Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
i get it now! thanks. the umbral 3 makes for a really cheap shift to astral with fire 3 meaning that extra fire 4 can be cast.
thanks, but why cast before blizzard 3?
In general opener will look like this:
Pre-Cast Blizzard 3 > clip Enochian > Thunder 3 > Blizzard 4 > Fire 3 > Triplecast > Fire 4 > LEylines + Sharpcast > Fire 4 > Potion > Fire 4 > Convert > Fire 1(procs) > Fire 4 (4 times or 3 if SS is very low) > Fire 3proc > Fire 4(2 times if you used 3 before) > Blizzard 3 > Foul and so on.
Triplecast there allows you, since casts are instant, to decrease effective cast time of f4 to gcd and give you windows for weaving.
And ley lines are placed later for trick/libra window. (You may adjust that part to coordinate with your group).
Fire 4 needs a lot of buff to reach thunder3proc potency. Indeed, casting 4 then 4 and using sharp for thunder nets more pps but that requires 1800+ spell speed. (Well i had 2100 before switching to Makibi so easily doable).