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The reason you get "a decent bit" is because it sucks. If they took away the suck, you would just lose that way to earn poetics.
There's no need to bribe you to do things you would otherwise do anyway. Just things you wouldn't.
You can completely emulate the game doing what you're asking for: just don't queue, even if it's the best way. It's what you'd get from what you're asking, so. Have a little shred of self-control.
I hope they follow your suggestion this because then I would exploit the f out of it for rewards. Unfortunately SE is smarter than that.
I get nearly a full level of exp when I run the MSQ roulette. No idea what you're on about. 1 frontline roulette and 1 run of MSQ roulette pretty much guarantees 1 and a half level on the exp bar. The exp rewards are good, I just personally prefer to run highest level dungeon because it is technically faster if you have a static group to spam them. If you're waiting on the queue times though? Can't beat the exp you get from the MSQ.
Beyond that, a lot of people like being able to passively level up their characters and get tomes just for having some cutscenes running in the background while they do other things. I play this game passively at work a lot, so MSQ fits into that nicely.
Dungeon spamming highest level dungeon is technically the fastest way to level, but its only fast if you have a premade group or you're a tank/healer that gets near insta pops. After that(especially for DPS), its deep dungeons and bozja (if they are still populated. I haven't ran an older deep dungeon or bozja since the launch of endwalker)
Roulettes are nice for a easy chunk of EXP and some tomes (most just queue for the end game tomes), but if you wanna level quickly, its definitely not the efficient route.
new player expirience here: i did not care for the 10-15 minutes of cutscene in ultima weapon or whatever it was called. that ♥♥♥♥ sucked hard (dont come at me with the "play another game then if you didnt like the story" cutscenes that long just need to have the option to skip imo)
on the contrary they offer so little...like the "trial" fight cutscene is long but at least explain why the hell a nuke dropped but the ones in the Praetorium are so useless
and they keep saying like the "new players" cant beat this fight or have no other way to do it without using the help of players that will literally carry them on this fights which is even more weird because guildheist exist literally to teach "new players" or like the loot will boost those players.
Well, I'm gonna say it lol. This is a story focused game and later expansions have cutscenes that are 30+ minutes. If all you wanna do is skip through cutscenes, then you're missing out on like 80% of the game and should probably find a different MMO, since this game does not focus heavily on end game.