FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Average Player Skill Level is.........not it chief.
First off, I fully understand that FFXIV is HEAVILY geared towards hyper casuals. For all intents and purposes, this IS more of a issue with the people this applies to rather than the game.

Having said that, I do thing SE should do a little better in regards to helping people well....be better. While some things are blatant pop-ups, other useful tools tend to be a bit tucked away. What I'd like to see are hints/tips show up during traveling/loading to inform them of such things. Other than that, maybe a more fleshed out PROPER tutorial would be nice. I'd also go as far to say that some single player "tests" (ACTUAL tests; not that Sky, Stone, Sea bs) be implemented at some point.

Lastly, I want to make it abundantly clear that I AM NOT the BEST player by any means. However, after 200+ runs of mentor roulette, the startling amount of players borderline "griefing" runs gets to be a bit much. Many players lack the most basic of basics and it is insane.

I'm aware it has been asked time and time again prior, but they really do need to remove EX content from that roulette. They already don't allow Ultimates/High End content as is due to it being more "demanding" (their words; not mine). By that same logic, extremes in roulette should not be allowed. My compromise to that would be to simply have an extreme roulette.

Inb4 "toxic mentor" accusations, trust me - I do try. However, you know as well as I do that the average person is not going to listen, does not want to listen, and just wants to faceroll the thing(s) with minimal effort like the game has essentially trained them to.

As I notioned earlier, I am fully aware that people are going to be how they want to be regardless of how much the game does try to teach people. I'm simply asking for SE to do a little better. Otherwise, if SE has no desire to encourage improvement, all I would like is for it to practice what they preach and ease the pain of mentors by removing the more demanding content. On top of the other reasons I already mentioned, this is also because even when you DO stick around and "clear", all it does is enable those playing poorly due to the party being comprised of at least half/most other mentors anyway. (1 mentor + 7 sprouts is almost always a no go)

What are you guy's thoughts/opinions? Please be as harsh as you want to me. (I must stress - to ME; others tend to be...sensitive). All I ask is that you bring something to the table vs. JUST blatant trash talk.



TL; DR = Most people are poorly skilled (in many cases willfully so). SE needs to do better in regards to encouraging improvement. Mentor Roulette needs tweaking if SE plans to keep doing nothing in terms of that. Please mention this to a streamer/"influencer" who has a large audience, because nothing is going to change until someone "big"/"important" talks about it. (how the world works sadly).
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Wyświetlanie 46-60 z 209 komentarzy
weiss 24 maja 2022 o 0:27 
Początkowo opublikowane przez Seraphita:
Początkowo opublikowane przez Chiro:
this post reminded me at this video
https://www.youtube.com/watch?v=zWto97Jv50M
tldr; parsing in FF14 is useless =w=.
Oh hi, welcome back too, Chiro. But is parsing REALLY useless? I mean... Just look at parsing websites. it helps determine the most efficient class of the update, right? Or what they can do. I wouldn't call it useless but let's say it shouldn't be used for trying to be elitist, tbh.

Personal DPS is fun to play with. The practice targets are there for that technically, after all.

edit: oh god i wrote too much again ._. *apologizes in advance for my weird english >.<*
i recomment you to watch the video. he explains why it is for the most part completely useless.

ofcourse would a person like the BLM about which peoples speak here a noticeable problem.
but peoples which arent confident in doing certain bossfights or dont know yet what now and then happens are automaticly lesser efficient. i would try to be carefull aswell and sacrifice some dps rather then dying over and over again and loosing 25/50% of my damage for 2 minutes and drive the 2 healers crazy.

example: i am as summoner way more confident in P1S and P2S then with my samurai. but its the other way around in P3S and P4S. the reason for that is that the situations in these bossfights are different and affect certain DPS differently.

the best example are bossfights which putting a dps completely out of order. best examples are here the alliance raids. it can happen that your parsing gets totally destroyed just because you need to bring the purple ball to its destination ... so what will you do? will you ignore it and risk that the whole alliance raid dies? (because it can happen if too many choose to do this) or bring you the sphere to its destination. i can aswell imagine how a dps parser elitist flips out infront of his/her monitor because he got hit by the ice and noone brings a fire to him/her and he then standing for 1 minute frozen there which would aswell destroy the parsing.

thats why parsing is so useless and even a desease, like Misshapen Chair describes it.
it gives peoples a reason to putt the party at risk of wiping just because of a few percent dps.

he shown his parsin aswell and inbetween his clears from best to worst was only like 6% dps inbetween or how ninjas complained for months that they do too less dps but the parsers didnt counted a buff while the class was literarly onpaar with all the dps powerhouse classes. (with powerhouse mean i monk, samurai, reaper and BLM, those which do not support the group in certain ways/or rarey edit, i forgot machinist 'w').
there are reasons why a dancer or bard do lesser dps then for example a samurai (if you putt 2 experienced peoples on a dps puppet) its because they permanently support the group in some way and balance the dps loss out but nooooo peoples want that everything needs to have the same dps.

he talked about healers which putting DPS above all else which is horrible aswell.

btw yes, i agree that peoples should learn atleast the base rotation of their classes on dps puppets but then again. they would need to practice this in actual boss battles. doing dps without AoE or getting disrupted is easier then the need of dodging AoE´s etc. its in an instant noticeable when someone never did his class rotation in an actual fight.

there is literarly no way around for a first time. i did on my first savages always horrible aswell. you can watch as many videos of a savage raid as you want. it wont teach you how you do your rotation the best in the fight. you need to learn it on your own. maybe the BLM about which peoples talk here was in such a situation aside of it that BLM is one of the hardest classes to play. maybe he does fine in non-savage but never did savage before where the battle is way different etc.

TL;DR. its just wrong to attack peoples via parser results. having bad DPS can have various reasons. its not always because they do their rotation bad.
Ostatnio edytowany przez: weiss; 24 maja 2022 o 0:45
MOSLEY 24 maja 2022 o 1:58 
Początkowo opublikowane przez Chiro:
Początkowo opublikowane przez casuality:
*wrong buzzer noise*
https://youtu.be/e_i6mjiGerU?t=264
"That system(meters) will be the root of bullying."

Your group failing Endsinger is indication enough. Blacklist the BLM or find a new PF group or form your own static and move on. No amount of shaming is going to make a random person you just met a 99 parse god who crits their entire opener.
this post reminded me at this video
https://www.youtube.com/watch?v=zWto97Jv50M
tldr; parsing in FF14 is useless =w=.

Chair’s videos are mostly satire my dude. Parsing is incredibly useful.
weiss 24 maja 2022 o 2:14 
Początkowo opublikowane przez MOSLEY:
Początkowo opublikowane przez Chiro:
this post reminded me at this video
https://www.youtube.com/watch?v=zWto97Jv50M
tldr; parsing in FF14 is useless =w=.

Chair’s videos are mostly satire my dude. Parsing is incredibly useful.
no its not (atleast so said he in the comments) and no its not usefull. it only ads toxic things into the game and elitism, things which yoshida wants to avoid. and about the BLM thing. before peoples blame a BLM for its DPS which he does right now, try to do better in the same situation, only then have you maybe the right to say to the BLM "you need to practice more" x3.

parsing is simply useless in FF14 because there are many other factors which can literarly kill your entire parsing score except you choose to ignore the boss mechanics and putt the group at risk. its not only bad rotation =x.
Lord Kragan 24 maja 2022 o 2:18 
Początkowo opublikowane przez MOSLEY:
Początkowo opublikowane przez Chiro:
this post reminded me at this video
https://www.youtube.com/watch?v=zWto97Jv50M
tldr; parsing in FF14 is useless =w=.

Chair’s videos are mostly satire my dude. Parsing is incredibly useful.

It is impressive how dishonest someone can be.
MOSLEY 24 maja 2022 o 3:37 
Początkowo opublikowane przez casuality:
Początkowo opublikowane przez MOSLEY:

I saw a 2k DPS BLM leave a failed Endsinger kill party--
--It would be nice if the game let him know how he was performing compared to the rest of the party--
*wrong buzzer noise*
https://youtu.be/e_i6mjiGerU?t=264
"That system(meters) will be the root of bullying."

Your group failing Endsinger is indication enough. Blacklist the BLM or find a new PF group or form your own static and move on. No amount of shaming is going to make a random person you just met a 99 parse god who crits their entire opener.

Why are you taking “meters will be the root of bullying” as gospel when you require citation for lack of meters leading to toxic behaviour? Double standard hours. Who up?
Początkowo opublikowane przez Dark.Chaoz.Bringer:
On a somewhat related tangent, western society has already devolved into a "everybody gets a trophy" circus. While FFXIV does already enable what I call "toxic casuals", the LAST thing I want is for the game to become the epitome of the "everybody wins bs". In order for those willfully bad at things to win, those actually putting in the work have to make up the difference at best or be "nerfed" someway at worst, which is not nor will ever be okay imo.
I think you have unreasonable expectations. Your complaints aren't really about the game, but about human nature. SquareEnix can't fix that for you.

Some people are going to be bad at the game. That's just how it is. No matter what SquareEnix does, this will be the case. Because all games are like this. Some people simply don't care. They just wanna play the game. They don't think about it any more than that.

As far as "everyone gets a trophy"? Well, you're playing the wrong game. The entirety of FF14 is handing out trophies to everyone. The game is built around casual play. FF14 heavily rewards minimal effort. Leveling, dungeons, gearing, and bosses are all easy. Naturally then, you're going to get ultra-casual people as randoms. Even for endgame content.

To do anything about this, SquareEnix would have to alter the entire game's difficulty. Make it so that only the best players can get to the endgame. However, this would alienate the casual playerbase they've built for years.

"You can lead a horse to water, but you can't make 'em drink." SquareEnix can put any number of things in the game to help players improve. It won't make a difference. Because some people will ignore it, and never care. The people you dislike are not going to change. People that put in minimal effort do so because they don't want to make the extra effort to be better. They have the infinite resources of the internet. They could look up guides and watch better players. They don't. Not because these things don't exist, but because they don't care.
Ostatnio edytowany przez: Jackie Daytona; 24 maja 2022 o 4:31
causality 24 maja 2022 o 4:41 
Początkowo opublikowane przez MOSLEY:
Początkowo opublikowane przez casuality:
*wrong buzzer noise*
https://youtu.be/e_i6mjiGerU?t=264
"That system(meters) will be the root of bullying."

Your group failing Endsinger is indication enough. Blacklist the BLM or find a new PF group or form your own static and move on. No amount of shaming is going to make a random person you just met a 99 parse god who crits their entire opener.

Why are you taking “meters will be the root of bullying” as gospel when you require citation for lack of meters leading to toxic behaviour? Double standard hours. Who up?
Because you initially asserted Yoshi P was fallacious and wrong based on your own anecdotal evidence and an erroneous presumption that people would be motivated to get better at the game if you were able to openly admonish random players about their performance or lack of based on information from a meter. You do understand the irony here, right? Hasty generalization hours. Who up? :cuphead:

Btw, Yoshi P is the designer and producer so pretty much what he says regarding FFXIV's design philosophies is gospel so good luck convincing him otherwise.
Lord Kragan 24 maja 2022 o 5:16 
Początkowo opublikowane przez MOSLEY:
Początkowo opublikowane przez casuality:
*wrong buzzer noise*
https://youtu.be/e_i6mjiGerU?t=264
"That system(meters) will be the root of bullying."

Your group failing Endsinger is indication enough. Blacklist the BLM or find a new PF group or form your own static and move on. No amount of shaming is going to make a random person you just met a 99 parse god who crits their entire opener.

Why are you taking “meters will be the root of bullying” as gospel when you require citation for lack of meters leading to toxic behaviour? Double standard hours. Who up?

*looks at wow*

there you have a citation. I've seen people get very aggressive over the matter of dps. Some because they greeded, others because they obsessed about others'.
MOSLEY 24 maja 2022 o 15:35 
Początkowo opublikowane przez Lord Kragan:
Początkowo opublikowane przez MOSLEY:

Why are you taking “meters will be the root of bullying” as gospel when you require citation for lack of meters leading to toxic behaviour? Double standard hours. Who up?

*looks at wow*

there you have a citation. I've seen people get very aggressive over the matter of dps. Some because they greeded, others because they obsessed about others'.

Are damage meters the problem in WoW or lack of moderation? Do damage meters cause racism too?

We have damage meters in XIV already and there aren’t problems with toxicity. I don’t understand why people think there would be a drastic change if the game were to implement one officially without the rules changing. It’s fallacious.

WoW has damage meters. The WoW community can be toxic. That doesn’t mean that the toxicity is caused by damage meters.
Ostatnio edytowany przez: MOSLEY; 24 maja 2022 o 15:38
MOSLEY 24 maja 2022 o 15:40 
Początkowo opublikowane przez casuality:
Początkowo opublikowane przez MOSLEY:

Why are you taking “meters will be the root of bullying” as gospel when you require citation for lack of meters leading to toxic behaviour? Double standard hours. Who up?
Because you initially asserted Yoshi P was fallacious and wrong based on your own anecdotal evidence and an erroneous presumption that people would be motivated to get better at the game if you were able to openly admonish random players about their performance or lack of based on information from a meter. You do understand the irony here, right? Hasty generalization hours. Who up? :cuphead:

Btw, Yoshi P is the designer and producer so pretty much what he says regarding FFXIV's design philosophies is gospel so good luck convincing him otherwise.

It’s strawman time now?

Can you show me where I said anything about openly admonishing random players please? I was fairly sure that I had said that a damage meter showing players how they were performing in comparison to other players would be enough.
weiss 24 maja 2022 o 15:59 
oh god ... theres the strawman argument again ... please close topic ...
Początkowo opublikowane przez Jackie Daytona:
Początkowo opublikowane przez Dark.Chaoz.Bringer:
On a somewhat related tangent, western society has already devolved into a "everybody gets a trophy" circus. While FFXIV does already enable what I call "toxic casuals", the LAST thing I want is for the game to become the epitome of the "everybody wins bs". In order for those willfully bad at things to win, those actually putting in the work have to make up the difference at best or be "nerfed" someway at worst, which is not nor will ever be okay imo.

I think you have unreasonable expectations. Your complaints aren't really about the game, but about human nature. SquareEnix can't fix that for you.

You're taking this ONE part out of everything I said and presenting it as my ENTIRE point, which this is not. For one, it even prefaces with "On a somewhat related tangent" - i.e. it's a small tidbit that is only somewhat related to the topic at hand, but isn't meant to be the MAIN focus.
As for my expectations being unreasonable, all I can really say in opposition is that I disagree. Asking for the majority of the playerbase to simple NOT go full unga bunga monke mode and/or simply have a BASIC understanding of things they choose to engage with does not seem unreasonable. On the contrary, I think enabling such willful ignorance is what is unreasonable.

Początkowo opublikowane przez Jackie Daytona:
"You can lead a horse to water, but you can't make 'em drink." SquareEnix can put any number of things in the game to help players improve. It won't make a difference. Because some people will ignore it, and never care. The people you dislike are not going to change. People that put in minimal effort do so because they don't want to make the extra effort to be better. They have the infinite resources of the internet. They could look up guides and watch better players. They don't. Not because these things don't exist, but because they don't care.

This and everything else you mentioned for the most part IS my main point, or rather what I am calling to push against. Just because "people are people", that doesn't excuse SE of not being able to simply TRY to do better. If we apply for same logic to cheaters, we'd be advocating that people should stop complaining about PvP, because "people will always cheat". That's just silly.
causality 24 maja 2022 o 16:51 
Początkowo opublikowane przez MOSLEY:
Początkowo opublikowane przez casuality:
Because you initially asserted Yoshi P was fallacious and wrong based on your own anecdotal evidence and an erroneous presumption that people would be motivated to get better at the game if you were able to openly admonish random players about their performance or lack of based on information from a meter. You do understand the irony here, right? Hasty generalization hours. Who up? :cuphead:

Btw, Yoshi P is the designer and producer so pretty much what he says regarding FFXIV's design philosophies is gospel so good luck convincing him otherwise.

It’s strawman time now?

Can you show me where I said anything about openly admonishing random players please? I was fairly sure that I had said that a damage meter showing players how they were performing in comparison to other players would be enough.
Either you're being insincere or missed your own either or where you claimed if a meter isn't added then the consequent would be toxicity and to 'call others out". But disregarding your aversion to Yoshi P's gospel, your suggestion fails at step 0 because SE would not add something with an even greater potential to cause harm because you're playing with random players that don't meet your expectations and it was so traumatizing that you failed Endsinger that a damage meter must be added immediately or else the game would collapse from toxicity. Is that Strawman enough for you, did i miss anything? :cuphead:

Here's a few easy solutions you can try out since Yoshi P already said they would never add a damage meter:
1. Join a static.
2. Form your own groups with players you trust.
3. Blacklist players you find undesirable.
Dex 24 maja 2022 o 17:01 
I play Final Fantasy XIV BECAUSE it's easy, I can pick it up after months off, and I don't feel that I'm missing out. If I want to play the harder content, it's there when I want it, but I enjoy experiencing the content as a casual player without worrying about frustrating difficulty.
Początkowo opublikowane przez Boblawblah:
I play Final Fantasy XIV BECAUSE it's easy, I can pick it up after months off, and I don't feel that I'm missing out. If I want to play the harder content, it's there when I want it, but I enjoy experiencing the content as a casual player without worrying about frustrating difficulty.

That's all well and good, but this has little to nothing to do with the topic. I am not asking for the game to be made NON-casual friendly; only for people to be encouraged to due better via SE doing better to do so.

Also, I don't mean to single you out btw. I'd like to ask a few others here as well to try to avoid cluttering the space arguing with each other over things. Let's TRY to focus on my initial statement, whether or not you agree/disagree, explain why/why not, offer solutions or opinions ON the subject, etc....
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