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You can swap to the other class later down the line if you want, you're not locked in to being only one class per character
Not really. drk is an exception because of dark mind and tbn in lieu of the brief 25s cooldowns that the other tanks have, but you can virtually compare some combination of tank abilities across the board.
They all have rampart, they all have some version of a 30%, three of them have short duration ~25s cooldowns, and all of them have resources you can share with your cotank. 2 have aoe shield mit, 2 have percent aoe mit.
Some tanks are better at doing certain things than others (like war's healing), but functionally they feel very similar.
Job homogenization was/is a big deal in shb and ew, and tanks were absolutely hit the hardest.
My point was that while there are similarities in classes of the same role, they have different class abilities for use in different situations, effectively altering their gameplay, albeit slightly, e.g. even the basic 1-2-3 tank filler rotation for PLD becomes 1-2-3-4 after some level, while for others it remains the same.