FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

GameAddict 23 ABR 2023 a las 2:49
game's difficulty
hi.

I used to play ff14 1 year ago i had lv 50 then stopped playing. I got back now and i see the game hasnt changed at all. All what this game is about is walking from quest to quest, beating easy as f*** mobs that do 0 damage and are not challenging at all,taking another quest etc etc... just nothing more but walking walking walking walking walking... fighting useleess mobs with no risk of dying. Is this game actually for 8 years old kids? No challenge at all, no fun at all, dungeons with team of 4 people are even easier. Whats the point of playing this ♥♥♥♥? maybe someone can change my mind.
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Mostrando 61-75 de 88 comentarios
weiss 26 ABR 2023 a las 15:59 
Publicado originalmente por causality:
Publicado originalmente por Chiro:
dont be a movement gimp and open your eyes and most importantly, dont be one of those which ignores mechanics at all cost just to squeeze a little bit more dps in and you would be fine.
I refuse and reject your reality. :lunar2019piginablanket:
you forgot to replace it with your own #mythbusters meme.
Integrity 26 ABR 2023 a las 21:11 
Publicado originalmente por chipofsalt:
Are tea, ucob, and especially uwu as hard as they used to be? No, but they're still a step up from savage

Agree that tea and ucob even right now are harder than savage. But uwu is definitely not harder than savage boss #4.
kan-e-senna 26 ABR 2023 a las 23:15 
Publicado originalmente por GameAddict:
so i have to beat the game up to level 80 or 90 to actually start enjoying it? nice game XD
This is mmorpg .if you can't take the grind then mmorpg are not for u .go and play single player games
Blue 27 ABR 2023 a las 4:54 
Publicado originalmente por kan-e-senna:
Publicado originalmente por GameAddict:
so i have to beat the game up to level 80 or 90 to actually start enjoying it? nice game XD
This is mmorpg .if you can't take the grind then mmorpg are not for u .go and play single player games

It’s disingenuous to accept that fun content is at level 80-90. If players aren’t enjoying it early on (at least after 50) it’s probably not the game for them at all.
Jin- 27 ABR 2023 a las 9:04 
Publicado originalmente por GeminiEclipse:
Well it's rated T, so technically it's not for 8 year old kids. The story is meant for casual people though. Most encounters are designed to be beaten the first time, if not the second.

There's a few normal raids/trials that might catch people off guard the first time through but in general it's supposed to be easy.

Hard content is entirely optional content.

Casual doesn't mean slow in the head tho. Casual player is one who plays games for to enjoy and relax. That doesn't mean they want to be hand held. Most casual friendly MMORPG is GW2 and that has from easy to challenging content for everyone to enjoy. FFXIV only has very easy OR difficult/very difficult and nothing in between and most players would fall in the middle bracket which doesn't exist here.
Sunny 27 ABR 2023 a las 9:19 
Publicado originalmente por GameAddict:
Whats the point of playing this ♥♥♥♥? maybe someone can change my mind.

I don't think anything anyone can say will change your mind and make something fun for you that you don't find fun. Avoid the sunk cost fallacy.

If you dislike it enough to post a thread like this, it's unlikely to get better for you, I'm sorry. Ignore the people that say "it gets better at X", because while you might develop the virtual version of Stockholm syndrome, there's soooooo many different options, why waste your time? Why try and force yourself to like something you don't?

Quit hitting yourself. ^^

Publicado originalmente por Jin-:
Casual doesn't mean slow in the head tho. Casual player is one who plays games for to enjoy and relax. That doesn't mean they want to be hand held. Most casual friendly MMORPG is GW2 and that has from easy to challenging content for everyone to enjoy. FFXIV only has very easy OR difficult/very difficult and nothing in between and most players would fall in the middle bracket which doesn't exist here.

This is conjecture and subjective; none of this is fact. It's your opinion. The assumption that SE hasn't done their market research is laughable. They've been making the earlier levels easier and adding more accessibility options as they go. This fact, coupled with the game's resultant explosion of success, is directly counter to your assertion that "most players" want harder content.

Don't make the mistake of assuming that because your opinion exists, everyone shares it, or that it's a majority opinion. Especially when the evidence heavily suggests otherwise.

Also, GW2 is a mess with their narrative and not even remotely casual friendly. Starting as a new player right now, you'll never get to do the low level dungeons, and you'll have an exercise in frustration trying to get some sort of coherent story out of playing it through from start to finish. There's no signposting, the difficulty spikes come out of nowhere, and worst of all you can soft lock a character and not be able to progress with it without having any idea how it happened.
Última edición por Sunny; 27 ABR 2023 a las 9:34
Bender 27 ABR 2023 a las 20:25 
As someone who's played the game for almost a decade, I can safely say that yeah, the game's general content does bump in difficulty as it progresses. Boss fights get particularly interesting starting in Stormblood, especially the raids. And before I see someone say "oh it's all easy", yeah once you know the mechanics to the fights you can get through them pretty chill, but I still to this day see countless people die/parties wipe to fights that I know like the back of my hand.

ARR and HW are not particularly challenging, but HW's story is really engaging and worth playing anyways, and seeing as you said you hit 50, you have not scratched HW. I'd say jump back in there and just enjoy the game, because HW and beyond is some good stuff.
Sgt. Magnusson 27 ABR 2023 a las 22:01 
Publicado originalmente por mugumiSnake:
not sure why people think to hard to know if the game is hard or not.

the game is easy
why?

because everything works the same way.

if the boss is doing this = u stand here, and that's all ,every single mechanic works the same way

is like playing simon says,how is that hard.

the battles that are a challenge are the ones like ps8 savage,where each single mechanic have a lot of different possible variations so u cant just cheese by prepositioning for the next aoe that u know where the safe spot is way before it happen.

but u can count this kind of fights with hands,there is so few challenge.

i'm not saying the game isn't fun anyway,or i wouldn't have spent 3k of my life here :Dogeface:

FFLogs shows you as a grey parser in any content above normal difficulty. You haven't cleared any savage tiers or ultimates. You are literally getting carried through fights and acting like you're a good player.
Última edición por Sgt. Magnusson; 27 ABR 2023 a las 22:05
chipofsalt 28 ABR 2023 a las 1:06 
Publicado originalmente por Integrity:
Publicado originalmente por chipofsalt:
Are tea, ucob, and especially uwu as hard as they used to be? No, but they're still a step up from savage

Agree that tea and ucob even right now are harder than savage. But uwu is definitely not harder than savage boss #4.

DPS, yes. but not mechanically.

p8 only really has 3 or 4 moderately difficult mechanics between the two phases which are spaced out from one another. UWU, like the other ultimates. is mechanic after mechanic of varying difficulty and involvement. For individual mechs, annihilation is trickier for healers than anything in 8 (imo), and you could make an argument for suppression, but I don't think it's as rough as people stereotypically say it is.

DPS wise, yes. Expansions, new abilities, gearing completely obliterated UWU, UCoB, and TEA's dps checks.

Arguing this doesn't really change the point of my first reply and feels nitpicky.
MOSLEY 28 ABR 2023 a las 1:54 
Publicado originalmente por chipofsalt:
Publicado originalmente por Integrity:

Agree that tea and ucob even right now are harder than savage. But uwu is definitely not harder than savage boss #4.

DPS, yes. but not mechanically.

p8 only really has 3 or 4 moderately difficult mechanics between the two phases which are spaced out from one another. UWU, like the other ultimates. is mechanic after mechanic of varying difficulty and involvement. For individual mechs, annihilation is trickier for healers than anything in 8 (imo), and you could make an argument for suppression, but I don't think it's as rough as people stereotypically say it is.

DPS wise, yes. Expansions, new abilities, gearing completely obliterated UWU, UCoB, and TEA's dps checks.

Arguing this doesn't really change the point of my first reply and feels nitpicky.

The DPS checks are dead for the lvl 70 ultimates because of the changes that were made to gear when Shb released. You used to have to meld primary stats and that isn't a thing any more. Gear just comes with stats out of the box than it used to in those days. Players have more stats, so they do more damage.

UWU is much easier than the other ultimates in terms of mechanics too though. There's a reason that nearly twice as many people have "The Ultimate Legend" than any other legend title.
Dadoosan 28 ABR 2023 a las 4:01 
The game is incredibly easy. Frustratingly easy.

But what can you expect from a story game.
Yveh 28 ABR 2023 a las 4:28 
Publicado originalmente por Dadoosan:
The game is incredibly easy. Frustratingly easy.

But what can you expect from a story game.
There's plenty of hard content
Integrity 28 ABR 2023 a las 12:21 
Publicado originalmente por Dadoosan:
The game is incredibly easy. Frustratingly easy.

But what can you expect from a story game.

Agreed. It's why I enjoy this game so much. I'm terrible in general at video games but with ff14 I can actually do all content with no issues. Sometimes you don't need a challenging game to enjoy it. I just want to relax and have fun, so this game is perfect for me.
DDRMANIAC007 28 ABR 2023 a las 12:54 
Publicado originalmente por Lockhart:
Publicado originalmente por mugumiSnake:
not sure why people think to hard to know if the game is hard or not.

the game is easy
why?

because everything works the same way.

if the boss is doing this = u stand here, and that's all ,every single mechanic works the same way

is like playing simon says,how is that hard.

the battles that are a challenge are the ones like ps8 savage,where each single mechanic have a lot of different possible variations so u cant just cheese by prepositioning for the next aoe that u know where the safe spot is way before it happen.

but u can count this kind of fights with hands,there is so few challenge.

i'm not saying the game isn't fun anyway,or i wouldn't have spent 3k of my life here :Dogeface:

FFLogs shows you as a grey parser in any content above normal difficulty. You haven't cleared any savage tiers or ultimates. You are literally getting carried through fights and acting like you're a good player.
This post is why Yoshi never wants official parsing support.
Dex 28 ABR 2023 a las 14:07 
edit: nevermind, just read your post, you're just another 'game is too easy' trolls. Yes, it's too easy for you, you'll never like it, move on.

There is most definitely a difficulty jump as you progress through the game. It's fairly gradual though. Most important bits is to avoid the red stuff though. For 99% of content, it won't matter how little dps you're doing as long as you stay alive, and have appropriate gear for the fight.
Última edición por Dex; 28 ABR 2023 a las 14:07
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