Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A true network connoisseur knows that DDOS protection cost 100 of thousands of $ and no they wont fix it its been happening for a year +
Billion $ company btw
You or I could stage a small DDoS attack on 14 for an entire day without even hitting 4 digits, though obviously it might not even dent their infrastructure with a 'cheap' DDoS.
Blizzard has its own pentagon-esque situation room for at least a decade to monitor attacks and they still can't fully stop them. It's unfortunately not exactly a problem that mindlessly throwing some cash out will fix. In fact, if you ever take an interview for a cybersecurity job, they may ask you how to stop a DDoS as a trick question; if you say yes, they know you're full of sh!t. You say you try to mitigate impact.
Of course, that doesn't help us here trying to play the damn game.