FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Sorry but this needs to be said.
Every japanese game i play its the same exact bullcrap problem with vsync and framerate locking. Why do japanese developers INSIST THAT EVERYONE PLAY AT 60 FPS IN EVERY GAME? For the love of all that is good in this world even in this game when they seem to give me an option for 120 fps and another option (maybe) to turn off vsync (i cant actually tell since it uses terms like simply "nothing" and expect me to just understand the meaning) non of any of these things even work for me unless i suck it up and put the game in fullscreen, but when i put the game in fullscreen tabbing out is troublesome and it makes me attempt it 1-3 times because it will pretty much troll me. AAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!! I have the most average/common pc parts money can buy, so why cant i just run the game at 120 fps in borderless without the framerate thrashing around between 20-80 fps? Ive tried just about everything i could already and im really just ♥♥♥♥♥♥♥ fed up. Japanese devs need to stop projecting their ♥♥♥♥♥♥ graphical opinions into the players experience, it makes it unplayable for certain people.
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Showing 1-15 of 25 comments
Hex Apr 30, 2022 @ 2:52pm 
Because Japan does not make PC games, just port them to PC.

This is a PS3 game dude, or PS4, I don't remember, don't care either way.
Last edited by Hex; Apr 30, 2022 @ 2:53pm
Shynchroshnizzle Apr 30, 2022 @ 2:54pm 
Originally posted by Hex:
Because Japan does not make PC games, just port them to PC.

This is a PS3 game dude, or PS4, I don't remember, don't care either way.
Right, i forgot square enix is an indie studio.
Hex Apr 30, 2022 @ 2:55pm 
Originally posted by Synchronizzle:
Originally posted by Hex:
Because Japan does not make PC games, just port them to PC.

This is a PS3 game dude, or PS4, I don't remember, don't care either way.
Right, i forgot square enix is an indie studio.

Japan does not care about PC games. It is what it is.

Remind me, which county is Nintendo and Sony from again?
Last edited by Hex; Apr 30, 2022 @ 2:56pm
Taran Tatsuuchi Apr 30, 2022 @ 3:16pm 
Originally posted by Hex:
Because Japan does not make PC games, just port them to PC.

This is a PS3 game dude, or PS4, I don't remember, don't care either way.
Originally released on ps3.
Dropped support for the ps3 after some time and upgrades.
Atlas Apr 30, 2022 @ 3:32pm 
Based on your post, I would assume you have a 120hz monitor because you saw options in the game for 120 and 60. The game has frame rate limiting options of None, 1/1 (in your case 120), 1/2 (60 for you), and 1/4 (30 for you). The fact that you say your frame rate is going between 20-80 already tells me the game isn't running in double-buffered vsync mode. I don't think V-sync is your issue. It sounds more like performance is the issue.

Anyways, you'll probably get more FPS in fullscreen than borderless windowed mode in this game, however, I agree that it can be a bit annoying when you have multiple monitors or switch tasks. If you agree, then keep it in Borderless Windowed mode. Keep the frame rate limit at "None" in game, and set your own limit in the nvidia or AMD control panel, if you want to make sure the game is never going 500 FPS in small areas for no benefit. The reason I suggest that, is because some games have internal frame rate limiters that act oddly at times, and I've generally seen better results from the driver's control panel or something like RTSS (If you don't already know what I mean by this, don't bother looking it up). If you don't want to bother with messing with the control panel / RTSS, just set the in-game limiter to 1/1 (in your case 120).

Beyond that, it will be a matter of setting the in-game graphic settings to something that gives you an ideal frame rate for most situations. Try lowering SSAO to Standard instead of Quality. Try changing shadow settings and perhaps movement physics for other NPCs. Worst case scenario, you might have to reduce your resolution, but hopefully not.
weiss Apr 30, 2022 @ 3:39pm 
Originally posted by Synchronizzle:
Every japanese game i play its the same exact bullcrap problem with vsync and framerate locking. Why do japanese developers INSIST THAT EVERYONE PLAY AT 60 FPS IN EVERY GAME? For the love of all that is good in this world even in this game when they seem to give me an option for 120 fps and another option (maybe) to turn off vsync (i cant actually tell since it uses terms like simply "nothing" and expect me to just understand the meaning) non of any of these things even work for me unless i suck it up and put the game in fullscreen, but when i put the game in fullscreen tabbing out is troublesome and it makes me attempt it 1-3 times because it will pretty much troll me. AAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!! I have the most average/common pc parts money can buy, so why cant i just run the game at 120 fps in borderless without the framerate thrashing around between 20-80 fps? Ive tried just about everything i could already and im really just ♥♥♥♥♥♥♥ fed up. Japanese devs need to stop projecting their ♥♥♥♥♥♥ graphical opinions into the players experience, it makes it unplayable for certain people.
if you cant run FF14 in a stable 100~120fps is your pc trash ... i am at 1080p always at atleast 100.

and whats your problem anyways? are your eyes bleeding out if you cant see 120fps+?
how do you survive watching TV? or better, how did you survived that in the past where tv´s and monitors/screens didnt even had 60fps at all, did you hung permanently on a bloodbank to balance your eyebleeding out?

peoples complaining about FPS will i never understand. i can understand it when it drops bellow 20 or wildly between certain fps numbers because that can really make your eyes sore but ... if you dont have the pc specs to keep a game stable at a certain FPS of your desire, try 30 or 60 to not kill your eyes. if you try it anyways, deal with it.
Last edited by weiss; Apr 30, 2022 @ 3:40pm
🔥Jackal🔥 Apr 30, 2022 @ 10:04pm 
...what kind of pc do you have dude. My pc is going on six years old and it runs FFXIV at 100-110 consistently on its highest settings lol.
Caveman May 1, 2022 @ 4:21am 
Just gonna say this.
Run the game at 60fps plz.
Over 60fps freaks out the hair and cloth physics. Where they flop around way to much.
Also running the game uncapped makes your gpu work overtime. Will run at max and make your pc run fairly hot.
PC specs i have
AMD Ryzen 9 5900X
Gigabyte X570 Aorus Master Motherboard
Thermaltake ToughRam RGB 3600 32gb 2x16g
Gigabyte GeForce RTX 3090 Aorus Master
Thermaltake Water 3.0 360 ARGB
Thermaltake View 37 ARGB Case
Toughpower PF1 ARGB 1050W 80 Plus

My older rig had a 1060 6gb with an i5 6600 and still ran hot as well.

Wouldn't run the game uncapped unless you want to wear out your hardware.
Hex May 1, 2022 @ 4:29am 
Originally posted by Caveman:
Just gonna say this.
Run the game at 60fps plz.
Over 60fps freaks out the hair and cloth physics. Where they flop around way to much.
Also running the game uncapped makes your gpu work overtime. Will run at max and make your pc run fairly hot.

I've noticed similar things. My 2080TI runs the game at around 110 fps, but if I cap it to 60 everything feels smoother, for some reason. It's what it was meant to run on.
Last edited by Hex; May 1, 2022 @ 4:29am
Loxly May 1, 2022 @ 5:06am 
The physics is tied to framerate. you'll lose jiggle physics at above 60fps, but in real world scenario it won't affect your gameplay. I usually play at uncapped FPS (in game settings) and hardcapped it with rivatuner at 120fps(I have 165hz monitor). I generally don't zoom in to my character so much so i'm fine with the broken physics, high refresh rate is just too smooth it makes flashy skills look a lot crispier as long as your PC can maintain the framerate
Hex May 1, 2022 @ 5:09am 
Originally posted by Loxly:
The physics is tied to framerate. you'll lose jiggle physics at above 60fps, but in real world scenario it won't affect your gameplay. I usually play at uncapped FPS (in game settings) and hardcapped it with rivatuner at 120fps(I have 165hz monitor). I generally don't zoom in to my character so much so i'm fine with the broken physics, high refresh rate is just too smooth it makes flashy skills look a lot crispier as long as your PC can maintain the framerate

Yeah well I've turned down those particle effects quite a bit. I prefer playing without sunglasses.

Red Mage LB3 is a ♥♥♥♥♥♥♥ flashbang.
Last edited by Hex; May 1, 2022 @ 5:09am
Shynchroshnizzle May 1, 2022 @ 9:40pm 
Originally posted by Atlas:
Based on your post, I would assume you have a 120hz monitor because you saw options in the game for 120 and 60. The game has frame rate limiting options of None, 1/1 (in your case 120), 1/2 (60 for you), and 1/4 (30 for you). The fact that you say your frame rate is going between 20-80 already tells me the game isn't running in double-buffered vsync mode. I don't think V-sync is your issue. It sounds more like performance is the issue.

Anyways, you'll probably get more FPS in fullscreen than borderless windowed mode in this game, however, I agree that it can be a bit annoying when you have multiple monitors or switch tasks. If you agree, then keep it in Borderless Windowed mode. Keep the frame rate limit at "None" in game, and set your own limit in the nvidia or AMD control panel, if you want to make sure the game is never going 500 FPS in small areas for no benefit. The reason I suggest that, is because some games have internal frame rate limiters that act oddly at times, and I've generally seen better results from the driver's control panel or something like RTSS (If you don't already know what I mean by this, don't bother looking it up). If you don't want to bother with messing with the control panel / RTSS, just set the in-game limiter to 1/1 (in your case 120).

Beyond that, it will be a matter of setting the in-game graphic settings to something that gives you an ideal frame rate for most situations. Try lowering SSAO to Standard instead of Quality. Try changing shadow settings and perhaps movement physics for other NPCs. Worst case scenario, you might have to reduce your resolution, but hopefully not.
Im running ultra widescreen 120hz 2k with gsync. Performance is not the issue, because i get 100 - 120 frames average in fullscreen, in borderless i get 20-80 thrashing around like many other games ive played with japanese developers. Ive tried everything i could think of already or find on goggle including what you told me. Ive spent hours in total on all the games that have made me face this issue. Sorry im just ranting because it needs to be fixed on the developers side.
Izeyash May 1, 2022 @ 11:53pm 
Running this in 1440p ultrawide with 144fps capped. Dips in certain scenarios because it's more of a CPU heavy game rather than GPU heavy, but freesync compatibility has this covered.

Unimportant physics are tied to framerate but the game isn't any less enjoyable at higher framerates. It's 99% of the times better, especially considering how early you can press your GCD when it comes up again, compared to 60 fps.

Only fps issue I've encountered are the frame limiters not working correctly in borderless windowed mode. But you can remedy that at driver level.
Shinkiro May 2, 2022 @ 5:01am 
Just set the frame limit (and v-sync if you want it) at a driver level... its not hard.

In game frame limit and v-sync options arent the best things to use, you're better off letting the driver handle it.

Been running 1440p borderless g-sync at 144hz since 2016 with no problems.
Last edited by Shinkiro; May 2, 2022 @ 5:02am
Someone already said it, just enable Vsync in the Nvidia control panel or adrenaline driver with an application override.
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Date Posted: Apr 30, 2022 @ 2:30pm
Posts: 25