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Outside of the usual roulettes; glamour, hoarding gil and crafting have been the endgame for me lately. Crafting is kind of a dead end in this game, though; so not sure how much I'm going to keep that up.
If you want a more exhaustive list of game featured content you can focus on at endgame there's...
Progression Raiding
Roulettes
PvP
Island Sanctuary
Gold Saucer
Beast Tribes
Crafting/Gathering/Retainers
Collecting (Mounts/Minions/Glamours/etc)
Side Story Content
Housing (if you can get a house)
Variant/Criterion Dungeons
Deep Dungeons
Relic Weapons
Achievment Hunting
lmao imagine telling sandbox players making content yourself is't valid
Yes pretty much. Most of my in game friends are either raid logging once a week right now or unsubbed. Not really a lot going on atm unless you are doing TOP reclears.
On your journey to 90, if you do the blue quests you unlock a bunch of older expansion/base game content, most people skip by them thinking they are not relevant. Savage raids and high end raids are completely optional.
At the end of ARR (Base Game)
you unlock
-ARR Beast Tribes
-Palace of The Dead Deep Dungeon
-EX mounts
-Gold Saucer which provides chocobo races, Gates, Triple Triad tournaments, lottery
and a few other stuff.
Then you get to HW which adds a ton more endgame stuff.
-More Beast tribes / ex mounts
-FIrmament crafting Area. / Diadem gathering area
-Wonderous Tales
Right up down to Endwalker every expansion adds a lot to do in terms of End Game.
- 24 person raid
- Extremes
- Unreal
- Relic farming
Just the combat oriented ones