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Fordítási probléma jelentése
I'm not a youtuber, so I didn't go as far as to make a video comparing the time it takes to do the same number of skills in the same amount of time between World of Warcraft and Final Fantasy XIV, but that is exactly how I did it. And I excluded any long cooldown situational skills used, and used only what someone would use in an actual fight. Even with the longer global cooldown, FFXIV did win because it has more off global cooldown skills in comparison to World of Warcraft. Max level characters with their full arsenal of skills was used in my comparison.
I do encourage anyone who does wish to make a video to make one on this. Personally, I always was confused why everyone said that FFXIV's combat was slower than WoW's when I always felt it was different before I did the personal test to find out that it is just not true at all.
The original PSO there was a huge difference in game play. It was straight up a lobby system and ran through the zones the same way you would have in Diablo 2. PSO2 was the same way. New Genesis added an open world to be more "MMO" style, but the original PSO was not an MMO.
The GCD is 2.5s and the average APM is barely over 40. Yes the combat speeds up at cap with all the oGCD skills. No its not a fast combat game. It took me years to get over how slow the GCD is.
WoW's GCD is 1s and SWTOR's is 1.5s (1.2 to 1.4 with alacrity). Only MNK and NIN in FFXIV can get down to 1.5s without an insane amount of skill speed stat.
and thats what i mean torwards royal with "you probably never made it past lv 50" because they have the opinion that combat is slow.
i agree with it that it is probably not the smartest choice to start like this. its not really appealing and it happens A LOT that peoples come into the steam forums and then making a topic about this and you notice inmediatly that they didnt made it past ARR yet.
yes, i agree aswell that forcing new players through the worst content FF14 has is a bad choice aswell but ... its how it is. if yoshida would implement a system like WoW did it would it make the story obsolete and thats what yoshida does not want. he wants that peoples experience the story. peoples which skip said story get inmediatly punished with boring npc to npc stuff and feeling lost in the game aswell.
again, FF14 is a story driven MMO. a lot of peoples do not understand this. its aswell mainly the WoW peoples which came to FF14 because they find no other options where Pay2win is not present. then they think its like WoW until they run FULL FORCE into the MSQ wall and then complaining how the game is forcing you through the story.
yea, if you do not like story MMO´s is FF14 not for you n stuff.
anyways aurjay, really well written, expecially the part with the slow combat etc.
Did you actually test it out? Because, FFXIV is absolutely faster. Just typing in those numbers and not actually doing it yourself to see for a fact that this is not the truth is not okay. That's why I say these things. I love both of these top dogs in the MMORPG genres and I yeah, I believed the same generic statement because of so many people saying these things due to the slow global cooldown in comparison to other games, but actually testing it out myself and seeing the truth shocked me and it makes me not allow anyone to say otherwise UNLESS they tested it out and see with their own two eyes. Granted anyone can just lie and say they done the test themselves and want to b*tch for the sake of b*tching, but that is on them. I am well aware of the truths on this subject here.
Thank you, and I love that point about the story driven MMO. I love WoW, FFXIV, SWTOR and a few other MMOs and each have their own strengths and weaknesses. FFXIV and SWTOR both have amazing storytelling, even side quests that send you out to talk to person B to come back to person A have a purpose and doesn't feel as annoying (if you actually read the quest dialogues (the reason why SWTOR is smarter in 1 story telling aspect, voice acted everything!)
Though I am an anomaly in that I really like the ARR storyline, though it is a drag to level through. I think it would be a huge disservice to one's self to not go through it with the story skip items. As I was leveling an alt through it I am noticing some parts of the story that blends in perfectly with the story of the current expansion. I had a blind blown moment when I was like, whaaaat? They hinted towards this all the way back in ARR?
I don't need to test anything out...the GCD is straight up listed on the tooltips.
I used to heavily raid in WoW.
I've cleared all hard and nightmare level operations in swtor.
I've cleared nearly every savage fight in FFXIV and I'm currently progging through DSR.
There's nothing wrong with the GCD in FFXIV being slower, but stating its fast is just lying. It can "feel" overwhelming with some job openers, especially for controller players and people who don't use keybinds, but at the end of the day the average APM for the game is still barely over 40 and its only "fast" during the opener/burst phase and for pretty much everyone now that is every 2 minutes and you're just doing the regular GCD rotation in between. This is straight up a fact.
Its completely doable. My MNK was at 1.5s in ShB because I had so much SkS on my gear for my samurai. EW sam doesn't need as much SkS to reach the 2.14s GCD so currently my MNK sits at 1.94s because obviously I don't optimize the gear for MNK, but 1.5s is completely doable.
Most people hover at 2.0-2.1 though because going below that is just too much SkS and you lose out on other stats.
No its not....its not even in the same realm. Have you ever even played PSO back on the dreamcast? PSO isn't even close to an mmo,
An MMO is a persistent world.
A dungeon crawler is games like PSO or Diablo 2. I'll never understand why people will go out of their way to call PSO an MMO and then they will turn around and wont say the same thing about the Diablo games which is what PSO is based off of.