FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Sardorim 22 Thg05, 2023 @ 1:32pm
I dunno why people say FF14 raiding is easy
I actually need to learn/know the fight and my job, as well as pay attention to tells.

Meanwhile in WoW, the addons played the Raids for me and always told me what I needed to do.
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causality 26 Thg05, 2023 @ 2:40pm 
Nguyên văn bởi TheSuit:
Nguyên văn bởi omegazeda:
Ultimates are easy you can beat one in 6 hours, if you get carried like that one streamer had a while back.

Wait it takes 6 hours to beat a raid?
Perhaps even longer if you decide to blind prog without a video guide and plogons, although most statics I've seen will just go 1 hour a day, each day of the week instead of 6 hours in 1 day. :lunar2019piginablanket:
Lần sửa cuối bởi causality; 26 Thg05, 2023 @ 2:40pm
TheSuit 26 Thg05, 2023 @ 3:18pm 
Nguyên văn bởi causality:
Nguyên văn bởi TheSuit:

Wait it takes 6 hours to beat a raid?
Perhaps even longer if you decide to blind prog without a video guide and plogons, although most statics I've seen will just go 1 hour a day, each day of the week instead of 6 hours in 1 day. :lunar2019piginablanket:

Oh
I never did a raid before - I didn't know you can just like stop inbetween

I only did those small group event things with 24 people like the one with the circle temple and you can fall off
bibron 26 Thg05, 2023 @ 10:43pm 
Nguyên văn bởi Hex:
Nguyên văn bởi Giganx:
Eh no, in FFXIV a lot of the same kinds of mods exist. The fact that mods are illegal doesn't stop raiders from using them.

So, WoW has raiders using mods to beat more difficult content that's designed around mods and FFXIV has raiders using mods to make easy content that's not designed around mods even easier.

WoW raids are not more difficult, never have been. People use mods because they can, not because they have to.
This is true.
I've raided on mythic (yet never finished a tier, because I allways lose interest after a while) and yes, I used mods like weak aura to track my buffs and stuff in a convenient way since I'm only be able to see with one eye and thus my vision is pretty limited, but I didn't use deadly boss mod or something like that.

It's really only needed by the raid lead to track the timer of the boss attacks, so the raid lead can make better calls, but nobody else needs the mod.

There are some exceptions like the stone throw guy in the first dragonflight raid, where there are up to 8 (?) people marked and they would have to coordinate who 4 are going left and who 4 are going right in like 3 seocnds or something.
If you don't use a weak aura for that, then there will be chaos.

But jeah, all those guys who are claiming that mods are solving a boss for you in WoW ... you're wrong ;D
I've parsed with a really bad raid in the 90%+ in healing and dmg done (as holy pala) and jeah ... that really doesn't matter if the rest of your group is retarded and everyone else is parsing in the grey < 40 % bracket , yet bolstering how much dmg they have done lol
If there is a skill issue ... than there is now progression, pretty simple ;D
Meranius 27 Thg05, 2023 @ 12:20am 
Nguyên văn bởi bibron:
Nguyên văn bởi Hex:

WoW raids are not more difficult, never have been. People use mods because they can, not because they have to.
This is true.
I've raided on mythic (yet never finished a tier, because I allways lose interest after a while) and yes, I used mods like weak aura to track my buffs and stuff in a convenient way since I'm only be able to see with one eye and thus my vision is pretty limited, but I didn't use deadly boss mod or something like that.

It's really only needed by the raid lead to track the timer of the boss attacks, so the raid lead can make better calls, but nobody else needs the mod.

There are some exceptions like the stone throw guy in the first dragonflight raid, where there are up to 8 (?) people marked and they would have to coordinate who 4 are going left and who 4 are going right in like 3 seocnds or something.
If you don't use a weak aura for that, then there will be chaos.

But jeah, all those guys who are claiming that mods are solving a boss for you in WoW ... you're wrong ;D
I've parsed with a really bad raid in the 90%+ in healing and dmg done (as holy pala) and jeah ... that really doesn't matter if the rest of your group is retarded and everyone else is parsing in the grey < 40 % bracket , yet bolstering how much dmg they have done lol
If there is a skill issue ... than there is now progression, pretty simple ;D

when the raid lead used it for better calls bcause he sees the timer for the attacks it is allready making it more easy
bibron 27 Thg05, 2023 @ 1:17am 
Nguyên văn bởi Meranius:
Nguyên văn bởi bibron:
This is true.
I've raided on mythic (yet never finished a tier, because I allways lose interest after a while) and yes, I used mods like weak aura to track my buffs and stuff in a convenient way since I'm only be able to see with one eye and thus my vision is pretty limited, but I didn't use deadly boss mod or something like that.

It's really only needed by the raid lead to track the timer of the boss attacks, so the raid lead can make better calls, but nobody else needs the mod.

There are some exceptions like the stone throw guy in the first dragonflight raid, where there are up to 8 (?) people marked and they would have to coordinate who 4 are going left and who 4 are going right in like 3 seocnds or something.
If you don't use a weak aura for that, then there will be chaos.

But jeah, all those guys who are claiming that mods are solving a boss for you in WoW ... you're wrong ;D
I've parsed with a really bad raid in the 90%+ in healing and dmg done (as holy pala) and jeah ... that really doesn't matter if the rest of your group is retarded and everyone else is parsing in the grey < 40 % bracket , yet bolstering how much dmg they have done lol
If there is a skill issue ... than there is now progression, pretty simple ;D

when the raid lead used it for better calls bcause he sees the timer for the attacks it is allready making it more easy
So?
Never said that this is not the case, just that you still have to play well.
If one person ♥♥♥♥♥ up, (or a group or what ever, depends on thef ight) the whole raid will whipe.
Meranius 27 Thg05, 2023 @ 1:22am 
Nguyên văn bởi bibron:
Nguyên văn bởi Meranius:

when the raid lead used it for better calls bcause he sees the timer for the attacks it is allready making it more easy
So?
Never said that this is not the case, just that you still have to play well.
If one person ♥♥♥♥♥ up, (or a group or what ever, depends on thef ight) the whole raid will whipe.
Still kinda solving the boss. dont know why it is so hard to play raids without mods. seems people are just too pampered and want it so easy as possbile with support of stuff so they dont need to watch on specific things. DbD is the best example for it.

And weak auroa for coordination? xD thats a weak excuse. you have similar stuff in FFXIV and during my activ raidtime we never used something like this. there were strats, markers and other ingame stuff that would help..oh and the biggest addon: your brain that remember what you need to do
Hex 27 Thg05, 2023 @ 1:48am 
Nguyên văn bởi bibron:
Nguyên văn bởi Meranius:

when the raid lead used it for better calls bcause he sees the timer for the attacks it is allready making it more easy
So?
Never said that this is not the case, just that you still have to play well.
If one person ♥♥♥♥♥ up, (or a group or what ever, depends on thef ight) the whole raid will whipe.

With DBM and proper macros, you really don't have to play at all above basic stuff. Yes, you still have to kinda know what to do and when, what adds to nuke down etc but addons WILL do most of the work for you.

However, you do not *NEED* addons in wow to play the content. There is just absolutely no reason not to use them, and raid leaders expect you to use them as the game was built form ground up TO BE modded, that is the whole reason the basic UI was so barebones and the API so open.

FF14 is NOT built to be modded because it is a console game at it's core and consoles do not have access to mods. The long GCDs and longer times between boss abilities that you need to heal are a direct result of console players. Playing the game on a controller is more cumbersome by default.

Therefore, using ANY mods is cheating whereas in WoW it's the expectation. You can make all the excuses and mental gymnastics you want, but that is the core fact. Neither game is hard if you have a functioning brain and fingers, all you need is practice.
bibron 27 Thg05, 2023 @ 2:07am 
Nguyên văn bởi Meranius:
Nguyên văn bởi bibron:
So?
Never said that this is not the case, just that you still have to play well.
If one person ♥♥♥♥♥ up, (or a group or what ever, depends on thef ight) the whole raid will whipe.
Still kinda solving the boss. dont know why it is so hard to play raids without mods. seems people are just too pampered and want it so easy as possbile with support of stuff so they dont need to watch on specific things. DbD is the best example for it.

And weak auroa for coordination? xD thats a weak excuse. you have similar stuff in FFXIV and during my activ raidtime we never used something like this. there were strats, markers and other ingame stuff that would help..oh and the biggest addon: your brain that remember what you need to do

Okay, I've written an self learning allgorithm that's extracting all the needed values to process an invoice (date, invoicenumber, price, mandant, creditor and so on and so forth) from an invoice pdf.
I've done this by locking at preexisting paid/ bocked invoice data of this creditor, searching for the values and creating a regex / row / keyword mapping out of this so every new invoice (if a text layer is given) will be prefilled so our invoice validation team doesnt need to manually touch the invoice (best case).
Problem solved, now exceute, good sir.
It sure can't be that hard, since the problem is allready solved.

Knowing what's happening != solving a problem, not that hard to understand
bibron 27 Thg05, 2023 @ 2:18am 
Nguyên văn bởi Hex:
Nguyên văn bởi bibron:
So?
Never said that this is not the case, just that you still have to play well.
If one person ♥♥♥♥♥ up, (or a group or what ever, depends on thef ight) the whole raid will whipe.

With DBM and proper macros, you really don't have to play at all above basic stuff. Yes, you still have to kinda know what to do and when, what adds to nuke down etc but addons WILL do most of the work for you.

However, you do not *NEED* addons in wow to play the content. There is just absolutely no reason not to use them, and raid leaders expect you to use them as the game was built form ground up TO BE modded, that is the whole reason the basic UI was so barebones and the API so open.

FF14 is NOT built to be modded because it is a console game at it's core and consoles do not have access to mods. The long GCDs and longer times between boss abilities that you need to heal are a direct result of console players. Playing the game on a controller is more cumbersome by default.

Therefore, using ANY mods is cheating whereas in WoW it's the expectation. You can make all the excuses and mental gymnastics you want, but that is the core fact. Neither game is hard if you have a functioning brain and fingers, all you need is practice.

The new WoW UI is pretty nice I have to say.
That was something I found quite nice about ff14, you can customize your interface / hotbars pretty well.

I still disagree with you. Some macros and dbm won't bring you far. Maybe LFR or normal if everyone is overgeared,.
i've played in a lot of different guilds and a few of them where grey parsing ♥♥♥♥♥♥♥ who couldn't even execute a simple rotation.
It's nearly impossible to progress with such people.
Yes, dbm is making stuff easier, but you still have to play the game.
Meranius 27 Thg05, 2023 @ 3:30am 
Nguyên văn bởi bibron:
Nguyên văn bởi Hex:

With DBM and proper macros, you really don't have to play at all above basic stuff. Yes, you still have to kinda know what to do and when, what adds to nuke down etc but addons WILL do most of the work for you.

However, you do not *NEED* addons in wow to play the content. There is just absolutely no reason not to use them, and raid leaders expect you to use them as the game was built form ground up TO BE modded, that is the whole reason the basic UI was so barebones and the API so open.

FF14 is NOT built to be modded because it is a console game at it's core and consoles do not have access to mods. The long GCDs and longer times between boss abilities that you need to heal are a direct result of console players. Playing the game on a controller is more cumbersome by default.

Therefore, using ANY mods is cheating whereas in WoW it's the expectation. You can make all the excuses and mental gymnastics you want, but that is the core fact. Neither game is hard if you have a functioning brain and fingers, all you need is practice.

The new WoW UI is pretty nice I have to say.
That was something I found quite nice about ff14, you can customize your interface / hotbars pretty well.

I still disagree with you. Some macros and dbm won't bring you far. Maybe LFR or normal if everyone is overgeared,.
i've played in a lot of different guilds and a few of them where grey parsing ♥♥♥♥♥♥♥ who couldn't even execute a simple rotation.
It's nearly impossible to progress with such people.
Yes, dbm is making stuff easier, but you still have to play the game.
and still you wrote ite itr: it makes it easyer. stop try finding excuses. it just that people cant do anything in wow without dbd bcause they want apgrogramm telling them when to move
bibron 27 Thg05, 2023 @ 3:38am 
Nguyên văn bởi Meranius:
Nguyên văn bởi bibron:

The new WoW UI is pretty nice I have to say.
That was something I found quite nice about ff14, you can customize your interface / hotbars pretty well.

I still disagree with you. Some macros and dbm won't bring you far. Maybe LFR or normal if everyone is overgeared,.
i've played in a lot of different guilds and a few of them where grey parsing ♥♥♥♥♥♥♥ who couldn't even execute a simple rotation.
It's nearly impossible to progress with such people.
Yes, dbm is making stuff easier, but you still have to play the game.
and still you wrote ite itr: it makes it easyer. stop try finding excuses. it just that people cant do anything in wow without dbd bcause they want apgrogramm telling them when to move
What about M+?
Meranius 27 Thg05, 2023 @ 3:51am 
Nguyên văn bởi bibron:
Nguyên văn bởi Meranius:
and still you wrote ite itr: it makes it easyer. stop try finding excuses. it just that people cant do anything in wow without dbd bcause they want apgrogramm telling them when to move
What about M+?
were talking about raiding. has nothing to do with this M+ crap. but if you want to widen the course: Wow players cant play the game without any mods bcause everyone at least 2-10 mods while in FF you dont need any modfs and the most , i know there are some user in the RP scene that use mods but they dont use it for making the game easy, dont use any mods bcause why: the game doesnt need it unlike WoW that is build for playing with mods.

Back Topic: regardless if you go Raid, M+ or anything in woW poeople have mods activated to make the game easy. from dbd to healbot over Weak aura etc. bet those players wouldnt even kill one boss without any mods
I mean easy in comparison to some other stuff I do, it's very much pattern recognition and knowing the mechanics. Even some of the hardest content didn't take me long to figure out my role and every role plays similar just gotta adjust which skill is more useful. Then again I am fully capable of main tanking and keeping an eye on others on the team incase I need to drop an emergency blackest knight on someone who missed an AoE lol
Nerevar 30 Thg05, 2023 @ 6:35pm 
raiding anything savage and below in this game IS easy. especially past the first 2 weeks of a new tier. the only hard part is finding 7 others who are willing to commit. in other mmos you need way more people to raid to begin with. this makes thier raids alot harder to tackle by default.

once you have 7 halfway capable others you can clear any savage tier in around 2-3 weeks after release. if you commit and dont casul around nonstop. too many "raid groups" in this game are playing like 2-3 times per week only for less than 10 hours per week. thats casul raiding and thus they of course dont clear the tier until MONTHS into it very often.

week 1 clears are a bit harder simply due to silly weekly gear limitations in this game hardgateing most gear progress until week 2-3. but the earlier you clear the easier it becomes as you dont get punished by loseing loot lockouts each week you dont clear a fight.

but this games raids are all about pattern recognition and then dps uptime once you have the pattern down.

anything below savage is a complete laughing stock in terms of "difficulty"

ultimate doesnt really matter as its never relevant for any kind of progression and ultimate fights come out so rarely and are only 1 fight aswell. are they difficult ? yes totally. are they worth the trouble tough? no. game doesnt really reward clearing them in the first place. even the weapon skins you get are reused assests with just a fancy new glow slapped onto them.

"raids" in most mmos (not wow) i played where alot harder and took alot more time to complete and clear aswell compared. but these mmos also didnt make the rewards worthless in such a short amount of time. which is probaly the reason why it was keept so easy overall. plus raiding normally means youre righting your way trough a massive enemy stronghold of sorts. not really the case here to begin with. its just 4 lair bosses everytime. and they arent even progressive. each tier is fully seperate from the last tier.
AH-1 Cobra 30 Thg05, 2023 @ 7:52pm 
Melee DPS is a lot harder to play in raids than ranged DPS like machinist. I was shocked at how much easier it is to position for offense and dodge attacks with a machinist compared to a ninja. The fight mechanics, or at least most of them seem to be designed to screw melee the hardest. There's a few oddball attacks that require you move under a boss, and melee would of course already be in a position to avoid these attacks, but typically it's the other way around and ranged has a shorter path to take to move out of the way than melee does.
Lần sửa cuối bởi AH-1 Cobra; 30 Thg05, 2023 @ 8:04pm
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