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Сообщить о проблеме с переводом
Personally I like the ability to play all the classes on a single character and the attention to detail. Also a killer soundtrack
What's the difference this has to WoW:
Able to play all jobs with one character
Real fleshed out, very involving crafting and gathering
Story focused, very strong story focus. Even Bioware learnt the lesson and decided to return to story focus with the upcoming SWTOR expansion
Much better graphics quality, WoW is running on a very old but updated engine. Still not updated enough to be on par with FFXIV engine.
Distinct artstyle. This is the art style that hundreds if not thousands of Korean MMOs have been trying to replicate since the dawn of MMO. Big ♥♥♥♥♥♥♥ Sword.
Music. Nobuo Uematsu is the most globally recognised video game music composers and he has Concert tours dedicated to the Final Fantasy franchise which to this date I have not seen ANY other franchise has.
A really high degree of polished and attention to details, which the recent AAA franchise MMO failed like SWTOR or ESO were
There's also a 14 day trial that doesn't require you to buy the game.
People should play some real rpg like the witcher before telling ffXIV is a narrative rich experience. I'm not saying the game is bad, and I'm enjoying it a lot, but come on, the story is just a sum of boring and useless fedex quests that no one will ever remember.
FFXIV is more RPG than Witcher ever is. Fantasy action game i'd say.
Yeah, I hope so.
Jin, you must be a troll, lol.
https://youtu.be/XT_Nj4i_6kY
https://youtu.be/HBxF9WTewew
Yeah but no.
For a mmorpg you can say it's a rich story experience but if you compare it to single player games then the experience is less than satisfying. I love the game a lot (played 150 hours on 3 weeks while having a job if that says anything) and i'm far from being bored with it but I'd be lying to myself if I said that most quest were interesting because just like he said you feel like a fedex agent doing repetitive stuff.
-Go there and talk to that NPC
-Go there and kill some monsters then report
-Go to that spot, start a story fight. Stick to NPCs because they'll heal you while you kill adds and they handle the important part of the mission.
Almost every story quest goes with that format. Overall this game is great but you can't call this 'not repetitive' or 'a rich experience', it's just sugar covered grind for people that enjoy to grind stuff.
Also because it is a mmorpg they are limited a lot with their story telling. You'll never see something like a city being destroyed off the map somewhere in the story or a really important character (that gives you quests) being killed because it just wouldn't fit in that kind of game. Because there are other players that might or might not be at the same place in the story as you, they have to limit themselve as to how events change the world which is a huge handicap for a "rich experience"
LOL
I witnessed Louisox death, and he's now gone forever (except he lives on as the minion at my side). But of course you don't know that yet because you only played for 3 weeks. You missed out all the good parts about Hamlet really being destroyed in the Calamity, and how towns like Revenant Toll have really grown from a tent before the Comet plumet. You missed out the good old days when Dalamud was still looming above our heads, and the Imperial Airships were spotted on the sky with the XIVth legion withdrawing temporarily from Eorzea. I also sent off Nael Van Darnus, the real one, not the gender bended imitation that you would meet in Coil of Bahamut.
You missed how Hildibrand blew himself up onto the Moon
http://steamcommunity.com/sharedfiles/filedetails/?id=89163887
The airships
http://steamcommunity.com/sharedfiles/filedetails/?id=89136759
When Dalamud was still up there
http://steamcommunity.com/sharedfiles/filedetails/?id=89136724
And the battle to stop the Meteor Project
http://steamcommunity.com/sharedfiles/filedetails/?id=75933775
http://steamcommunity.com/sharedfiles/filedetails/?id=75933761
http://steamcommunity.com/sharedfiles/filedetails/?id=75773976
How Wawalago the FSH guildmaster decided to dance all days infront of fishes in nothing but star-spangled subligar
http://steamcommunity.com/sharedfiles/filedetails/?id=73459427
When the Militia clashed with the Amaljaa in Golden Bazaar
http://steamcommunity.com/sharedfiles/filedetails/?id=71784514
There are a lot of changes to the world that as new comers you don't get to experience and never will :) So now you can understand why people say it's story rich.
Unlike Witcher game, FFXIV has an edge in being a living evolving world over the years with its own REAL history. A lot of things that as a new comers you can only read about it or being told in brief passing by NPC, but things that actually happened in game. Like the Goobbue Wall.
RIP White Raven, when you were still a proper man
http://steamcommunity.com/sharedfiles/filedetails/?id=33735352
To my character however, in 2010 I witnessed the Parade gone wrong that killed Minfillia (then called Ascillia) father's dead and how F'lhamin came to adopt her and she was still a child then. I witnessed the fall of the Ala Mhigo resistance, the invasion of the VIIth Legion. People who started in Limsa Lominsa witnessed the assassination of Melwyrb's father.
And tbh the argument that Witcher is a better RPG is a bit weak in this respect.
E.g in Witcher 3
Get a contract? Turn on GPS, go to yellow dot, turn on Witcher sense, follow red trail, boom boom, done.
You just killed Radovid the King of Redania? Sure sure whatever, no change to the world. Not even in the slightest bit. Redanian soldiers everywhere, either burning mages or burning non-human. Your action did not do a damn thing.
In fact in most Single player RPG, your action did not do a damn thing to the world nor does it have any effects other than what the scripts provided. Only in MMO like EVEs that your actions actually matter, with results that not even the developers can fathom.