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Yoshida used to laugh at Blizzard, but he is becoming the same. And he even admits to falling asleep during dungeons, yet there is no change in them. Why?
Because community of XIV will never accept anything else. They're not MMO players, they're ERP/Story enjoyers who don't want any friction or difficult jobs. They want to live in their second-life MMO, and Devs are scared to change anything, SE is also dependant on XIV success seeing how much money it makes.
Nothing will change. If you're player since 1.0 like me, you know myriad times that Yoshida gaslit and lied about features and changes. Things that got sweept under rug, and made community attack you if you dared to bring them up.
I have nearly 12k hours in this game, I was simping it, being neutral, and now hating it with passion. The direction of this Game is going away from core audience. There are new players on the block, that are worth more than the old guard.
Legacy Tattoo feels like mark of shame for me nowdays.
I know a lot of Black Mage mains won't be thrilled because it sounds like it is going to bring the skill ceiling down quite a bit, but if it makes the class more approachable to the general playerbase then it's not an overall bad decision.
It's an awkward position to be in, I know. You don't want 'your' job to get dumbed down, but you also need to have it be accessible enough for players to want to approach the job and learn it, too.
I guess time will only tell in the end whether it's a good decision or not. However, given how so many old Summoner mains were upset at the changes to the job in Endwalker, talking about how the job was dead and no one plays it anymore despite SMN being considerably more popular and accessible than it ever was before.. eh.. I think the BLM changes will go over similarly. There will people people who are upset, but it will be a net positive to the overall community.
Job design in this game is at an all time low, and even I was shocked at the changes planned for Black Mage. Most Jobs just play themselves these days.
What benefit does that even have? Longer dps que? So long as there are lower skill floor jobs available, you really only alienate the players who picked up and learned the job for other reasons outside of simplicity.
I played BLM for the fantasy of being this spell-caster that goes "HOMINAHOMINAHOMINAHOMINA" for half an hour and then everything explodes in chunky salsa. You feel powerful and cool, switching through Fire and Ice, doing weird emergency transpose Paradox lines, bending the rules of reality for massive explosions.
Why EVERYTHING has to be accessible? It's okay to have some accessible classes. There's Summoner. There's Picto. Play them!
BLM already got massively hit in Dawntrail. Now they are just kicking the soulless husk.
I had concerns before because the 2m meta is a very limited design space. All jobs are moving towards the same goal - to have their biggest combo enders and damage cooldowns available for the 2m piano fest. When they all serve that purpose and 20 something jobs are already doing it with minor differences, it only gets more challenging to carve out an identity.
But hey, maybe they could pull it off.
But now not only is it a problem of design philosophy, they'll have to outright undo changes they'd have made as early as months before 8.0.
I genuinely can only imagine the argument made to convince all 7 people on the the class design team that Black Mage needs to cast faster and never lose its rotation, or that Dragoon needs to lose its Nastronds first to cozy their 2m.
Whoever convinced that change through the dev team has a future in politics, talking people out of their own sense. I'm baffled they took the avenues they did.
I think the only 6.X-7.X rework I can say I faithfully prefer over the original incarnation is PLD's, but that's because when they folded PLD into a pretzel to fit into the tank archetype, they gave it a cool ranged finisher in its fillers and an entirely ranged combo sequence.
There's also the obvious: the most approving opinion to this change is "maybe it'll work out," which makes me ask if SE is even listening with class changes.
8.0, I imagine, is the make-or-break for many people holding their breath. Myself included. However, the changes throughout Dawntrail are in spite of us asking for more thorough jobs, rather than in service to it. It's disappointing and disheartening.
I'm pretty light on the dev team; most of them are people at their jobs, slaving for a wage and working with other people that are lazy, annoying and incompetent, just like anyone else at a job.
But this sucks. The content is slow and sequestered; a full year will have gone by before non-raiders have any content to do that isn't PvP or grinding dungeons. The classes get worse by leaps and bounds by the patch.
Said as someone with so much love for the game one of my many tattoos are dedicated to it, the game of Final Fantasy XIV, and the dev team guiding the ship, just sucks.
on the move fast.
like following scenario:
you are in your rotation and for some reason firestarter didnt brocced ... because bad luck and you have only 3 seconds on your umbral fire timer ... so you do fire1 to renew it but WAIT the boss casts an AoE on you ... so ... you have now 2 choices
you decide to stay in the AoE and make the healer upset and judging badly about you
or
you walk out of the AoE and dodge it but loosing your umbral fire. (avoidable with swiftcast ... if it isnt on cooldown but you should have it on cooldown cause fire4 casts right?).
thats aswell probably the reason why the timer gets removed. because, this scenario i wrote happens in the current content A LOT. expecially because the boss decides to throw at all partymembers AoE´s not only on 1, sometimes need to you even do dodge cause its like multible AoE´s at the same time and you cant even choose to not move or else you´re ded and the healer is even more angry (unless its a WHM cause they just to thin air -->swiftcast --> rez öö).
the rest of the changes are really unnessesary (or how that word gets written.
they should´ve just removed the timer and leave it at that. *shrugs*.
but for some reason is the timer removal a thing about which peoples seem to complain the most.
Yeah, I think you're the target audience for these changes.