FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Bilibili 16/ago./2014 às 20:23
Don't buy this game, it has the most toxic community ever
I have played thousands of matchs in League of Legends, and the players in league are almost like well mannered mature businessman compared to the players of FF14. Mainly because you can carry your team by yourself, then your team will shut up about anything. But in FF14, the dungeons are designed in such a way that if a single player acts like a ret@rd, then your whole team is screwed no matter how good one of the players is. It doesn't help that SE added the option to vote kick in dungeons. Its like they feed in lane then vote kick the jungler for not helping them. If you are considering of purchasing this game because its "Final Fantasy", I suggest you to reconsider.
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Exibindo comentários 1630 de 54
evilytwisted 17/ago./2014 às 15:22 
casual wolf, Its not that.. some people are just a bit too whiney..
ff14 has a unique experience that wow cannot compare...sure theres idiots, sure theres people who are DPS. Not whatever the heck DD is... that act like a tank.. the game isnt bad its the people.. like guns arent bad its the people... i have a level 50 white mage with ilevel of 91, 2 seater chocobo and a really awesome fc thats ranked 8 with a mansion.
Yes... player housing.... freaking amazing that wow was able but didnt offer...
I can show you the real side of this game not from the inputs of angry whiney kids who couldnt.didnt have their way
Catalyst 17/ago./2014 às 16:37 
Escrito originalmente por SIlent:
casual wolf, Its not that.. some people are just a bit too whiney..
ff14 has a unique experience that wow cannot compare...sure theres idiots, sure theres people who are DPS. Not whatever the heck DD is... that act like a tank.. the game isnt bad its the people.. like guns arent bad its the people... i have a level 50 white mage with ilevel of 91, 2 seater chocobo and a really awesome fc thats ranked 8 with a mansion.
Yes... player housing.... freaking amazing that wow was able but didnt offer...
I can show you the real side of this game not from the inputs of angry whiney kids who couldnt.didnt have their way
I think im gonna give it a shot anyway..couldn't hurt. I'm feeling very final fantasyish right now.
Ryk_Feral 17/ago./2014 às 17:10 
Escrito originalmente por Overlord Kyo:
A megaserver would also make the RMT problem that much harder to deal with.
Yeah, forgot about that one. Definitely would happen.
Nico Yazawa 17/ago./2014 às 17:20 
Escrito originalmente por Ace♡:
I personally check everyone's search info to see who is new and who isn't every run. If someone's new then I will definitely never give them a hard time about things.

Now the ♥♥♥♥♥♥ who is attacking the ♥♥♥♥♥♥♥ slime in copperbell nm and has 4 50s is going to get all the ♥♥♥♥ I can throw at him and all my ♥♥♥♥♥♥♥ macros.

Reminds me of this one healer I had, would always kill the bomb in copperbell NM.

No matter how much we told him to stop he didn't, the idiot eventually ran out of Mp and we slowly drudged on.


We kick him shortly afterward.


Being new is 1 thing, being a complete idiot is another.
One Esk Nineteen 17/ago./2014 às 17:22 
Really? I've found FFXIv to have the best community of any I've encountered.
Ryk_Feral 17/ago./2014 às 17:28 
Escrito originalmente por Little Shanghai Doll:
Being new is 1 thing, being a complete idiot is another.
The flatout truth.
Bilibili 17/ago./2014 às 17:32 
Escrito originalmente por Hainez:
Lol wut? Have we been playing the same game? I play a tank and honestly have only had a few people that act like Arse holes, Usually DPS but nothing to bad.
Just to be clear, I play tank, and I am literally blamed for every single party wipe. There are dungeons where I have done 50 runs sucessfully, but every 5 runs I encounter a couple of healer+dps buddies who joined together and can't do sht right. Note I never ever complain at anyone on my team. I openly criticize how ret@rded they are in this forum because I want to help the new players to make the right decision and not buy the game. But in game, I pretty much never bother to talk, cuz its the the same dungeons that I have done multiple times, I just want to get through them and be done with them. A perfect example is the dragon in one of the lvl 30~40 jungle dungon. Despite me holding his aggro at the corner of the map, he will shoot out green poison sludge at the other guys. Its up to them to position themsevles and reposition themselves to dodge the damage and make sure the green poison sludge does not land near the dragon to heal him. Even if the green sludge land near the dragon, the other members should WORK with me so I can bring him away. But no, the DPS decides he is so cool that he can steal my aggro he drags the dragon away from me toward the green sludge... Of course, after the party wipes, he brags about how he stole the aggro from me. This is not just a single player, I find a lot of DPS tend to find great joy in stealing my aggro. Its like the purpose of the dungeon run is not to finish but to prevent me from hold aggro. They will actually go out of their way to find the mob that I have under control by flash but not comboed upon yet. And they will switch target immediately after I have regained aggro through shield lob. So every mob fight its me attracting the mobs by flash then trying to keep them under control one by one using combo, and the DPS changing targets constantly to chase after the one that I have the least control of. Then they will yell why are you not spamming flash? Or Why are you not spamming your combo? Sometimes the two questions will even appear at the same time for greater contradiction fun. Of course the healer would join in too and decides he will focus on attacking instead of healing and gets himself killed, especially in boss fights. Then in the end, I get blamed for every f.king thing. So I am babysitting the whole team, and I have to look after kiddos who only play pokemon. And I take all blames for anything that goes wrong. Why should I pay 15 bucks a month for this? They should pay me.
Última edição por Bilibili; 17/ago./2014 às 17:32
Ryk_Feral 17/ago./2014 às 18:20 
That's how it is Yuzez. A bunch of brats that don't understand terms such as aggro, damage moderation, abstained healing, etc...
That's why I stopped playing tank myself. Was one of the good ones along with some others, and we all had the same prob as you. Getting blamed for a failed run when the DPS is running ahead and pulling 6 mobs at everyone, healers spamming their most powerful heals, etc...

Eventually the others made their own FC and only play with others from there.
レフト 18/ago./2014 às 2:32 
Ahaha, I've only had a couple cases that I can think of throughout my entire time in XIV, wasn't self-destructive though. From my expirences, I find this thread to be kind of dishonest and a disservice to anyone interested, respresenting small part of a greater whole.

Rather than that, I'd rather have more "R`@tard"s running around, party chat is quiet, we could use some more spice. But maybe I'm lucky in Balmung, I also play monk, and yeah, I like to steal aggro so I can pop Feather Foot to proc a Haymaker. I'm not gonna die. C:

But heck, if you're really having that much trouble, use marks and politely ask them to follow suite. If they don't follow, resign them to death.., don't get mad, ♥♥♥♥ happens.

f it's a boss, well, you shouldnt lose that under any circumstances. Even as a monk, it's nearly impossible for me to steal a boss unless you're not playing for keeps. Always keep an eye your aggro meter, if we're catching up, pull out all the stops.

It should also be noted that even if you're blamed for "every f.king thing", you have to admit, when you complete the dungeon, the tank is the one who is more credited along with the healer.
Última edição por レフト; 18/ago./2014 às 2:56
Asphe 18/ago./2014 às 4:57 
Escrito originalmente por Warlock Beta:
Escrito originalmente por Asphe:
I kinda wish SE had just paid for better peering and put all servers in Tokyo
Unfortunately, server location can also contribute to lag at times. Especially if they're at the same location.
And worlds aren't always on different servers.
Anyhow, the dungeon finder system also works cross world, so it doesn't interfer in that.

As for what you're talking about......that would be Megaserver systems. GW2 just implemented that awhile back, and ESO uses it as well. It doesn't work as well as you'd expect.

I was thinking more along the lines of CCP's EVE;s 'one server'. They don't use instancing though, but other games like Cryptic's do (and for that matter, a former SE partner, SOE's EQ2). EQ2 used virtual blade servers, so you could have multiple 'servers' on the same piece of hardware... way back in 2004. Did I mention SE partnered with them to bring EQ2 to 'Asia'? They hosted the thing... so it's not like they never saw it before. Cryptic's Neverwinter puts all players in the same world... but instead of a Gridania covered with tarus, you'd have Gridania #1, #2 and #48... overrun with tarus. They have mechanisms so parties will always be in the same instance.

Plus think about it... if you friend's name is Cloud Sephiroth... you can actually find him on Lodestone since he'd be the only one with that name.

Still, having played FF11 for a loooong time, this is a great improvement. But splitting the datacenters means they split the players up too. The FF11 Bahamut server was 'active' 24/7 as it had players from all over the world. The JPN servers in FF14 are pretty much dead past midnight. Ironically, the 'english' servers, Ton and Masa also have the largest populations (going by the number of PFs I see). This can't be very efficient use of hardware.

But the new game mechanics (*cough* Titan *cough*) means lag is a far bigger issue in FF14 than it was in FF11. So I guess we're stuck with the two datacenters. It's not like there is a method that allows 'equal' latency for most players to the same server, regardless of the player's location... right?
Yoshidakun 18/ago./2014 às 6:32 
Escrito originalmente por レフト4夏休み:
But heck, if you're really having that much trouble, use marks and politely ask them to follow suite.
Agreed. As a BLM, I tend to AOE a lot (of course, always keeping an eye in the enmity and using Quelling Strikes or completely stopping when necessary), but if the tank marks the targets, I follow them.
I don't know how they could steal Aiatar's aggro, when doing Brayflox Longstop I'm almost always second in enmity but still much lower than the tank, even when using Raging Strikes.

As for the OP, it's true that sometimes players in DF are jerks, but I guess you should just deal with it. I've had a couple of those cases too. The one I most remember is in a low level dungeon where the tank was acting like a dps... no flash, not even checking enmity or anything and when the healer casted the first cure, all the mobs ran to him. We asked the tank to keep enmity/hate/aggro on everything but he wouldn't... maybe he was new to tanking, I don't really know. I was leveling my SMN at the time so I summoned Titan to crowd control untargeted mobs, that way we could clear the dungeon.

Those kind of things happen, not commonly, but happen. And because of that minority, the rest of us are called toxic, since we are included in that community. I'm really sorry for your experience in this game but I hope you don't give up just because some guys.
Ryk_Feral 18/ago./2014 às 6:35 
Back when I would tank, used marks (numbered and sleep). For some reason over half the runs, the dps would ignore the marks. Even had a lot of DPS who would just disappear (usually ran ahead of everyone else while we're killing a mob).
Última edição por Ryk_Feral; 18/ago./2014 às 6:35
KingXRay 18/ago./2014 às 6:42 
ignore the community and do gardening :)
you may learn how to plant yourself and make more of yourself soon like I did :tgrin:
http://steamcommunity.com/sharedfiles/filedetails/?id=301669880
monon 18/ago./2014 às 7:06 
My experience with LoL has taught me to mute almost every ♥♥♥♥♥♥♥ player I've met in norms.

The dickwads here aren't even near to those at EUW.
Última edição por monon; 18/ago./2014 às 7:08
OOOOOOOOOOOOOOO 18/ago./2014 às 12:13 
So because ♥♥♥♥♥♥♥ exist, you shouldn't play a game?

You have the ability to leave the duty if someone is acting like a moron. The 30 min early leave penalty is usually faster than looking for a new healer/tank (dps get replaced in seconds, you can just vote kick them if they're bad or smart asses).

The game is excellent if you do pre-made groups instead of relying on the duty finder to throw you into a group of strangers. If you can't get IRL friends to play, make a few in game. Problem solved.
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Publicado em: 16/ago./2014 às 20:23
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