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At least until the final boss anyway. I'm an ♥♥♥♥♥♥♥, but not THAT much of one. Not yet. >.>
That and my first run we did have someone trying to explain mechanics on the last boss and a bunch of us collectively told him to shut up. No one wants unsolicited advice first day.
The average duty que team can't even beat Ascian Prime. In fact, if I get aetherochemical laboratory on random duty, I typically just take the penalty. I already beat it so I don't care.
Any content that can be rolled in a random duty that's prone to teams ripping and wasting a bunch of time on, you're better off taking a penalty, IMO.
I'm not playing to help or teach anyone else, especially when a given community is a bunch of snowflakes who can't take any constructive criticism at all without being offended.
Phlegethon should be the baseline, any boss that's too much harder than that the randoms are going to struggle with. I'm not in favor of nerfing higher tier raids for these players, but anything that can be qued in a random duty should be content that can be beaten even with a bad team. I'd rather some raids just be removed from random duty que as opposed to nerfing them for randoms.
Yeah, just wait a year until the next savage tier. 🙃
Also to Tsurayu, Nier bosses have too much HP? Naah, I was spamming Nier during this last event, bc I enjoy them, but a lot of Bosses can be dealt with relatively quickly. The heavy artillery boss in Bunker can be done before the.. "harder" mechanics. The problem with that Boss i think, that it takes forever to cast an attack. When it comes to a Pod mechanic, it needs to cast twice.