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This is the gameplay: travel path & attack then repeat.
I feel like I am a bot with auto-path & auto-attack, it doesnt fell like Im a player and it doesnt need any little bit of brain to play this game.
This is not a mmo game, its more a shadow/ghost of a mmo game.
Seriously they should put auto-path & attack in this game, would be no difference like those mobile games.
Omg about those mobile games even their combat is more interesting to watch and play that this game.
I never been so hard disappointed in my life about a mmorpg game, this game is for people who suck at every other game who can travel from point a-b and spam one ability.
I might act like Im frustrated but the truth is I struggle so hard to play this game and not get bored immediately repeating the same thing over and over.
This is not incompetence, this must be done in purpose, does this game have any lvl skip or something for real money?
At what lvl this game starts to be the game?
EDIT: Yeah, looking at your list you like more all-actions-all-the-time kinda games, so this really is not the game for you.
My list is even longer, I play all king of games, flying sym, race car, shooters, rts, mmorpg, moba, etc..
The 0-25 lvl is nothing but path travel a-b-a and spamming one ability and I cant do my own things, Im bound to go trough this worthless time wasting nonsense lvling quest...
And this game is the easiest to prove its boring with no brain involvement into the gameplay.
we can test ESO, GW2, WOW, DC Universe, etc 0-20lvl and we would find this is the most boring experience.
This is game is a auto-path bot simulator, how it feels to be a auto path bot in a mmorpg game.
I think this game selling point is the egirls/anime stuff thats all.
Already I like the fact that the game goes slow. The pre-first dungeon tutorials at 15 especially are insanely good and WoW could have used something like that. Unfortunately with how common boosts are in that game people don't get dungeon experience until they already have full kits, generally leading to severe underperformance unless they do their research. The people who don't look up rotations then go into raids performing at half or less their class and gear capability.
Is it too slow? Perhaps. Instant gratification is not happening in ARR, that's for sure. There's a market for those games though, seeing as FFXIV continues to surge. In fact another three people, with a possible fourth, from my WoW guild just quit WoW to play FF. Not that you'll agree but I personally think it makes me care more about the world and my character's place in it, rather than simply being brandished as a "champion" and having all the allied bigwigs take credit for my work.
Genuinely curious, how do you care about the "world" and any character outside of the very small main quest selection of them, when the whole game world is extremely dead and quests outside of the main one are poorly written and bland text dumps with very basic meaingless objectives? Even the main quest itself the player is just along for the ride and has no actual choice or impact in the world or it's inhabitants whatsoever.
FFXIV has great instanced content, and the main story is decent when it's not just silent text dumps on the filler quests but but there really is no "world" to care about and your character doesn't actually have a place in it because you're just on rails 100% of the time from the very first main quest all the way to the latest. Even WoW frankly has a more "alive" feeling world (although it's still not great either) and both games absolutely pale in comparison to MMO's with real world's like ESO, BDO or even SWTOR.
I'm not saying that it is factually the most boring mmo until level 50 as there are people who really enjoy even the early level experience. Just my personal experience with the early game.
There are a lot of "go to x, talk to someone, go back" or "go to x, click something, come back" quests at early ARR. Quest design opens up a lot at later. A lot of MMO's actually have similar boring quests but one expects better quest design from a sub based MMO with emphasis on story (referring to quest design on ARR, not the entire game).
I think it's just that they did not have a lot of funds for ARR(especially after failure of 1.0) so they tried their best while also ensuring the questing is long enough to get sub fee's. On later expansions game actually became successful and hence much bigger funds for better everything.
Square Enix gets their ♥♥♥♥ together in Heavansward and improves quest quality and story quality both to great lengths. The hardest part about recommending this game to anyone is the long slog through A Realm Reborn which at this point if you're interested in getting to better content just get the skip or grind through it and ignore the story,
ARR has a good story around the Braves storyline so if you can sort of keep an eye out for that then it gets interesting for like the last 20-30 quests but yeah... Either quit, skip, or just bull head your way through.
Also on combat being boring, every job evolves around level 30 where they start to move in stride. Rather than just standing and hitting you start to get other resources to manage and they expand as the job progresses.
On the games official store/account page Mog Station you can purchase job level skips to 70 and story skips. If you are going to skip anything JUST skip ARR, but I strongly advise against skipping a job because you're going to go from basic nothing gameplay to getting bombarded with like 20-30 spells and two job specific systems you'll have to learn from scratch rather than slowly being introduced to it.
But it is just your opinion and preference. I personally don't put 8000 hours in to games I find boring.
To be fair, this is exactly the place to freely post opinions.
You could've also started with the trial as people here have probably already mentioned.
Nothing interesting is gonna happen til you hit 50+. And even then you will be a bother during dungeon runs regardless if you're good or not since you are indeed 8 years late to the party, whenever you like it or not. And this goes for most MMOs in general if you're this late into the games lifespan. Not to mention the questing experience will be the same as it was on level 1, the only thing that really changes is the story if you ever bother to read/follow it.
if you prefer hitting things with a large stick then there are better alternatives out there.