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回報翻譯問題
And nearly got herself and other people killed.
Not every choice is composed of two valid options.
Meaning she doesn't want to learn about CNJ's elemental abilities, Aero and Stone.
People keep bringing up that cutscene and don't remember the context of it. Sadge.
Transcript:
Nolanel: "[...]by combat. East of here, in the grounds of Treespeak Stables, there exists a patch of soil that bears the mark of corruption. Seek it out. When you have found the place, reach out to the focus of the earth's trauma, and attempt to commune with it, as all conjurers can.
Resentful of your intrusion, the tainted being that feasts unseen upon the energies seeping from the wounded earth then appear. Using the powers of conjury, strike it down, and permit the land a chance to heal."
You go to the spot, interact with the corrupt soil and a Tainted Earth Sprite appears. By striking it down, you permit the land a chance to heal.
The gameplay is about DPSing, that is a design choice. However, Nolanel doesn't mean that, by using stone and aero or whatever, you learn about the element of earth, you are combatting a literal tainted earth sprite that you learn the element of earth from. The context matters.
You might disagree, but the case is clear to me: by combatting THE earth, not combatting WITH earth, you learn about the earth element in the context of the story.
Afterwards, he literally asks:
Nolanel: "[...]How did it feel to confront the embodiment of earth?"
A conjurers job is to allow the forest to heal so that no corruptions can occur. In gameplay terms, this is done by combat. In story however it's just the means to an end, you're doing this job alone, not in a party, which necessitates the damage spells.
Even SE is just suggesting to DPS when you healed all there is to heal. And with that, Jack is right: it's not forbidden at all. If these people make this choice, fine, but they have to live with the consequences of getting kicked by parties that expect them to.
I disagree.
White mage have the best AOE damage in the game of ALL the jobs. It not only deals damage but also stuns enemies, making tanks and dps take less damage. Using the lily's to heal also doesn't take any mana so is effective as part of the OGCD, so the GCD for your damage spells aren't affected if they are in cooldown.
Scholars have the fairy that auto heals for you. It may not be the best but as a class they are designed around damage mitigation, not healing. They create a dome that reduced damage by 10% to all allies in it, create barriers which is effectively temporary hit points that increases the max, the fairy regenerating allies is an OGCD so it doesn't affect dealing damage to weave it in. Scholars are designed so less healing is needed because less damage is being taken. And when the party doesn't take as much damage and healing is needed less, time to DPS because scholars have more damage dealing abilities than other healers. They just cast their abilities upfront before the fight starts, make sure they stand where the fairy can heal everyone effectively, and buff when needed.
Astrologians use their cards to buff damage. They heal almost as good as a white mage does but are a more utility healer than a pure healer, but more pure healer than either scholar or sage. This job is mostly about buffing allies or themselves. It's the only healer job that also has an ability to speed up casting to the point of being near instant so they can heal and deal damage in equal measure, whichever is needed most.
***
If I'm playing as a white mage then I will be the best healer job in the game. If I'm playing as a scholar then I am the best at prevent the need for healing in the first place. If I'm playing an astrolgian then I'm the best and buffing the party so they all deal more damage and if I'm a sage then I'm healing by dealing damage while also putting up barriers.
But DPS jobs have OGCDs that make healers and tanks have an easier time as well. Addle reduces how much damage enemies deal out. Monks can increase effectiveness of healing by healers despite not having any healing at all.
Should Red Mages not use their healing or instant resurrection (better than ANY of the healer jobs) because they are a DPS job?
Every job has overlapping abilities that make the group better as a whole, and everyone has a toe dipped in other job roles too. No one, not a one, is limited to doing just one thing. Every tank is also a dps.
I main scholar for my heals. It has the most damage dealing abilities of all the healer roles. They are all about damage mitigation so they cast everything upfront to keep people from getting hurt, position themselves so the fairy heals everyone in range and then deal damage, putting up barriers and doing emergency healing when needed.
It's not like its extreme or savage.
Take that mentality to Duty Support. If you're playing with other players, it's nothing short of disrespectful to slack off because it's how you want to play.
Says the guy who has been pushing his opinions as facts this entire time...
Technically true, but if you play through the whole conjuration questline it also becomes pretty explicit that she is healing people WRONG.
If you also do the Thamaturge questline it becomes increasingly apparent why.
She is drawing on her own aether to do healing the way thamaturges draw on their own aether to deal damage. Conjurers draw on the aether around themselves, borrowing nature's power, both to heal and protect, and conjurers are EXPECTED to find threats to nature and fight it. There are multiple quests where the conjurer has to join in the fighting but also help keep lancers alive as well while Sylphie nearly kills herself by draining herself of aether trying to revive someone and fails to heal him as a result.
She is accidentally utilizing the techniques of thamaturgy (DPS) for the sake of conjuration because she won't learn. She nearly kills herself because she doesn't understand what she's doing.
What a painfully obvious lie. You could have at least deleted every single post where you did something other than that first, at least then you might have a little plausible deniability.
No, but good job admitting to being a troll.