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Relatar um problema com a tradução
Because that didn't stop GW2 one bit.
You know they use vague names such as "Wanderer" or "Hero" and it works pretty well.
BTW, if you haven't (and understand the localized languages), try changing the 'spoken language' as mentioned above. Occasionally, the localisation teams have taken some liberties (just look at the quest names, unless you think puns translate well from Japanese to English).
PS Look for 'crotchrot'... it's in there...
What I find jarring is when they have a scene that starts out with voice acting, but then suddenly switches to text. For example, there are a lot of scenes with Minfilia that are like that. Also, in the opening for each of the cities your character starts in a voice-acted scene, then it switches to a super long text-only scene with the old man, then it switches to a voice-acted narrator just before the FFXIV title screen. It's just incredibility inconsistent.
Most of them anyway.
Back in my day we had these things called 'books'. They used to work pretty well.
You missed the point. Having moments with voice acting, suddenly going back to text only, then going back to voices again, it can be rather jarring.
FFXI had no voices in game. I think I'd have preferred if FFXIV had gone the same route. Then again... have you done japanese audio/english text...
Guess this sort of thing is personal, I don't have a complaint about this. The good is equal to the bad or more.
But it does, periodically.