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Tying the relic to it would be ridiculous, though. I doubt they're that dense.
yes, technicly are those the savage versions of the casual ones.
you are not wrong with "straight forward savage". sorry i didnt wanted to use that B word x3.
tho i would more say that it is somewhere inbetween casual and savage. savage is kind of unforgivable while you can still safe the run here. expecially cause everyone can rez.
They aren't supposed to be savage though, because there is an actual savage version of the same instance that you need premade groups for.
tho granted, for what you can get for clearing the "non-savage" one is it pretty hard.
They really weren't that difficult, if you're talking about Variant Dungeons. I'd place them at about "Delubrum Reginae (Normal)" difficulty. The Duty Skills they give you are busted, Variant Rampart especially, a giant shield every 15 seconds and 20% mitigation.
If you're talking about Criterion Dungeons, I'd place them somewhere between a hard Extreme fight and an easy Savage fight, Diamond Weapon Level maybe, which is technically in line of what they told us it would be.
Variant is easy, I was talking about the criterion. I just don't know why it's so hard to have middle ground for difficulty. It's one extreme or the other.
YoshiP did tell us it was around Extreme difficulty, and it is (albeit on the harder side of the spectrum). They delivered what they told they would. Not sure what to say on that one, maybe you weren't aware of that statement.
"TOO HARD OMG WTF DEVS NERF PLS"
Shocking, truly.
Look champ, you're just not that good. Stick to normal dungeons.
Keep the trolling elitist ♥♥♥♥♥♥♥♥ to yourself.
No, no I don't think I will.
Stop asking for content to be nerfed just because YOU can't do it.
though it is going to get nerfed sooner or later we all know this
Wasn't that the point?
wtf you talking about, there's entire discords dedicated to running Delubrum Reginae savage.