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As you correctly said, you can also PF (party finder), basically a lobby browser of groups, on your own terms, your own time, and leave whenever you realistically want (of course, there's a polite etiquette)
You may or may not have voice required. Typically, most people expect you to be IN the voice server to listen to callouts and instructions, but very few expect you to actually speak into the mic.
There is no hard and fast rule to how long a raid "lasts," but on a 2 hour schedule, and for sake of argument 6 hours a week (3 nights of 2 hours) you can expect the current savage tier to take you 3 or 4 months, if your progress is steady. A fresh group for ultimates will take you far longer.
Whereas, 6 hours for whatever the current extreme trial(s) are would take you maybe a few days.
People working your schedule have cleared ultimates, it just takes determination.
Party finder, since its randoms, your results will vary.
You can dedicate as much or as little time as you want. 2 hours every time you raid is perfect reasonable, and thats a full lockout. However, if you join with randoms, your in raid time will comprise of this.
Open a PF -> Wait for it to fill -> enter.
If someone leaves -> back to waiting for it to fill.
If you only have 2 hours, odds are youre going to spend 10-15+ minutes finding people, just to enter for an hour at most, is my experience when the raid is fresh. If its later and most people have got their clears on the current raid tier, you can expect to spend upwards of an hour looking for it to fill.
My advice, since you can only do 2 hours a session, is to find a static that works with your time/days. You will have far better results raiding 2-4 times a week for 2 hours, than you will using PF.
Is clearing in PF impossible? no. Many people do it. But with 2 hours, if you have drops and have to refill, odds are, expect 30min out of those 2 hours to not even be in raid, simply looking for people.
Some PFs have VC, most dont.
Some of the best mounts in the game aren't raid drops, fwiw. Well, with some exceptions. Raiding is for BIS for that expansions ultimate raid. But you can 100% not have bis and be fine for anything else content wise.
If you change your mindset to "I have 2 hours a session to raid, can I do it with randoms and still clear" the answer is yes, you absolutely can, but your experience will vary since you are progging with, randoms.
So as I take these posts then yes I can clear with random raids but I may not finish the raid due to drops, kicks, fighting over mechanics etc. That about right?
Depends on how patient you are and how often you play. PF raids are hit or miss on who you get, but honestly, once you get a clear you can join PF's labeled duty complete which means only people who have cleared it can join the PF.
Duty complete PF's are "usually" cleared on the first or second pull. On occasion when I PF for a clear so our static can skip to the next boss I get stuck in a "trap" party that can't clear it, but that's not really all that common, and most people just leave after the 3rd wipe.
It's definitely easier to find a static that raids on a somewhat set schedule, and most of my statics over the years don't really prog longer than 2 hours on our raid nights, but its 100% doable to clear them in PF if you don't want to be in a static. PF just comes with the caveat of it being random chance of the kind of group you get. IMO though, find a casual static group, its way more fun.
Edit:
As far as gearing goes, most PF's just roll need on everything. You get a token with each clear, so even if you don't win a roll on a gear piece, you can still effectively progress gear upgrades. It just takes a little bit longer if your rng luck on rolls are bad lol. There's also the tome gear upgrades. Most people mix and match raid with tome gear for the best in slots, but its fine to have the higher ilvl gear from tomes and just replace it with the raid piece later if your raid piece is your BiS (tome upgrades and raid gear are the same ilvl.)
At any rate I am leaning towards playing but I just subbed to swtor and been seriously considering Eso as well but FF has always been a childhood game for me and want to give it a shot.
Thanks for everything!
Tome = tomestones. It's a currency you earn in the game to buy gear. Every expansion has a "hub" with vendors that sell endgame gear for two different types of tomestones. The base gear uses a set of tomestones that has a 2k cap with no weekly limit. The upgraded gear uses a different set of tomestones that has a total cap of 2k, but has a weekly limit of 450 earned. The upgraded gear requires you to trade in the base gear + tomestones.
Personal opinion, but I think ESO is terrible. I love swtor... but that game is dead and doesn't really get any meaningful content updates more than once a year and only gets a new raid every few years. The last op added was 2 years ago and still doesn't have a nightmare mode.
If you're interested in end game stuff, I would highly suggest FFXIV over swtor, which pains me to say because I loved swtor for years, but swtor is really only worth it for the 1-50 class stories (everything after chapter 4 begins to merge into a single plotline)
Tome gear are the gear pieces you can buy for Allagan Tomestones in Solution 9 for level 100, for example. At max level there is always a type you can get unlimited and one that is limited to 400 per week as soon as the first 8-man savage raid drops. They serve as rewards for daily roulettes, finishing level 100 dungeons, trials and raids, max level treasure maps, and for killing A and S Rank hunts on max level.
There is an option to upgrade the gear for the limited Tomestones to savage raid item level via Savage raid drops. Said materials can later in the patch cycle also be bought for for hunt currency as a catch up mechanism
I know there is like what 4 data centers and many servers. Not sure of the cultures. I plan on looking into that later but for now is getting a house going to be a problem?
Its not much different in FFXIV or SWTOR. Players see the dungeons hundreds of times, so they just wanna get it over with.
With that said, SWTOR and FFXIV have a solo mode for their dungeons. In XIV you have duty support / Trust NPC's that you can run dungeons with and they even chit chat among each other and make comments about the places you're at and the enemies you fight.
SWTOR I wasn't really a fan of how they handled it. They basically give you a god bod that tanks, heals and guards you. It works, but its kind of a lazy implementation of a solo/story mode for the flashpoints.
If you're on aether or primal data center, the chances of getting one is extremely slim. Dynamis from what I hear is pretty easy to get one still as the data center is still relatively small.
Housing is both a focus and not a focus of FFXIV. Its more so geared towards free companies (guilds) and its original intent was never designed for personal housing (they added apartments for that.) Eventually they opened up plots for personal homes, but the original design makes that difficult. They wanted housing to feel like actual towns, so each housing district is one big zone with a limited number of plots.
It used to be when a plot was becoming available there was a 12 hour window you had to fight for to buy the plot. A lot of people just bot spammed to try and buy a plot within that window. Now a days its a lotto system. You put a deposit on a plot and every week a lotto goes out and picks a random number based on how many people bid on the plot.
One day we might get instanced housing... but imo its unlikely they will ever do that.
I'll also add that housing in FFXIV is awful. The only aspect of it that is permanent is a small, teeny tiny apartment. The estates that range from small to large are actual homes, and they operate a lot like rentals. You participate in a lottery, need to micromanage the lottery system, and then keep your sub active and step in the house monthly just to keep it. In the past, MMOs go the instanced and personal route. You play? You get your own personal home, permanently, not an apartment, but a home. The devs over at SE are completely opposed to the notion, and want it to be more of a luxury or status symbol than anything else.
When they added apartments, it was pretty clear they were never going to create instanced housing of any kind.