FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

next expac level cap 99 or 100?
i personally think its gonna be really lame if they go for 100 instead of the classic 99.
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กำลังแสดง 1-15 จาก 26 ความเห็น
It is confirmed that level cap will be 100.
โพสต์ดั้งเดิมโดย Chakravartin:
It is confirmed that level cap will be 100.
thats lame.
99 would make sense if this was end walker and was the final planned expansion, but it isn't. Yoshi himself said he plans to work on ff14 till the day he dies and before that confirmed they have a general plan for the next decade.
โพสต์ดั้งเดิมโดย Dex:
I get what you mean, but they balance so much around a 10 level increase. It would be a massive shift for almost everything they do for a relatively minor 'benefit' if you can even call it that.

The 10 level increase every expansion serves absolutely no purpose. They could just leave the cap at 99 and increase ilvl each patch without increasing the level cap and nothing would really change.

The only thing increasing the level cap by 10 every expac does is make the leveling experience for jobs worse because they remove old skill to make way for the new skills that get tacked on the end instead of designing the job holistically and considering how skills are acquired from 1 to cap.
โพสต์ดั้งเดิมโดย MOSLEY:
โพสต์ดั้งเดิมโดย Dex:
I get what you mean, but they balance so much around a 10 level increase. It would be a massive shift for almost everything they do for a relatively minor 'benefit' if you can even call it that.

The 10 level increase every expansion serves absolutely no purpose. They could just leave the cap at 99 and increase ilvl each patch without increasing the level cap and nothing would really change.

The only thing increasing the level cap by 10 every expac does is make the leveling experience for jobs worse because they remove old skill to make way for the new skills that get tacked on the end instead of designing the job holistically and considering how skills are acquired from 1 to cap.

It does have a purpose : the feeling of getting stronger. Sure there is other way to do so but don't underestimate the power of "leveling".
แก้ไขล่าสุดโดย Cyiel; 12 ก.ย. 2023 @ 1: 23pm
โพสต์ดั้งเดิมโดย MOSLEY:
โพสต์ดั้งเดิมโดย Dex:
I get what you mean, but they balance so much around a 10 level increase. It would be a massive shift for almost everything they do for a relatively minor 'benefit' if you can even call it that.

The 10 level increase every expansion serves absolutely no purpose. They could just leave the cap at 99 and increase ilvl each patch without increasing the level cap and nothing would really change.

The only thing increasing the level cap by 10 every expac does is make the leveling experience for jobs worse because they remove old skill to make way for the new skills that get tacked on the end instead of designing the job holistically and considering how skills are acquired from 1 to cap.
isn't that exactly what 11 did? i know it's trivial and doesn't matter at the end of the day but a mainline ff game not capping out at level 99 just leaves a bad taste in my mouth.
โพสต์ดั้งเดิมโดย Nep deus Darnus:
โพสต์ดั้งเดิมโดย MOSLEY:

The 10 level increase every expansion serves absolutely no purpose. They could just leave the cap at 99 and increase ilvl each patch without increasing the level cap and nothing would really change.

The only thing increasing the level cap by 10 every expac does is make the leveling experience for jobs worse because they remove old skill to make way for the new skills that get tacked on the end instead of designing the job holistically and considering how skills are acquired from 1 to cap.
isn't that exactly what 11 did? i know it's trivial and doesn't matter at the end of the day but a mainline ff game not capping out at level 99 just leaves a bad taste in my mouth.

no it doesn't
โพสต์ดั้งเดิมโดย Nep deus Darnus:
โพสต์ดั้งเดิมโดย Chakravartin:
It is confirmed that level cap will be 100.
thats lame.
why would it be lame? FF8 did lv100 and it looked cool.
โพสต์ดั้งเดิมโดย Cyiel:
โพสต์ดั้งเดิมโดย MOSLEY:

The 10 level increase every expansion serves absolutely no purpose. They could just leave the cap at 99 and increase ilvl each patch without increasing the level cap and nothing would really change.

The only thing increasing the level cap by 10 every expac does is make the leveling experience for jobs worse because they remove old skill to make way for the new skills that get tacked on the end instead of designing the job holistically and considering how skills are acquired from 1 to cap.

It does have a purpose : the feeling of getting stronger. Sure there is other way to do so but don't underestimate the power of "leveling".

Throw some ilvl 1 armour on a level 90 character and come back and tell me how much of that strength comes from level and how much of it comes from gear. Leveling is arbitrary.

โพสต์ดั้งเดิมโดย Nep deus Darnus:
โพสต์ดั้งเดิมโดย MOSLEY:

The 10 level increase every expansion serves absolutely no purpose. They could just leave the cap at 99 and increase ilvl each patch without increasing the level cap and nothing would really change.

The only thing increasing the level cap by 10 every expac does is make the leveling experience for jobs worse because they remove old skill to make way for the new skills that get tacked on the end instead of designing the job holistically and considering how skills are acquired from 1 to cap.
isn't that exactly what 11 did? i know it's trivial and doesn't matter at the end of the day but a mainline ff game not capping out at level 99 just leaves a bad taste in my mouth.

Yeah, that's pretty much what FFXI did.

The level cap was set at 99 back in 2012. They've increased player power a few times since then by increasing ilvl and adding master levels, which essentially allow you to increase your stats beyond their maximum values.
โพสต์ดั้งเดิมโดย tap and die:
โพสต์ดั้งเดิมโดย Nep deus Darnus:
thats lame.
why would it be lame? FF8 did lv100 and it looked cool.
i will admit most of my experience with FF is with 1-4 and the 3ds bravely games (if you count those) so i did not know that. I have played bits and pieces of others and own all of them but the ps1 titles.
แก้ไขล่าสุดโดย Consul; 12 ก.ย. 2023 @ 7: 05pm
โพสต์ดั้งเดิมโดย Nep deus Darnus:
i will admit most of my experience with FF is with 1-4 and the 3ds bravely games (if you count those) so i did not know that. I have played bits and pieces of others and own all of them but the ps1 titles.
Bravely Default is basically a Final Fantasy V spin-off in my mind. Strongly recommend V, if you liked BD.

VIII also capped items at 100 instead of 99, if I recall right. At the very least, it capped spells at 100, and they were basically consumable items in VIII.

99 has been a common level cap, but if I recall right, II didn't have levels, since it went the stat and skill grinding route. Similar case with X, since sphere level is just movement points on the stat grid, effectively.
XV was originally capped at level 99, but that got raised to 120 later.
Tactics Advance capped at 50, same as XI and XIV at launch. Its sequel did cap at 99, though.

...Bit of web searching tells me Opera Omnia has a level cap of 100 in the Japanese version, but I've never played that, so grain of salt.

This has been a midnight trivia ramble. Thank you for reading.
Yep, should've made it 99 and stopped there, 100 is just ♥♥♥♥♥♥♥♥ lame, and anything beyond that will be even more lame.
แก้ไขล่าสุดโดย Laytnor; 13 ก.ย. 2023 @ 5: 42am
Ending on a 9 would make my smoothbrain feel like it is incomplete. Double bonus for 100 being an entire order of magnitude greater than a lowly 99.
If the level cap is 100, what's the next xpac after this gonna raise it to? 110? Then 120, etc?
แก้ไขล่าสุดโดย AH-1 Cobra; 13 ก.ย. 2023 @ 9: 25pm
world of warcraft went to 110 in the last good expansion. makes u think.
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