FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Summoner Physick Potentcy Issues & Summoner in General.
So, as a longtime lover of Summoners, and one whom's first class in FFXIV after 1.0 was a Summoner. Yoshi-P, WHY did you nerf the 400 potency heal for a Summoner, with a max of like 750 hp recovery, but give the Scholar, a 400 Potency (Same as Summoner) but they average 12,000 a heal? Do you really hate Summoners that much? I would hope not, but it's not like you have given us any new Egi's in years but I digress.

1) We have a ton of potential Egi's and there had been no movement on upgraded quests to acquire them.

2) Summoner Physick heal skill is BROKEN. If a Scholar can cast it at 400 Potency, the very same as we do have and get an average of 12 THOUSAND hp returned, why for the love of the Crystal Goddess can we not get this fixed?

Yoshi-P, seriously. Summoners have been a trademark Job since the beginning. Give us back our 'Solo Class' capability.
最近の変更はWar Maidenが行いました; 2021年7月17日 17時08分
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Where the FRICK are you getting "hybrid class" from?
To be fair, only "real" hybrid class in the game is Blue Mage, and they're a "limited" job for a reason. "Old" summoner just used to be more solo friendly back when Titan could competently tank and be healed while your pre-Bane nerf dots actually melted groups fairly quickly.
Ideally, there shouldn't be any useless moves. If a move isn't useful in a fight, then they may as well just take it away.

There's definitely a solution. Make the summoner heal much stronger but also significantly increase its MP cost so you only use it in an emergency
Hao Zhao の投稿を引用:
Ideally, there shouldn't be any useless moves. If a move isn't useful in a fight, then they may as well just take it away.

There's definitely a solution. Make the summoner heal much stronger but also significantly increase its MP cost so you only use it in an emergency

Now that is actually a solution I hadn't thought of .. but yeah, turning it into more of a Clemency would be an option, but it would still be fairly useless for solo purposes without the tank ability to soak damage as well. Still think it would probably be best to remove the skill completely, considering the direction summoner has gone with the past expansions.

Arcanist is a "hybrid" class in the sense that it has 2 jobs unlike any other class, healer and dps. So it would make sense to me that the "dps spec" (so to speak) would be focused only on dps.

You want survivability? You switch to Scholar. Still can dot and aoe things and heal+shield up the wazoo while doing it. And you level both jobs at the same time, so there's no excuse of "not wanting to level 2 jobs separately". Okay fine, separate gear, but leveling gear is mostly vendor stuff anyways, and last expansion end-game:ish gear lasts you at the very least until midway through the new expansion.
Oberon 2021年7月17日 23時18分 
Hao Zhao の投稿を引用:
Ideally, there shouldn't be any useless moves. If a move isn't useful in a fight, then they may as well just take it away.

There's definitely a solution. Make the summoner heal much stronger but also significantly increase its MP cost so you only use it in an emergency

The issue is with how SMN and SCH are tied together. Take away Physick, and SCH loses it's basic healing spell.

Also, increased MP does nothing when SMN barely uses any MP to begin with.
The Mayor of Murder Town の投稿を引用:
Hao Zhao の投稿を引用:
Ideally, there shouldn't be any useless moves. If a move isn't useful in a fight, then they may as well just take it away.

There's definitely a solution. Make the summoner heal much stronger but also significantly increase its MP cost so you only use it in an emergency

The issue is with how SMN and SCH are tied together. Take away Physick, and SCH loses it's basic healing spell.

Also, increased MP does nothing when SMN barely uses any MP to begin with.

I don't think anyone was suggesting removing Physick from both scholar and summoner though. Just removing it from summoner should be quite possible.
Oberon 2021年7月17日 23時30分 
Insanity Factor の投稿を引用:
The Mayor of Murder Town の投稿を引用:

The issue is with how SMN and SCH are tied together. Take away Physick, and SCH loses it's basic healing spell.

Also, increased MP does nothing when SMN barely uses any MP to begin with.

I don't think anyone was suggesting removing Physick from both scholar and summoner though. Just removing it from summoner should be quite possible.

It's an ACN skill, hence why both jobs have it. And if it were so easy, they'd have done it already, because, as was stated earlier in the thread, the devs regret how they implemented SCH and SMN.
The Mayor of Murder Town の投稿を引用:
Insanity Factor の投稿を引用:

I don't think anyone was suggesting removing Physick from both scholar and summoner though. Just removing it from summoner should be quite possible.

It's an ACN skill, hence why both jobs have it. And if it were so easy, they'd have done it already, because, as was stated earlier in the thread, the devs regret how they implemented SCH and SMN.

This also might be an unpopular opinnion, but I would not be opposed to scholars having Adlo as their main heal spell rather than physick. They get it at 30, and arcanist can't queue as healer for the dungeons anyways, so physick really has very little reason to exist. As a single-target heal while spammable its potency is pretty weaksauce. From what I hear from more main scholars, you're supposed to use shields and oGCD heals more than physick spam anyways. I might be wrong about that part ofc, but physick has always felt kind of lackluster as main healing tool for me.
Oberon 2021年7月17日 23時57分 
Insanity Factor の投稿を引用:
The Mayor of Murder Town の投稿を引用:

It's an ACN skill, hence why both jobs have it. And if it were so easy, they'd have done it already, because, as was stated earlier in the thread, the devs regret how they implemented SCH and SMN.

This also might be an unpopular opinnion, but I would not be opposed to scholars having Adlo as their main heal spell rather than physick. They get it at 30,

And if they're synced down, then what? The fairy can handle single pulls in any of the early dungeons, but if the tank decides to pull big, without Physick, they've basically signed their death warrant.
The Mayor of Murder Town の投稿を引用:
Insanity Factor の投稿を引用:

This also might be an unpopular opinnion, but I would not be opposed to scholars having Adlo as their main heal spell rather than physick. They get it at 30,

And if they're synced down, then what? The fairy can handle single pulls in any of the early dungeons, but if the tank decides to pull big, without Physick, they've basically signed their death warrant.

Ah, honestly a good point that I hadn't thought of, getting synced down to any of the below 30 dungeons would definitely be a problem in that case. Scholar (and more to the point, arcanist) really is an oddball of a job with the split-personality jobs they tacked onto the class. Still, I find it odd that they're able to remove some class skills from jobs (Archer's Misery's End not being available on Bard comes to mind) but not physick from summoner.
The Mayor of Murder Town の投稿を引用:
Hao Zhao の投稿を引用:
Ideally, there shouldn't be any useless moves. If a move isn't useful in a fight, then they may as well just take it away.

There's definitely a solution. Make the summoner heal much stronger but also significantly increase its MP cost so you only use it in an emergency

The issue is with how SMN and SCH are tied together. Take away Physick, and SCH loses it's basic healing spell.

Also, increased MP does nothing when SMN barely uses any MP to begin with.
Taking anything away from SMN doesn't take anything away from SCH. If you were to take away an Arcanist move, you could just give it back to Scholar at level 30 (which is where SCH starts). Done.

If you were to make the SMN version of Physick cost 3000 MP or something, that would do it. You could use it a few times in a bind but then your MP pool would be exhausted
Om3ga-Z3ro (禁止済) 2021年7月18日 1時45分 
War Maiden の投稿を引用:
Oh, is that what you took from the fact that that person has more hours than me? You call that 'backpedeling'? How funny. I'm not challenged at all, jerk. If nothing else that person has a leg to stand on and can actually speak to me because they were there too, as opposed to most people who one, don't have that many hours in, and two, think they know how it was after 1.0 reboot. dDo you have that many hours in Om3ga-Zero? If you do than good on you, if you don't than you don't have the experience we do.
I have played 1.0, it was bad, very bad. I quit before the fall of Dalamud and never came back until last year and have around 3k hours currently. I tried to use my legacy account but I lost my 1.0 account and don't wanna bother going through in getting it back so I had to make a new account, dunno what this has to do with anything since I have nothing to prove to you.

Backpedalling is probably not the right word... more like downplaying and judging by your attitude it shows that you are quick to assert dominance on someone that dares challenges you just because you have been around since 1.0 and if someone that has played way longer than you shows up you downplay and don't want to deal with them anymore. Being a legacy player does not make you special so stop waving it around as if you are some VIP and thinking you are better than everyone else here.

"My dad works at Nintendo" This is what you sound like.

SMN's are meant to be DPS and if you want them to be an all-rounder then the DPS output they can pull will deal less for balancing reasons. a Jack of all trades but a master of none, then no one will play SMN.
最近の変更はOm3ga-Z3roが行いました; 2021年7月18日 1時45分
I get the whole "healing scales with mind" and whatnot, but why the hell do Red Mage heal for so much if Summoner might as well not cast it ever again past level 25?
summoner only has it because they made the mistake of binding summoner and scholar together.

Just ignore it, the devs clearly dont want you to use it.
Minka 2021年7月18日 5時10分 
Lenn Reegar の投稿を引用:
why the hell do Red Mage heal for so much
This was already addressed earlier on, but part of Red Mage having an emergency heal in Vercure that's okay-ish when Dualcast is that it's part of the sheer utility it has alongside Dualcast Verraise. Red Mage is intentionally a bit weaker than both Black Mage and Summoner to allow it to be more of a fallback supporting job in a pinch, making it heavily sought after for practice runs in serious content.
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投稿日: 2021年7月17日 17時06分
投稿数: 75