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翻訳の問題を報告
Most new players don't know about hate management yet so this is a good start. But for later in game tanking like this is overusing your skill and affects your overall tanking. And that is when the higher lvl tanks forget that low lvl dungeon tanking is different then high lvl. If I saw a tank playing like this on the Primals in hard mode I would quit that run immidiately.
I agree with you that you NEED to get your lvl 15 skill. Usage of you Flash and Overpower is good but you only need to spam it on the innitial pull. Unless you and your party are planning on going crazy with aoe skills or healer is forced to heal allot. You will need to spam your flash or overpower a bit, but this is mostlikely higher lvl dungeons.
Warriors don't really need Flash it's good to have but not a necessity, but Provoke on the other hand is a must, because if you have spammed Overpower you have enough hate for the entire fight on mobs. Warriors are TP heavy tanks to keep hate you are gonna use allot of TP. Try to keep you eyes on your tp after a fight and wait for atleast 700 before you go in the fray again, just in case of unexpected things.
My tips on hate management would be;
1) On single targets use Shield Lob/Tomahawk twice or once and then Flash/Overpower is enough to get you to get your innitial hate to just use your regular skills to build hate.
2) On herds i would use Shield Lob/Tomahawk then Flash/Overpower once or twice to build the innitial hate. But use your Flash/Overpower regularly, on the first 1 or 2 rotations you use it every skill rotation afterwards every 1 then 2 and back to 1 rotations is more then enough unless your party gets a lot of damage and healer needs to heal a lot or the tank himself, or your party plans on aoe'ing alot. This just requires some a watchfull eye and tanking experience.
3) If 1 mob of the herds attacks a party member use Provoke and then Shield Lob/Tomahawk should get him back to you. Sometimes just a Shield Lob/Tomahawk is enough it depents on what happens.
4) If it's 2 or more mobs attacks 1 party member need to use your Flash/Overpower so run to them.
5) If it's a split push combine tip 3 and 4 or 3 and 3 is enough, but the chances are low this happens with 3 mobs or more. It only happened once myself you need to stay calm and collective.
6) Try cycling thru your enemies and use your enimity skill on the one with high hate this will lower your Flash/Overpower usage and will let you see the hate that mob has on your party members.
This is the basic I would say you need to know about tanking. Just remember: You are the tank not the DPS manage hate not the damage. The rest is just learning the hate management yourself. And most importantly is know the fight before hand.
Don't worry about saying that this is your first time here. Most players don't mind taking things slowly for you to explain it too you. I said it everytime before I went in every new dungeons and wiped a few times just to get the hang of things and they didn't even mind it, just as long if you show them you are willing to learn the bosses and stuff. It takes a bit of patient and some abuse.
1. I met some tanks (mar/gld) that didn't do the class quest lvl 15 but still manageable xD but YEAH is quite important you get those :D
2. I only Macro with X the main target I aim with my Tomahawk/Shield Lob/Unmend that seems to work most of the time if dps still insist to go to the others is their call but I don't recall losing aggro doing that.
3. As Glad I shield lob Flash once then 1-2-3 one target then flash 1-2-3 next target and so on so I can make good use of the dmg reduction Rage of Halone gives and that should do the trick to keep enmity and no more flashes should be needed.
4. I rather do it early not when mob is close to die. More willing to aim the last mob for Mercy Stroke :D
5. TBH I don't remember ever running out mp as pld that might change at lvl 60 xD.
6. I feel like my strategy works but I'll have to recheck just in case.
Marauder:
3. I move to them and OP right up once or twice than stay make them face away from the party members and let the op spam begin until like 300 tp that should be enough to finish the pull. Internal Release+Bloodbath+Berserker RAWR!
4. I really don't find a reason to use Flash other than if I'm pacified and that I don't have any other skill to use.
5. Heavy Swing is part of the opening as many times I can use it the better.
6. Yeah Maim is great too op all times :D