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Fordítási probléma jelentése
That's not suppose to happen anymore and it's suppose to be 1 house and 1 fc house per account. On the contrary I don't think that FCs need as much housing as it gets.
Per server not per account. If you make an alt on a different world you can acquire a personal house and an fc house. So if you have ten alts on different worlds, you can get 10 personals and 10 fc houses.
Yeah it's very suspicious.
Nothing suspicious at all assuming people have basic comprehension skills. Here is the rule straight from Square Enix on home purchasing requirement:
“You do not have a character on the same service account that purchased and maintains a plot on the same World“
“You may only purchase and maintain one private plot and one free company plot per World per service account.”
https://na.finalfantasyxiv.com/lodestone/playguide/contentsguide/housing_land/
Notice the phrase “same World” I mean it can’t be any more obvious right? There’s literally no confusion or ambiguity in this rule.
Seems pointless regardless and the reason why they amped up to prevent multiple house buying. Their whole intent is one per player to create fairness. In regards also seems pointless to play on more then one world. In regards it may not be cheating though I think it really is just bending the rules.
Yeah I think they should've made the rule one house per account. That would less the supply issues a bit for house. Maybe SE underestimated how popular housing would be. But I mean, there are a few things I think they can do right now that would fix housing right away. But we are getting off topic.
some people just like to ruin the game for everyone else.
Ya there's a few things they should've. Like our item list needs better sorting and storage and glamour could use a collection booklet like wow instead of the current glamour chest and armoire which would sort expansions and categorize the obtainability like dungeons as well as maybe show how they look hovering over them. The dream thing sort is nice but it should be in there similar for choosing glam too. If you toss cash items on accident you lose it. Like that should be in the salvager to rebuy with gil after you bought it once. I've lost numerous cash items that way and they look like every other grey or blue gear in the game.
Furthermore like I stated about being able to main different classes i think raids should be one run per class per week not 1 run per week for savage raid gear. This would also help when you need to replace someone some weeks as they have RL priorities and couldn't make it.
As the housing it's not against the rules even with the multiple accounts more likely because they can't track that stuff though tbh they could track other worlds and accounts. It also just seems like loop holes and to bend rules they can't really do anything about. They couldn't tell that that other account isn't your girlfriends or anything like that so per account is more easier.
Does gearing need improvements? Yes, but getting up to 19 looted clears or books per week isn't exactly balanced, I would say.
Regardless of the method they would use in this hypotethical scenario, we do need a better way to gear jobs for high end raiding.
8 weeks of books for body and weapon is ridiculous. Likewise, 4 per accessory is as well given you need so many of them.
If your group is evenly giving out loot over 8 weeks of single clears, you'll likely only have the savage pieces for one alt job, plus a little extra for a second alt job INCLUDING book purchases.
So if they keep coffer drops the same - which I would be okay with - they would need to dramatically decrease the cost of items with books.
You absolutely can play multiple characters, and I know a lot of people who have, for different reasons, but I think if you are spending time to have any degree of endgame gear, and you have, lets say a couple classes at 90 already, and that isnt even including any crafting/gathering related stuff, the appeal of multiple characters diminishes pretty heavily *unless* you are playing a boosted character, with friends on a different regional DC, and both your main and alt are in fact endgame.
Thats if you don't want to just transfer there all together. I can tell you this, 2 tiers of savage raiding, and I havent even touched ultimates, I am not a dedicated enough raider to do that for 2, potentially 3 characters.
This is true but it's still ridiculous not to be able to swap and honestly it's already been 10 years of ridiculousness where you may not get rewarded from chests at all but only by the drop to trade in. In regards I've never once thought savage raid loot was well managed in the first place.
Also the guy below you doesn't get that the patch they release is the only time the gear matters. After it's glam and that's the only reason you use it afterwards. The purpose is to be useful in raids at the time their the current content. On the contrary it's my point though. If you want to main more classes in savage raids then it's better having the alt classes regardless being manageable with raid gear even necessarily. Not just for the raid gear either but the tomestone gear also. Also making an Alt is if it's only one class you focus which is essentially just running the story. On the contrary you don't need all your alts being mentors and it's probably a bit harder getting the comms now then over how it use to be anyway. There's not a big need for alt crafters even for specialist but leves gets them levelled if you care about that. On the contrary gathering extra maps might be one of the exceptions and there's no rules about collecting 8 maps daily not being allowed. Hence a little more profit and reward. However there's really not much other reason unless you want to be in multiple of your friends guilds. Alts will allow you to do this.