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Well, I did say that in another thread.
We are basically doing exactly what our best friend bade us to do:
"Seek discovery." As he certainly did. He gave us plenty of places to look, it is up to us to find them, just as he did,
If it was that, then yea it would of been good too.
And "just going off an an adventure" if the story was just that, also would of been good.
It's neither an adventure, or exploration.. It's a babysitting simulator tied into a rushed world vs world ShB knock off.
Had they commited to the rites and given us a proper challenge beside the grooming of a new leader, the reception would've been completely different. The main character thing with Wuk Lamat would've probably not even come up, had they kept an engaging experience at the forefront, instead of their shounen plot. But the writers were intent on pushing the narrative and didn't let people PLAY THE GAME
Also, the whole tone of the writing in the second half is insulting to the player's intelligence. Things get regurgitated again and again and again and AGAIN... "Did you get the point? Do you feel bad for my massmurderer NPC yet? Do you? DO YOU? You need to care about Sphene's FEELINGS!!!"
It was that. We are literally going with her to explore and enjoy the entire country. Our goal of learning and seeing more overlaps with hers of becoming a new and worthy leader. Theres even no real major tangible threat for the first half of the story, other than some hints of one, and one instance where there is a major threat but we are there so we deal with it immediately anyway.
Calling it babysitting simulator makes no logical sense. She is someone who has been sheltered, sure, but has a good heart and outlook on things, and a general idea of what she wants, but lacks the experience to refine it into something useful. We have already been on that journey for ourselves, and so we play the role as guiding helpers to steer her onto a better path to become who she wants to be. We literally see this pointed out bluntly and in our face with thancred and co with the second.
To us its an adventure and exploration. Even the "baby" we are "sitting" is also experiencing everything for the first time with us.
Yup, that was another point I was gonna make, but it was already getting way too long as is..,
The fact the story kept regurgitating the same thing over and over and over... even most wasted space that could of been put in for more story elements and world building.
It's a travesty, really. There was so much potential for both individual plots in Dawntrail and they just... mashed a half-assed adventure story and badly researched dystopian sci-fi with an ethically questionable message together, slapped FF9 and ShB nostalgia bait on it and called it a day
The whole thing reads like a bad OC-insert Ao3 fanfiction, written by a complete novice.
And don't even get me started on the cardboard cut-outs they made of the scions.
Also, I'm still pissed they turned G'raha into a mouthpiece for their horrible preaching. Best boy would NEVER even CONSIDER using a system that sacrifices the lives and rebirth chances of the living for keeping the incomplete memories of the dead alive in a Californian Amauroth meets Disney Land simulation
Crypes you should of written my post for me lmao.
Not liking the story is one thing, but stating opinions as fact and outright ignoring the story itself to make a point that isnt supported by anything in the story is something else entirely.
People dont like the expansion because it is literally what SE told us it was going to be since EW launched. Trying to make arguments about the story and writing being somehow bad by cherry picking bits of information and literally ignoring everything else isnt a supportive argument for a personal opinion.
Face it, the writers implemented literally every writing sin in the book, from constant repetition to insulting the player's intelligence time and time again. And this is coming from someone who somewhat liked the MSQ up to level 97. The rest of this abomination of a story managed to turn me around completely until I dreaded interacting with Wuk Lamat.
If you like this sorry attempt at trying to copy FF9 and badly imitating Ishikawa's style, you're welcome to do so.
I personally want to ask the new writer's how it feels to spit in their senior's face by butchering past character and story work because they were too lazy to come up with an original story
Writing sins this story commits:
* Main Character gets super powers from nowhere, for no reason
* Personality 180 adjustments from Main Character without reason or example. (One minute she's afraid of a huge chicken, next minute she isn't.)
* Constant repetitive re telling of main story points, as if the viewer/reader has the IQ of an Acorn, and can't grasp obvious story bits, repeating the same thing over and over and over again.
* Completely ignoring, or altering past personalities and beliefs of characters, or making them act in out of character ways. (Like Gra ha not being completely appalled at what is going on with the souls, which he would have been as 1 of many examples, as well as the reactions of others towards multiple situations in the story)
* Failure to build up to main story altering bits in a meaningful way.
* Failure to create any actual character development or arcs to get players invested in the tear jerk moments.
* Rushed story bits that should of had more development were completely glossed over, while bits that didn't require much development was constantly dragged on.
* Poor writing on main character, with many inconsistencies.
Not sure if I missed any, but this list is already way waaaaay longer than it should be...
SE said the MSQ was going to be a vacation, it is absolutely not a vacation, they said they would rework classes, now they say this will happen in 8.0.
Dawntrail was cooked for 3 years, longer than the average 2 and I'm here wondering where did that developing time go because we still have no new unique and completely original glamours, the writing quality is Chat GPT/Novel AI.
The only change is that they decided to no longer obviously telegraph boss mechanics so you need to get hit to learn them. Is this what SE spent 3 years on? Figuring out to not telegraph attacks?
And if having trouble on a bosses mechanics, this is odd as well. Their seems to be more of them, but all of them have been telegraphed for me. Which boss gave you issues?
This expansion has been one big joke.
Jobs play the same, the dialogue is cringe, the story is LUL worthy and the graphics update, what graphics update?
One word to sum up this expansion, Lazytrail.