Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
The way i see it, people that play a game like FFXIV, skip the story and yet manage to find the nerve to go to forums to express how disappointed they are at the game's story just shows that human stupidity has no boundaries.
All FF games (save for direct sequels like X/X-2 and the XIII trilogy) take place in completely separate universes.
The only thing that's different about coming into XIV for someone who hasn't played a FF game before is not knowing about tropes of the franchise, like chocobos.
That's pretty much what I'm referring to.
It's pretty confusing when someone talks about crystals, moogles and chocobos. I didn't know what anything was.
It also didn't help that I haven't played an MMO in maybe 10 years now.
From what I've heard base game is rough and it gets better in the later expansions so it's matter of survivng till Heavensward.
For me podcasts and videos in the background helped me a lot to endure the more boring quests.
You could also either buy story skip to 90 lvl in item shop or ignore the story and focus on quests, then rewatch cutscenes later like some ppl did. You'll definitely lose whole "journey" part of experiancing the story but at least you won't quit :/
To be clear, ARR is foundation. It's worldbuilding. Ignore all the "ARR is trash" and have realistic expectations. It's setting the stage for a world you know nothing about. They had a time crunch and weren't even sure 2.0 was gonna survive long past launch, so had to do a ton of work. There are plenty of callbacks even in EW.
I know, that's why i was forced to use a dictionary from the middle-ages. It was a nightmare as a non-english speaker, like myself.
Most of the content through the MSQ is not very hard to pass, this is on purpose, so that people don't get stuck not being able to progress the story. The difficult content is optional.
Please note: The 100+ quest slog between the end of ARR and the start of HW is where most of that "world building" takes place, as the storyline of ARR prior to the slog was long winded but directed.
Once you hit the slog though, theres entire quest chains that involve nothing more than "go here go there" quests which do absolutely nothing but set up minor plot points and surrounding events of the MSQ that the average player will simply never care about enough to remember when theyre touched on again.
Thats not to say EVERY chain in the slog is like that, though, especially the last ~20 or so quests leading up to HW are lore that youre going to interact with constantly and is nice to know.