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Agree that tea and ucob even right now are harder than savage. But uwu is definitely not harder than savage boss #4.
It’s disingenuous to accept that fun content is at level 80-90. If players aren’t enjoying it early on (at least after 50) it’s probably not the game for them at all.
Casual doesn't mean slow in the head tho. Casual player is one who plays games for to enjoy and relax. That doesn't mean they want to be hand held. Most casual friendly MMORPG is GW2 and that has from easy to challenging content for everyone to enjoy. FFXIV only has very easy OR difficult/very difficult and nothing in between and most players would fall in the middle bracket which doesn't exist here.
I don't think anything anyone can say will change your mind and make something fun for you that you don't find fun. Avoid the sunk cost fallacy.
If you dislike it enough to post a thread like this, it's unlikely to get better for you, I'm sorry. Ignore the people that say "it gets better at X", because while you might develop the virtual version of Stockholm syndrome, there's soooooo many different options, why waste your time? Why try and force yourself to like something you don't?
Quit hitting yourself. ^^
This is conjecture and subjective; none of this is fact. It's your opinion. The assumption that SE hasn't done their market research is laughable. They've been making the earlier levels easier and adding more accessibility options as they go. This fact, coupled with the game's resultant explosion of success, is directly counter to your assertion that "most players" want harder content.
Don't make the mistake of assuming that because your opinion exists, everyone shares it, or that it's a majority opinion. Especially when the evidence heavily suggests otherwise.
Also, GW2 is a mess with their narrative and not even remotely casual friendly. Starting as a new player right now, you'll never get to do the low level dungeons, and you'll have an exercise in frustration trying to get some sort of coherent story out of playing it through from start to finish. There's no signposting, the difficulty spikes come out of nowhere, and worst of all you can soft lock a character and not be able to progress with it without having any idea how it happened.
ARR and HW are not particularly challenging, but HW's story is really engaging and worth playing anyways, and seeing as you said you hit 50, you have not scratched HW. I'd say jump back in there and just enjoy the game, because HW and beyond is some good stuff.
FFLogs shows you as a grey parser in any content above normal difficulty. You haven't cleared any savage tiers or ultimates. You are literally getting carried through fights and acting like you're a good player.
DPS, yes. but not mechanically.
p8 only really has 3 or 4 moderately difficult mechanics between the two phases which are spaced out from one another. UWU, like the other ultimates. is mechanic after mechanic of varying difficulty and involvement. For individual mechs, annihilation is trickier for healers than anything in 8 (imo), and you could make an argument for suppression, but I don't think it's as rough as people stereotypically say it is.
DPS wise, yes. Expansions, new abilities, gearing completely obliterated UWU, UCoB, and TEA's dps checks.
Arguing this doesn't really change the point of my first reply and feels nitpicky.
The DPS checks are dead for the lvl 70 ultimates because of the changes that were made to gear when Shb released. You used to have to meld primary stats and that isn't a thing any more. Gear just comes with stats out of the box than it used to in those days. Players have more stats, so they do more damage.
UWU is much easier than the other ultimates in terms of mechanics too though. There's a reason that nearly twice as many people have "The Ultimate Legend" than any other legend title.
But what can you expect from a story game.
Agreed. It's why I enjoy this game so much. I'm terrible in general at video games but with ff14 I can actually do all content with no issues. Sometimes you don't need a challenging game to enjoy it. I just want to relax and have fun, so this game is perfect for me.
There is most definitely a difficulty jump as you progress through the game. It's fairly gradual though. Most important bits is to avoid the red stuff though. For 99% of content, it won't matter how little dps you're doing as long as you stay alive, and have appropriate gear for the fight.