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This game does not make a good first impression but it gets much better if you continue. It's a hard sell though for someone who's not feeling it at the start that's for sure. I think a lot of people end up quitting before level 50, which is understandable.
The combat does get much better. Travelling has never been an issue for me in the game.
me no read
RPGs as a whole, is my favorite genre. Story heavy games in general are things i appreciate a lot.
However substance is important too. If i wanted to read a novel, i'd do that. If i'm playing a video game, i want the story, narrative, or at the very least MAIN STORY quest conversations to be voiced, or keep the non essential dialogue to a minimum. Do i really need to read 10 different speech bubbles with some drunk guy in a bar, that i'll never interact with again?
If these were voiced which adds character and depth, it would of been a different story.
Also although 2.5 GCD can be boiled down to most of my issues with at the very least the combat, it's not JUST that.
And again, for all i know, you may be completely correct. At a very later part of the game, it may become far more bareable, even fun (Although i doubt that late game rotations suddenly change the whole rythem of the game), but is it really worth it for a new player, that had such a bad first impression, that could be playing many other options and it would would also be cheaper?
Nice of DaniTheHero to open with proof that this wasn't going to be a fair comparison of pros and cons.
Edit: And for the record, I'm saying this as someone that has played both games and I have recommended GW2 before. On this forum, in fact, because if you want a game where you're better off tuning out most of the story (though the expansion plotlines are better than the base game, that's damning with faint praise) and/or focusing on PvP, it's not a bad option.
I never understood this. Why? Can't you just have an opinion and not feel like you have to share it with strangers? Maybe its because I grew up pre-internet, where sharing your personal opinions with the world was impossible lol.
GW2 also pads out its own loot pool with lootboxes that require you to buy CSGO-style keys to open, essentially turning its own gameplay loop in to an advertisement for the microtransaction store that has a large, dedicated button permanently on the game's HUD.
The only reason they even went B2P in the first place is because they knew from the very beginning that if they tried to have a Sub Fee, they'd be competing with WoW and at the time, that was a death sentence for every new MMO, so they went with an aggressive and predatory microtransaction based economy and loot table instead, that even has its own built-in RMT system. They then added a free option because the game was dying by the time the first expansion was out because everybody joined in to try it out, realized is was awful, and then uninstalled.
Only things i can kinda see you comparing is the music, the voice acting, the story, the dungeon quality, the raid quality. In which case ffxiv wins in all those aspects by a long shot (not base game ffxiv though).
So with that being said ffxiv is a very slow burner, if you're not into that it's fine. Just uninstall and go back to gw2. No need to write us in the forums your essay. You're not the first person to feel this way about the game, you don't have to announce it to the world about your experience as we genuinely don't care if you uninstalled bc you didn't like it. At least us on the forums, people in reviews might care about your take/opinion, bc that's basically what this is. A review...but on the forums instead of where it should properly go
FF14 is just pure fun. It's modernized. It's got a real single player game and it all makes sense.
GW2 and FFXIV both fairly good games for what they are, but 1 thing they are is rather different in a lot of ways.
I prefer FFXIV but gw2 and the ability to convert in game money to store gems is nice especially given how easy it is to make tons of gold on that game. Wish I could do that with gil :( gw2 for sure has its merits and is a good game in its own rights. I could see picking it over this one. On the flip side the progression on this game is considerably less confusing and gw2 reward tracks are...well weird.
In the end personal preference should prevail and be the only guide in the decision of what game to play.
Oh, and the quality of life limitations! Base game had massive maps. For "immersion", allegedly. In reality, it was just a time waster. Giant fields of bandits. Giant fields of centaurs. Giant fields of bears. And the fun part of its world design - the semi-hidden mini-dungeons / exploration areas / jumping puzzles - were few and far between. It only became tolerable once mounts were added, but that required owning the first expansion and getting a character to 80. (GW1 had a level cap of 20. GW2 comes across as being designed with the same cap, but then stretching the leveling process out four times as long.)
If you can snag the first expac on sale, I can absolutely recommend GW2 as an alright game. But I cannot recommend its free trial to anyone that does not have exceptional tolerance for slow walking simulators. (I personally only made it to level 45 before doing the aforementioned snagging on sale.) I suppose if you can tolerate WoW Classic, you'd probably consider GW2 a quality of life improvement...
By contrast, I can recommend XIV's trial whole heartedly, with the only caveat being that if you absolutely need whispers, shout chat and/or guild chat to enjoy an MMO (because the social aspect is a big part of the genre, after all) then the trial is going to feel very restrictive.