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Your very first post on this forum last week literally was made to trigger people, and when they started to call you out you started spamming “ICANT”
Like the other guy said, this is very ironic coming from you.
ICANT
If anything, the Battle content is great but the issue has more to do with the job design/balancing. You can get past the DPS checks if you have Picto and for some reason. the balance team outright refuses to nerf this job and instead deciding on giving buffs to other jobs to "line up others with picto" which also didn't do too much lmao
They ran out of ideas a long time ago.Thats why they used dumb gimicks in fights.
The job design is so bad now that they dont have much to work with to balance them to be honest.Potency changes are just band aid fixes they do in patches and will likely just continue that path till their next supposed big job overhaul in 8.0 which i have my doubts about the dept they will actually go.
And as for the 2 minute meta.this was made by the raid community.They made it and cried about jobs that didnt adhere to it and pushed the devs into pushing every job to that limitation and designing combat to it aswell.
Best to ignore & block these trolls, they spam bait topics and act toxic then when you call 'em out they report you. Literally the same as forum posters except there they get recognized & ignored, but here they can get away with it so they keep it up.
It isn't that simple.
On a striking dummy, PCT does the same amount of damage as the other jobs. It only does more damage in ultimate because it can paint during downtime, so you have PCT generating extra resources while other jobs can't generate enough gauge because they can't target the boss.
The problem is not that PCT is too strong. The problem is that jobs in FFXIV have such rigid rotations that the devs are incredibly limited in terms of what they can do with fight design.
If they can't handle anymore jobs then why tf are they adding them. They themselves have said their workload keeps increasing. They could focus on content but they choose to do this.
Because new jobs every expansion is expected. Not that complicated to understand.
They reduced the hitboxes in DT though lol.
They weren't harder, you are looking this issue from the most stupid point. Of course in ARR and HW you'd feel danger, YOU ARE LEARNING YOUR CLASS and you are new xd, i've been playing 14 since HW, and mechanically ARR and HW haven't changed much, now DT dungeons should be easy BECAUSE YOU SHOULD KNOW YOUR CLASS AND HOW TO PLAY THE GAME, like in every mmo xd and also you are geared, you only want to hate the game without any real reason, your reasons are flawed, you either move on and grow up, or keep being a fricking baby about it.