FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

D. Flame Mar 11, 2024 @ 6:31pm
They should make a Tank-Role Mage
They should make a Tank-Role Mage. Some kind of battle mage that wears light armor, and uses a staff as their default gear, but gives themselves magical armor (such a crafting magical armor out of stone), and conjured weapons to fight with.

It would just be nice to be able to tank while keeping a character locked the the magic caster style role play.
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Showing 1-5 of 5 comments
Alternity Mar 11, 2024 @ 6:37pm 
PLD is probably the closest we'Re gonna get.
D. Flame Mar 11, 2024 @ 7:50pm 
Originally posted by Seraphita:
PLD is definitely what we got for this. We alternate between Melee and Magic all the time with the new changes. Now if we get another, I dunno. But PLD is definitely that.

A ranged tank would be hard to pull because then damage wouldn't matter anymore. You keep enemies at distance with magic and keep the enmity up, not losing any HP.
I am not talking about casting from range though. I am talking about "melee".

Like a good example of this is the conjured weapons in the Elder Scrolls. Another good example would be the Spirit Sword that Kuwabara uses in Yuyu Hakusho.

Basically, they are squishy mage, then basically summon a golem around their own body to become super tanky, and summon a sword made out of fire, axe made out of stone, a spear made out of lightning, etc. to fight up close and personal.
MOSLEY Mar 11, 2024 @ 8:13pm 
The jobs in XIV are homogenised more and more every expansion. You aren't likely to see anything unique in any way other than its animations.

I wouldn't be surprised if they added a magical tank like Runefencer in 8.0, but it would likely just be another build/spend job with its equivalent to fell cleave/primal rend having a spell animation like PLD's holy spirit/confit. It would have to use the same stats and fending gear that the other tanks use because it needs to fit the rigid gearing system. That's just how the game works. Most jobs are effectively just reskins of the other jobs within the same role, with mostly directly equivalent skills.

The combat design in XIV is very strict and rigid compared to something like ESO. There isn't a great deal of flexibility within the roles.
Last edited by MOSLEY; Mar 11, 2024 @ 8:21pm
Integrity Mar 11, 2024 @ 8:19pm 
Heck yeah Mage Tank from Rift... was actually pretty lame.
hagare Mar 11, 2024 @ 8:31pm 
basically an enhance mage that buffs themself to tank levels using caster stats.
I can only see casters complaining about getting another competition xD
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Date Posted: Mar 11, 2024 @ 6:31pm
Posts: 5