FINAL FANTASY XIV Online

FINAL FANTASY XIV Online

Dottoman 20/mai./2021 às 15:21
What would you like to see in a FFXVII MMO?
11 was the first Final Fantasy MMO. Then we had two regular entries in 12 and 13 while 14 comes around as the next MMO in the series. Now 15 is in the rearview mirror and 16 is on the horizon. The story of 14 is also wrapping up nicely with Endwalker later this year. So obviously 17 will be the next big Final Fantasy MMO, right!?

No, not necessarily.

Still, speculation can be fun in and of itself. What would you like to see in a hypothetical FFXVII Online? Anything so fundamentally different from 14 that it couldn't be added into the current game without breaking it in half?

Like say, mounted combat. Including aerial mounted combat. And mounts can effect your stats for it instead of just being fancy cars in your garage.

Or open world PVP. Add some danger to heading out alone!
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Exibindo comentários 1630 de 30
FlyBee 22/mai./2021 às 3:18 
@Sunny there is actually precedent for PvP throughout multiple FF games, namely Final Fantasy Tactics Advance. Clans would often fight each other to claim a treasure, a bounty, or the rights to a quest, some bandit clans also function as highway men in the Jagd and commit murder-robberies or outright contract assassinations.
Dottoman 22/mai./2021 às 4:08 
Escrito originalmente por Om3ga-Z3ro:
So you are okay for players to gatekeep others? I stopped playing WoW because I hated fighting for resources and getting ganked by a group of players.

PvP should stay in PvP arena's and frontlines, open world pvp spawns too much toxicity. Safe Zones aren't 100% always safe either.

Players gatekeep in every online game. Even in FFXIV. Look at some of the threads in this forum that get piled up arguing that a given poster has "toxic" opinions. What is that if not gatekeeping, tyring to reduce the amount of undesirable behavior in the community?

Not that ganking gatherers is gatekeeping at all. That's just the game being played.

The only argument I'm seeing crop up against open world PVP is "I don't like it." Would it be such a bad thing to include servers on the next hypothetical Final Fantasy MMO that were clearly marked and featured open world PVP? Then you wouldn't have to touch it and the people who like it could enjoy it.

Escrito originalmente por Grave Knight:
Yes, Yoshi-P state, numerous times, in the same announcement, and other announcements, that Endwalker is merely the end of the Zodiark story, not the end of FFXIV.

We're not talking about Final Fantasy 14. This thread is about what features players would want from a hypothetical new Final Fantasy MMO, just calling it FFXVII for convenience's sake and the "pattern" of a new MMO every three games.

Yoshi's statements on the direction of his pet project are irrelevant to the discussion.
Última edição por Dottoman; 22/mai./2021 às 4:09
Etraux 22/mai./2021 às 4:59 
Never have I understood why people enjoy the unbalanced mess that is open world PVP. The only skill it requires is bringing better numbers, be it ganking low-levels or having more people in your party.

What I would like in the theoretical next installment is more class diversity, more unique class buffs/debuffs/skills. And maybe the NPC companions a la SWTOR or upcoming ESO update. IIRC, FF14 1.0 even had something like this.

As for PVP, I really like idea of Dark Zone from the Division series. Integrating something like that would be neat.
World's best Fox 22/mai./2021 às 10:26 
Escrito originalmente por Kabbs:
Never have I understood why people enjoy the unbalanced mess that is open world PVP. The only skill it requires is bringing better numbers, be it ganking low-levels or having more people in your party.


You answered your own question. People like it because they can kill new players.
Om3ga-Z3ro (Banido(a)) 22/mai./2021 às 16:51 
Escrito originalmente por Dottoman:
Look at some of the threads in this forum that get piled up arguing that a given poster has "toxic" opinions. What is that if not gatekeeping, tyring to reduce the amount of undesirable behavior in the community?

Not that ganking gatherers is gatekeeping at all. That's just the game being played.
The behavior here, does not fully represent how people behave in game, if you think that is how we behave then you are naive. Constant harassing people that just want to play a game peacefully is one of the most toxic things imaginable and it drives players away and then you get people like from WoW and very little nice people that is hard to come by.
Dottoman 25/mai./2021 às 5:19 
Escrito originalmente por Kabbs:
What I would like in the theoretical next installment is more class diversity, more unique class buffs/debuffs/skills. And maybe the NPC companions a la SWTOR or upcoming ESO update. IIRC, FF14 1.0 even had something like this.

The base game coming with NPC companions you can take into dungeons Trust style would be great for players who want a mostly solo experience. Maybe reserve them solely for instances though. I've played a bit of SWTOR recently and it gets silly seeing everyone running around the starter planet with the exact same hulking brute beside them.

Escrito originalmente por Om3ga-Z3ro:
The behavior here, does not fully represent how people behave in game, if you think that is how we behave then you are naive. Constant harassing people that just want to play a game peacefully is one of the most toxic things imaginable and it drives players away and then you get people like from WoW and very little nice people that is hard to come by.

I don't much care how you behave in-game, only inasmuch as you seem to be a hypocrite. If ganging up on someone and attacking them until they leave is wrong in the game then shouldn't the same be true on the forums? Somehow it's okay in one of those places but not the other. I just expect consistency from people. It's a fault of mine.

You ascribe motivation to your imaginary new player. "They only want to play the game peacefully." What about my previous comments asking for clearly marked PVP servers? If someone joins such a server they know going in that they are likely to be attacked randomly AND YET THEY CHOOSE TO DO SO ANYWAY. For the challenge? Because it's fun? Because they want to do it themselves one day? For any number of reasons.

If someone is getting upset that they're being killed in the open world too much, they can switch to a PVE server. As long as there is an option for people to choose to not engage with open world PVP then no amount of arguing about "toxic" behavior is going be compelling. They have to deliberately choose to take a dip in the toxic pool. Do you have any argument as to why there should be absolutely no option for a form of PVP that many people enjoy?
Navhkrin 25/mai./2021 às 11:26 
Well, since this isn't a very serious thread, here are some things I would like to see myself.

1. It is the worst time to make a new MMO.
- Not only because FFXIV's success if growing, but because we are in era of changes in tech field (ray tracing, mesh shaders, directstorage) that will have profound impact on way the games are designed long term. It is best to let these technologies release and mature before making a new MMO because a game that utilizes all these will look extremely good. We haven't had so many new technologies (which change game design at a core level) release at same time like this since like 2008.

2. Action combat
- Mostly a personal preference, I just enjoy it so much more than tab-targeting.

3. More focus on PvP
- Another personal preference.

4. Fully voice acted quests
- Given that amount of voice acting has increased rather drastically with every new expansion, it wouldnt be too far off to assume that a new MMO (which I imagine 2025 as the earliest possible release date) could come with full voice acting.
Última edição por Navhkrin; 25/mai./2021 às 11:33
iza 25/mai./2021 às 14:13 
I wish they would do that, just for the sake of a new engine.

Escrito originalmente por Navhkrin:
3. More focus on PvP
- Another personal preference.
Hell no. Yes, personal preference but I get straight up issues after WoW PvP.
Última edição por iza; 25/mai./2021 às 14:14
galacticcorgi 25/mai./2021 às 15:51 
Escrito originalmente por Dottoman:
Escrito originalmente por Kabbs:
What I would like in the theoretical next installment is more class diversity, more unique class buffs/debuffs/skills. And maybe the NPC companions a la SWTOR or upcoming ESO update. IIRC, FF14 1.0 even had something like this.

The base game coming with NPC companions you can take into dungeons Trust style would be great for players who want a mostly solo experience. Maybe reserve them solely for instances though. I've played a bit of SWTOR recently and it gets silly seeing everyone running around the starter planet with the exact same hulking brute beside them.

Escrito originalmente por Om3ga-Z3ro:
The behavior here, does not fully represent how people behave in game, if you think that is how we behave then you are naive. Constant harassing people that just want to play a game peacefully is one of the most toxic things imaginable and it drives players away and then you get people like from WoW and very little nice people that is hard to come by.

I don't much care how you behave in-game, only inasmuch as you seem to be a hypocrite. If ganging up on someone and attacking them until they leave is wrong in the game then shouldn't the same be true on the forums? Somehow it's okay in one of those places but not the other. I just expect consistency from people. It's a fault of mine.

You ascribe motivation to your imaginary new player. "They only want to play the game peacefully." What about my previous comments asking for clearly marked PVP servers? If someone joins such a server they know going in that they are likely to be attacked randomly AND YET THEY CHOOSE TO DO SO ANYWAY. For the challenge? Because it's fun? Because they want to do it themselves one day? For any number of reasons.

If someone is getting upset that they're being killed in the open world too much, they can switch to a PVE server. As long as there is an option for people to choose to not engage with open world PVP then no amount of arguing about "toxic" behavior is going be compelling. They have to deliberately choose to take a dip in the toxic pool. Do you have any argument as to why there should be absolutely no option for a form of PVP that many people enjoy?
Why are you so obsessed with getting to beat up new players for giggles? How is it fun to see a new player and go, "I'm gonna kill them! Isn't that FUNNY?" Like. How in the world is ambushing someone like. Fun?
iza 25/mai./2021 às 16:29 
Escrito originalmente por Anakha:
Escrito originalmente por Dottoman:

The base game coming with NPC companions you can take into dungeons Trust style would be great for players who want a mostly solo experience. Maybe reserve them solely for instances though. I've played a bit of SWTOR recently and it gets silly seeing everyone running around the starter planet with the exact same hulking brute beside them.



I don't much care how you behave in-game, only inasmuch as you seem to be a hypocrite. If ganging up on someone and attacking them until they leave is wrong in the game then shouldn't the same be true on the forums? Somehow it's okay in one of those places but not the other. I just expect consistency from people. It's a fault of mine.

You ascribe motivation to your imaginary new player. "They only want to play the game peacefully." What about my previous comments asking for clearly marked PVP servers? If someone joins such a server they know going in that they are likely to be attacked randomly AND YET THEY CHOOSE TO DO SO ANYWAY. For the challenge? Because it's fun? Because they want to do it themselves one day? For any number of reasons.

If someone is getting upset that they're being killed in the open world too much, they can switch to a PVE server. As long as there is an option for people to choose to not engage with open world PVP then no amount of arguing about "toxic" behavior is going be compelling. They have to deliberately choose to take a dip in the toxic pool. Do you have any argument as to why there should be absolutely no option for a form of PVP that many people enjoy?
Why are you so obsessed with getting to beat up new players for giggles? How is it fun to see a new player and go, "I'm gonna kill them! Isn't that FUNNY?" Like. How in the world is ambushing someone like. Fun?
It's not. It is a time waste and I wish they would stop putting ANY KIND OF EFFORT AND RESOURCES into this. WoW Classic has shown again why it is bad. Current WoW has terrible PvP. MMORPGs and PvP are two things that just don't go well.
Elazul 25/mai./2021 às 17:04 
Honestly? My expectations for new MMO are low these days. No cash shop and subscription only and you will already automatically be better than 99.9% of all MMO on the market.
meeesj 25/mai./2021 às 19:42 
Escrito originalmente por Elazul:
Honestly? My expectations for new MMO are low these days. No cash shop and subscription only and you will already automatically be better than 99.9% of all MMO on the market.

Genuine subscription mmo with no cash shop will never be the case again. Weve been proven far too easy to milk
Elazul 25/mai./2021 às 20:33 
Escrito originalmente por Meeesj:
Escrito originalmente por Elazul:
Honestly? My expectations for new MMO are low these days. No cash shop and subscription only and you will already automatically be better than 99.9% of all MMO on the market.

Genuine subscription mmo with no cash shop will never be the case again. Weve been proven far too easy to milk

Then I'll likely never buy another MMO again. Too many genres have fallen to greed. MMO, Fighting, and Sports. All new releases in these are ♥♥♥♥ and I avoid them. Look at the recent New World pay to win announcement? Madden in sports? Street Fighter in Fighting?
Winter 25/mai./2021 às 23:46 
Escrito originalmente por Dottoman:
11 was the first Final Fantasy MMO. Then we had two regular entries in 12 and 13 while 14 comes around as the next MMO in the series. Now 15 is in the rearview mirror and 16 is on the horizon. The story of 14 is also wrapping up nicely with Endwalker later this year. So obviously 17 will be the next big Final Fantasy MMO, right!?

No, not necessarily.

Still, speculation can be fun in and of itself. What would you like to see in a hypothetical FFXVII Online? Anything so fundamentally different from 14 that it couldn't be added into the current game without breaking it in half?

Like say, mounted combat. Including aerial mounted combat. And mounts can effect your stats for it instead of just being fancy cars in your garage.

Or open world PVP. Add some danger to heading out alone!

If i had to nit pick it would be better graphics.
iza 26/mai./2021 às 3:34 
Escrito originalmente por Winter:
Escrito originalmente por Dottoman:
11 was the first Final Fantasy MMO. Then we had two regular entries in 12 and 13 while 14 comes around as the next MMO in the series. Now 15 is in the rearview mirror and 16 is on the horizon. The story of 14 is also wrapping up nicely with Endwalker later this year. So obviously 17 will be the next big Final Fantasy MMO, right!?

No, not necessarily.

Still, speculation can be fun in and of itself. What would you like to see in a hypothetical FFXVII Online? Anything so fundamentally different from 14 that it couldn't be added into the current game without breaking it in half?

Like say, mounted combat. Including aerial mounted combat. And mounts can effect your stats for it instead of just being fancy cars in your garage.

Or open world PVP. Add some danger to heading out alone!

If i had to nit pick it would be better graphics.
Exactly, thats why I said upgraded engine. It is the only thing that the game requires to be honest.
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Publicado em: 20/mai./2021 às 15:21
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