like the accusation may have merit.

And don't worry, people have and will be moving on lol
Aya (Bloqueado) 16 DIC 2024 a las 21:28 
Publicado originalmente por leo_gear:
Publicado originalmente por Raansu:

It's not, but whatever. Ya'll need to move on and go play something else.

Considering people really don't talk as much about FFXIV now like they did around 2020 feels like the accusation may have merit.

And don't worry, people have and will be moving on lol
You mean when covid happened along with a massive wow exodus? If you're going to cherry pick, pick a better one.
Publicado originalmente por Aya:
You mean when covid happened along with a massive wow exodus? If you're going to cherry pick, pick a better one.

It was a massive failure on the part of Enix to not jump on that wave and help those people make the decision to stay.
Última edición por Extra Big Swimjim with Cheese; 16 DIC 2024 a las 21:38
Stormy Dawn 16 DIC 2024 a las 21:49 
Publicado originalmente por Катюша:
Yes, older content was superior, this is known and has remained so when it peaked with Stormblood.

Whomever designs fights now just isn't capable of making interesting content, or is told to make cookie cutter stale bread content.

Yeah. I can somewhat agree with that.

I don't think the content or gameplay is significantly worse now or anything, but it was the best during Stormblood. I'm fine with the content being what it is because I do other things in this game besides just run the same content day in and day out, but I won't deny that it is more stale now than ever before.
Vlad Krapula (Bloqueado) 16 DIC 2024 a las 22:08 
Publicado originalmente por Stormy Dawn:
Publicado originalmente por Катюша:
Yes, older content was superior, this is known and has remained so when it peaked with Stormblood.

Whomever designs fights now just isn't capable of making interesting content, or is told to make cookie cutter stale bread content.

Yeah. I can somewhat agree with that.

I don't think the content or gameplay is significantly worse now or anything, but it was the best during Stormblood. I'm fine with the content being what it is because I do other things in this game besides just run the same content day in and day out, but I won't deny that it is more stale now than ever before.
I think you said it yourself. It would be better if it was better. You should be having fun running the simplest things and not be like ehhh gotta do this again or logout. To me this sounds so simple. Even normal dungeons were fun to run before. Why was that? Because the combat had depth. I think this is the biggest thing why everything since shb has felt a bit dull or outright bad.
Incantus 16 DIC 2024 a las 22:48 
I just ran the 97 dungeon about 5 times back to back before maintenance, I didnt get any Dark Knights but no tank was fine on their own. Far from it.

Same story for every single dungeon I did 91-97, so no. I call ♥♥♥♥♥♥♥♥ or you ran during launch with overgeared players. Even then I saw tanks folding like wet paper the moment I stopped maintaining them.

Now bosses? Yeah well no ♥♥♥♥, bosses in FFXIV where never healer heavy, it's 90% avoid the damage mechancis and then heal up the mandatory aoe dmg.

But as someone who just the last week ran healer through dawntrail and endwalker before that, healers are 100% still needed, and this is pure ♥♥♥♥♥♥♥♥ hyperbole as usual.
WifeCat 16 DIC 2024 a las 23:09 
Publicado originalmente por Incantus:
I just ran the 97 dungeon about 5 times back to back before maintenance, I didnt get any Dark Knights but no tank was fine on their own. Far from it.

Same story for every single dungeon I did 91-97, so no. I call ♥♥♥♥♥♥♥♥ or you ran during launch with overgeared players. Even then I saw tanks folding like wet paper the moment I stopped maintaining them.

Now bosses? Yeah well no ♥♥♥♥, bosses in FFXIV where never healer heavy, it's 90% avoid the damage mechancis and then heal up the mandatory aoe dmg.

But as someone who just the last week ran healer through dawntrail and endwalker before that, healers are 100% still needed, and this is pure ♥♥♥♥♥♥♥♥ hyperbole as usual.
Well yeah, those I do my alliance roulettes whit are either savage or ultimate players.
They always said FF was better back in the day but also tanking and healing is the easiest thing in the game.
Then the warriors starts soloing every dungeon whiteout anyone almost doing anything then we got the whm pro who only need 2 or 3 buttons to heal. Never really understood how the f. But yeah I find current content easier than the old because more spells to work with but healer always need to heal. Sadly a lot of healers seem like they can’t dps and heal at once.
Raansu 17 DIC 2024 a las 4:23 
Publicado originalmente por Incantus:
I just ran the 97 dungeon about 5 times back to back before maintenance, I didnt get any Dark Knights but no tank was fine on their own. Far from it.

Same story for every single dungeon I did 91-97, so no. I call ♥♥♥♥♥♥♥♥ or you ran during launch with overgeared players. Even then I saw tanks folding like wet paper the moment I stopped maintaining them.

Now bosses? Yeah well no ♥♥♥♥, bosses in FFXIV where never healer heavy, it's 90% avoid the damage mechancis and then heal up the mandatory aoe dmg.

But as someone who just the last week ran healer through dawntrail and endwalker before that, healers are 100% still needed, and this is pure ♥♥♥♥♥♥♥♥ hyperbole as usual.

A warrior can definitely survive a 2 pack pull, but they also have to burn every cooldown.
Gentle Nobody 17 DIC 2024 a las 9:14 
Publicado originalmente por Aya:
Publicado originalmente por Raansu:

What exactly was difficult about Haukke? I'm actually curious, because you could easily pull the entire prison floor with zero issues and the boss fights all only had like 1 mechanic that you had to deal with.
He probably meant the (hard) version since there’s a boss mechanic there that not many people would know. So he either

Played it up and thought it’s harder than it’s suppose to be (lying)
Only knew of this from passing internet comment (bullshitting)
Actually have skill issue (skill issue)

He specifically mentioned haukke and pharos because these 2 are the most talked about on reddit and other forum. And people don’t nessessarily specify which version of it.

If you want to talk about better dungeon designs you need to mention the ones related to a particular alliance raid (I’m not telling you which one, heh).

Is it the one in Stormblood? A friend of mine told me we won't probably even see it cause you need pretty good coop skills and Discord to even unlock it.
Daniel 17 DIC 2024 a las 9:17 
The game has no actual deep mechanics that's why they desperately hold on to their 1-2-3 1-2-4 dial-combos, 30 skills and 5 resources that max braindead combo into each other, because that is what keeps this game from dropping down to mobile territory.

I like when the fanboi shills come out full force saying mUh BuT i WAnT mY 5o BUtToNs To pReSs ItS sO ENgAgiNg when in reality you only ever have 1 real choice to press, either due to logic or it being hardcoded.

That's why the game is so susceptible to 1-button bot plugins and every clear and title is worth less than clearing a level in Super Mario World.

It's that special moment when you realize that BLU the meme job has the highest IQ cap.
Última edición por Daniel; 17 DIC 2024 a las 9:20
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Publicado el: 14 DIC 2024 a las 8:56
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