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Or the tank is well-geared and good at their job.
I'm not sure what that has to do with novice network. The NN on my server would vehemently disagree with this guy.
I'll take a burly Rho in a swimsuit if they can keep me alive.
It is flat out CRAP advice to the point of being the opposite of what you should be doing. I literally give side-eye to bad tanks and DPS who make me GCD heal on WHM/SGE when I'm in my Presence of Mind window or about to cap on Addersgall.
As many people have said, unlike WoW, damage in FF14 is predictable once you know what to watch out for so you should have plenty of down time to DPS and in most content (below EX/Sav) you can get by with oGCD heals in most situations and just cast your DPS abilities. This was actually a problem for WHM in 6.0 because their oGCD heals don't generate mana and once they had EX/Sav on farm they would literally go oom just spamming Glare. This was fixed somewhat in 6.1 so that now using Lily heals isn't a DPS loss anymore (DPS neutral? I think?).
I recommend learning what the big target markers indicate especially as a barrier healer. The less you have to actually heal people up and the more you can mitigate beforehand means the more DPS you can do and the shorter the fights will be. They have been going back and standardizing things like the stack markers, pair markers (aka danger doritos), and spread markers in older content. Once you can recognize those and the boss abilities that do major damage (comes from experience) you can prevent it with barriers and continue to DPS without having to resort to GCD and high mana cost burst healing on SCH.
On a personal note I would recommend trying out SGE or even AST (regen healer like WHM) once you hit the level req to unlock them. I personally find SCH to be the most complex, tedious and least intuitive of all the healers and can't stand playing it. I literally deleted the gearset for SCH as soon as I maxed SMN on both my characters.
EDIT - Also this, because it's directly relevant to the discussion and i found it funny:
https://www.reddit.com/r/ffxiv/comments/ubaouq/healing_beginnings_to_healing_today/
If you are at >50% health and I know nothing coming in the next 20 seconds will chunk you for more than that I'm going to finish my DPS rotation and then I'm going to pop a couple oGCDs and you should be damn grateful for the effort.
No looking cute unless you have developed PTSD from healing!
Step 1: Play how you want
Step 2: If they don't listen let them die
Step 3: They talk ♥♥♥♥ or bm you? No heals for offender
Healers are the rarest class in FFXIV with tanks coming close second before Warrior got those Ultra Buffs. There is a reason every single waiting time is so long and its because everyone wants big PP DPS or Faceroll Tank while healer is always the last slot to fill cause most don't feel like dealing with nonsense randoms love to pull. Tanks running ahead and pulling like, 15 mobs is one of the worst things for a healer cause you have to button mash to keep Dumbo McGee alive and then he just runs in again to rinse repeat without letting you recouperate.
Play healer how you want and you'll play it better than trying to appease to Children.
Pulling everything possible is the only way to have fun as healer. You should stick to rolling your face on the keyboard as Baby's first job, the Reaper.
The reason healer is rare is the same it has been since multiplayer games were a thing. People don't want the responsibility, or the illusion of responsibility.
In truth? Tanks and DPS are 100% responsible for their own survival. Once you realize that as healer it becomes downright relaxing. Playing optimally on a Sam or Blm is 10x harder than any healer in the game.
And SE modified some of those old dungeons to prevent over pulling, so it's easier to gauge. There's still some room for error (Sastasha's last room still has mobs that you don't have to fight, for instance) but like, it's impossible to run ahead and get separated from the party by web walls in Toto-rak now.
First, No.
Second, puppies are cute. Lalafells are derpy, and will stop this game from ever being serious. They are for people whose brain stopped developing at 6.
If you have a group that knows what they are doing, you can pull wall to wall form the very first dungeon.
I've done it, several times as I leveled my whm with FC mates.
You want to do as much DPS as possible.
You want to have as little time as possible where you're not casting (or having your gcd in cooldown).
Therefore, you want to always have your gcd in use.
You always want those gcds to be dps.
If you have to use a heal gcd, it's because you HAVE to.
But if you don't care to be optimal, then just don't let people die.